Expeditions: Rome deserves a Roman triumph as one of the most impressive tactical RPGs of the last several years, despite occasionally bending under the weight of too many systems.
Read full review
Crusader Kings 3: Royal Court is the best kind of strategy expansion, weaving in new features that make running a kingdom a more complete and cohesive experience.
A fitting capstone to the trilogy, the story-heavy campaign and an armload of exciting new factions lead Total War: Warhammer 3 to victory.
Most evident in its clunky, annoying combat system, Elex 2 is living in a janky Euro RPG past that its closest peers have nearly all transcended by now.
Punchy, side-scrolling combat and a richly realized, anime-inspired world make Anno: Mutationem a blast, but the script is a bit rusty.
Dune: Spice Wars is a layered, clever, generally well-balanced RTS with great faction diversity that feels more or less finished even in its current early state.
Warhammer 40K: Chaos Gate - Daemonhunters is an excellent XCOM-like and one of the best 40K games since Dawn of War II. Our review:
While its time-consuming crafting aspects can take the bite out of the vampire fantasy, V Rising really does rise to the occasion with its excellent boss design and respectable ARPG combat.
Starship Troopers: Terran Command is a competent asymmetrical RTS, but its only substantial mode is a single-player campaign that takes a while to warm up.
Gwent: Rogue Mage is a new and satisfying way to play Gwent with an interesting roguelike twist.
The wacky humor might be hit or miss, but as a management sim, Two Point Campus graduates with honors.
Farthest Frontier needs a bit longer in the early access oven, but its realistic food systems and problem solving already provide a lot to enjoy.
Real-time tactics meets old-timey politics in The DioField Chronicle, a fast-paced JRPG where quick and fun combat are paired with a generic story and some awkward controls.
Scorn is a relentlessly unsettling delve into a surreal, macabre world of alien mystery, but the scariest thing about it is the dreadful combat.
Victoria 3 is a remarkable, if a bit janky, nation-builder with ocean-deep political and economic systems that suck you in and don't let go.
The Entropy Centre is a more than competent Portal tribute with clever time-manipulation puzzles and an endearing cast, but it doesn't take its clever concept as far as it seems like it should.
Pentiment is a clever Medieval detective story with a gorgeously-realized world that I can hardly recommend highly enough.
Dragonflight is a sharply-written and breathtaking experience for the first few dozen hours, but suffers from somewhat threadbare endgame options.