Arron Kluz
For Far Cry 6 players looking for a reason to play more of the game and just want more of its satisfying gunplay or enjoy the structure of the previous two DLCs, “Collapse” is an easy recommendation. However, players hoping for it to do a little more or introduce a unique aspect to the rogue-lite structure to reflect Joseph’s inclusion will ultimately be disappointed.
Much of what is present in Changing Tides is plainly fantastic, but it is a shame that the game goes on for too long until it itself runs out of fuel and sputters across the finish line.
Even with its few issues, Elden Ring is an absolute triumph that will surely please all of the many players eager to get their hands on it. From Software’s track record with the genre has been incredible to see, especially as so many competitors have tried their hands at it with very few finding success. The studio is truly the master of soulsborne games, and Elden Ring proves that conclusively.
Wonderlands manages to instead fix many of those issues while injecting new ideas to make it a special entry in the franchise thanks to more than just its setting. Hopefully, the game’s season pass will only continue to polish it even more, and the developers at Gearbox will take the lessons from Wonderlands into the series’ future.
Watching your cat cafe slowly expand and customizing its decoration is very rewarding. The experience is only hindered by its mechanics’ more clunky elements and lack of meaningful endgame content. However, the game is a perfect jumping-on point for newcomers to the genre.
Unfortunately, the aspects of Winter Ember surrounding its core gameplay loop are so lackluster. The game’s stealth mechanics and tight design have the potential to be a solid new entry in the genre, but the game’s less polished parts ultimately hold it back.
Kaiju Wars is a very fun spin on the turn-based strategy genre that brings a lot of style along with it. Its gameplay stands up to its striking visuals, and the few weaker points of its design do very little to detract from the overall experience.
Salt and Sacrifice is still a very worthwhile sequel to the original. While some of the elements don’t work as well as others, the game’s combat and build variety offer players a great sandbox to play around in.
For most of my time with Diablo Immortal, I was pleasantly surprised. But when I reached the endgame content it became clear that all of that was to trap me in an exploitative revenue scheme. I would have been more than willing to buy a battle pass here and there or even some cosmetics or expansions to support Diablo Immortal into the future, but its bold and scummy approach to manipulating vulnerable players not only soured my entire experience with the game but marks a dangerous cornerstone in the monetization of similar products in the future.
I really wanted to love Vampire: The Masquerade – Swansong. I already am a fan of its setting, desperately want AA video games to rise in prominence again, and love slow burns that are focused on character dialogue and interactions. However, there is just too much getting in the way of Swansong’s success. There is no way of knowing exactly what happened, but the final product is one that I can’t even recommend picking up on sale.
With a price tag of even just $10, I can’t say that Krut: The Mythic Wings is worth it. Even the time investment of playing the game is a deterrent, as it will only remind you that there are better titles you could be playing instead.
There is a really solid experience to find here as long as your expectations are tempered. Baldur’s Gate: Dark Alliance 2 has such solid gameplay and player options that it is no wonder it is as revered to this day as it is. Unfortunately, some shoddy aspects of the re-release drag it down.
For fans of turn-based strategy games, the paranormal, or even just Westerns, I have a hard time imagining a reason to not pick up Hard West II. Nearly everything that Hard West II attempts to do is accomplished very well. It offers fantastic and challenging combat, fun characters, an amazing setting, and some truly jaw-dropping moments.
It is very difficult to imagine a player that wouldn’t enjoy Cult of the Lamb. Its visuals are so beautiful and full of character. Its writing is witty and charming. Its action is simple, but fun and thoroughly engaging. While its weapon selection and combat mechanics may not be as varied or dense as its peers, its unique aspects more than make up for the deficit.
While there are definitely elements of Saints Row that really annoyed me, I still generally had a good time with the game. If you consider yourself a Saints Row fan you’ll probably find plenty to enjoy in the newest entry, even if some of its elements are weaker than others. If you were hoping for a major new take on the series or what it could be, however, you’ll be left sorely wanting.
In the end, the main takeaway I have from playing through Circus Electrique is just how flat it all feels. Playing the game is never explicitly unpleasant but is never memorable or particularly fun, either. Instead, the game is almost liminal. So while the game is unlikely to end up on any lists for worst games of the year, I doubt that most players who try it will remember its release for very long.
Roadwarden is a fascinating take on the RPG genre that has a lot to love. Its setting is deep and well fleshed out, and the interactions players have with it are impactful and fun to navigate. The stories it tells are often somber but handled in an undeniably human and engaging way. While anyone who doesn’t like reading will want to skip it, I cannot recommend it enough to players intrigued by the possibilities of a detailed, text-based RPG.
Despot’s Game: Dystopian Army Builder is a very interesting blending of genres that helps bring something new to auto battler games. However, its mixing brings far less to the rogue-lite genre, so fans of titles like Hades or Cult of the Lamb will only want to pick it up if they are big fans of auto battlers.
Player enjoyment from The Last Oricru relies heavily on what matters to them. If they are looking for a fun co-op romp with interesting build possibilities to toy around with, the game is likely worth picking up on sale. However, it does not have much to offer for players who care more about a difficult journey across a well-realized world with lore and secrets to piece together.
Pentiment is a game that will stick with you for a long time after you play it. Its unique blend of thought-provoking discussion, historical accuracy, and challenging a player’s morals all work to push players to consider everything going on in the game and weigh the pros and cons of heavy decisions that must be made with limited information…It takes a very special work of art to make an observer feel as much as Pentiment does, and the game manages to do so consistently throughout its entire runtime.