Arron Kluz
Overall, The Settlers: New Allies is a solid starting point to reboot the RTS franchise. While its campaign is dull enough to be ignored, the game’s bones are strong enough to support solidly entertaining online play. Despite its issues it has the potential to breathe new life into The Settlers as a franchise, which would be great for all RTS fans.
While there are definitely elements of Saints Row that really annoyed me, I still generally had a good time with the game. If you consider yourself a Saints Row fan you’ll probably find plenty to enjoy in the newest entry, even if some of its elements are weaker than others. If you were hoping for a major new take on the series or what it could be, however, you’ll be left sorely wanting.
Watching your cat cafe slowly expand and customizing its decoration is very rewarding. The experience is only hindered by its mechanics’ more clunky elements and lack of meaningful endgame content. However, the game is a perfect jumping-on point for newcomers to the genre.
For Far Cry 6 players looking for a reason to play more of the game and just want more of its satisfying gunplay or enjoy the structure of the previous two DLCs, “Collapse” is an easy recommendation. However, players hoping for it to do a little more or introduce a unique aspect to the rogue-lite structure to reflect Joseph’s inclusion will ultimately be disappointed.
There is no doubt that fans who just want an excuse to shoot more things in Far Cry 6 or who are really looking to dive into Pagan Min’s background will be satisfied by “Pagan Min: Control.” However, it is disappointing that the DLC did not take the opportunity to create a more diverse experience than what came directly before it.
This leaves Assassin’s Creed Discovery Tour: Viking Age as a pretty solid update that players who enjoyed the setting of Assassin’s Creed Valhalla should definitely check out. However, it doesn’t quite justify its asking price as a standalone title, except maybe for history buffs who want to see a faithful recreation of the period that isn’t bogged down by RPG systems or combat mechanics.
Blightbound’s problems are very disappointing because they occur on the top layer of a very solid foundation. The game’s combat is satisfying and fun, especially when playing with a group of friends. It is often quite challenging and requires intelligent play and strategic coordination, which makes encounters feel rewarding on the first completion. However, the problems with the game’s overarching systems, repetitive nature, lack of enemy variety, and lack of a fleshed-out world leave Blightbound feeling like a game that just needed some more time to become something really special.
It is fortunate for Bravely Default II, that the strength of its combat and world designs outweigh its odd design choices and uninspired writing, if only barely. It is enough to keep the experience enjoyable, but it is unlikely that it is one that will stick with you for very long.
Banishers: Ghosts of New Eden continues Don’t Nod’s recent success with a gripping new experience. While its combat isn’t anything groundbreaking, the world that it transports players to and the story that it tells within it are well worth checking out.
Even with its slightly convoluted story, "Exoprimal" offers a unique and enjoyable experience with its blend of elements from different genres.
Despot’s Game: Dystopian Army Builder is a very interesting blending of genres that helps bring something new to auto battler games. However, its mixing brings far less to the rogue-lite genre, so fans of titles like Hades or Cult of the Lamb will only want to pick it up if they are big fans of auto battlers.
There is a really solid experience to find here as long as your expectations are tempered. Baldur’s Gate: Dark Alliance 2 has such solid gameplay and player options that it is no wonder it is as revered to this day as it is. Unfortunately, some shoddy aspects of the re-release drag it down.
Salt and Sacrifice is still a very worthwhile sequel to the original. While some of the elements don’t work as well as others, the game’s combat and build variety offer players a great sandbox to play around in.
Much of what is present in Changing Tides is plainly fantastic, but it is a shame that the game goes on for too long until it itself runs out of fuel and sputters across the finish line.
The technical issues do detract from the experience somewhat, especially when considering that many of the bugs are more than a decade old at this point, but they are not enough to keep Skyrim: Anniversary Edition from being the definitive way to experience the classic title.
Chernobylite is a solid package for any player looking for an original survival FPS with a lot of heart in it. The story is sufficient, but the game will really satisfy players who are looking for a difficult experience without holding their hand too much. For players looking for much more than just the gameplay, however, they may be left wanting.
Overall, Homeworld 3 takes an admirable approach to keeping what worked previously in the series and adding to it in smart and meaningful ways. The modernization of the series has yielded amazing benefits that make it feel like the definitive Homeworld experience unless you are looking to go back and experience the whole story for yourself.
Sovereign Syndicate utilizes its pacing to gradually pull the curtain back on a world filled to the brim with character and detail. It allows its story to be delicately planned and comes together brilliantly while setting up possible sequels. I for one, will be extremely excited to return to the world of Sovereign Syndicate if any of those sequels come to fruition.
Despite the slightly confusing name, "Layers of Fear" is a beautiful remake that can be enjoyed by horror fans and series newcomers alike.
"Pokémon Stadium" still holds up on Nintendo Switch, and is still well worth checking out for fans of the series and newcomers alike.