Diogo Arez
Ghostrunner II is a frenetic and tremendously enjoyable FPS that builds upon everything that made its predecessor great and introduces some amazing mechanics that keep it all satisfying, and above all fun, although the motorcycle sections and some minor bugs dragged the experience a little bit it's still an easy recommendation for fans of the genre.
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Marvel's Spider-Man 2 is a worthy entry in the series, boasting an amazing narrative and fantastic traversal options that truly immerse the player in the world Insomniac has created, although some setbacks, namely in the stealth department bring the game down a bit.
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Super Mario Bros. Wonder is an incredible return to form to the 2D format, having coupled the usual great platforming gameplay with some of the most creative ideas in the genre in years, although the badge system was a bit undercooked it's still a step in the right direction.
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Armored Core VI Fires of Rubicon is another amazing game by From Software that makes controlling these mechs a treat, especially in combat where there's countless options on offer, making the replay value really high although I wish there was more incentive to explore the different areas we come across.
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I loved my time with Age of Calamity despite some of its issues. It's a memorable journey with a compelling story and fun, but flawed, gameplay. And a great game for fans of the Zelda series, while we wait for the Breath of the Wild sequel.
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Ghost of Tsushima: Director's Cut not only introduces several improvements to an already great game, but the new Iki Island expansion provides the fans of the base game with an extra chunk of content.
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Death Stranding Director's Cut proves to be a considerable upgrade that streamlines the experience and adds new content, albeit a bit on the short side.
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Boasting an impressive combat system, Sifu excels in the gameplay department but some minor issues and the camera drag it down a bit from fulfilling its potential. Nonetheless a great beat-em-up with its unique concept coupled with impressive art direction.
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Stray is more than a cute cat Simulator, bolsting an interesting narrative and a world that's great to explore, although some finicky platforming holds it back from feeling fully realized.
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Resident Evil 4: Separate Ways is a fun expansion, having us control Ada and her numerous gadgets, that also comes at a reduced price, making it an easy recommendation for those who want more RE4.
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Super Mario RPG is a delightful little remake that adds a lot of quality of life updates to the combat especially, that remains as fun as ever. Despite some dated aspects that strangely remain, and a choppy framerate at points it's still a great experience for all ages.
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While the graphical improvements are subtle, the new modes are worth the price of admission alone, especially No Return, a Roguelike mode that's absurdly fun, although it could use a bit more permanent progression to spice up later runs.
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A visually charming adventure, with an unexpected challenging combat plagued by some technical issues and repetitive structure.
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With a surprisingly branching narrative, satisfyingly intense combat and an amazing soundtrack, Triangle Strategy is a great treat for Tactical RPG fans, but the lack of customization and ways to meaningfully improve your character drag the experience down a bit.
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Mario + Rabbids: Sparks of Hope remains a great game like its predecessor, but with tons of changes, some really good while others make the experience feel less consistent.
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Wo Long is definitely a good Soulslike, with addicting combat and epic encounters, but an uneven parry and level design drag the experience down.
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Bayonetta Origins: Cereza and the Lost Demon is a really fun metroidvania and a possible new franchise in the making but dragged down by an awful map system that does more harm than good.
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Final Fantasy XVI certainly excels in spectacle, boasting superb boss fights with a great combat system and narrative, but the quieter moments outside of those big scenes end up mostly uninteresting and boring with RPG elements that feel mostly inconsequential.
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Viewfinder explores an interesting concept that greatly uses perspective to build entertaining puzzles that do some really interesting things, but in the end I left the experience with the feeling that more could have been done, and some of the new mechanics introduced towards the end don't really get to shine.
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Brothers is a good remake of an overlooked gem of the 7th generation of consoles, boasting a graphical overhaul that completely transforms some of the areas, and some new little secrets make it worth the play for both new and old players alike, that said, some technical problems were a bummer.
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