Marc-Antoine Bergeron Cote
Marc-Antoine Bergeron Cote's Reviews
There is not much to say about Shredders, which is not a satisfying experience. The art direction is already aging when the game is released, the animations are not very good, the missions are only sequences of courses via teleportations and the cinematics of the scenario seem to be present only to extend the life of the title. Making a successful sports and simulation game is not an easy task and I have the impression that for the first project of the FoamPunch studio it was perhaps too ambitious. If you want to make up your mind, I strongly advise you to go through an Xbox Game Pass subscription rather than paying forty dollars.
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The Lord of the Rings: Gollum unfortunately doesn't live up to the expectations placed in it and announced. It felt like a game that hadn't yet found its feet. The basics are in place, but you quickly get the feeling that you're doing the same thing over and over again, and moving forward without much interest. Yet the universe and the environment created around it allow you to immerse yourself in the world of J.R.R Tolkien. The technical problems, however, break this immersion, which fails to make up for the other problems. I wouldn't recommend Gollum in its current state, and I hope the developers manage to improve it. Otherwise, the title will be quickly forgotten by gamers.
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There is not much to say about Prison Tycoon Under New Management. The title developed by the team at Abylight Studios offers a management experience similar to what is already on the market. While prisoner rehabilitation is an excellent feature, it doesn't seem to be taken to its fullest extent. I wish the developers would have fully embraced their ideas to the fullest. The construction of our prison is also limited while the art direction is already aging. The game unfortunately doesn't reach its goal of being better than the franchise it is based on.
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Dinosaur Fossil Hunter had a huge playground at its disposal, but the developers at Pyramid Games studio seem to have run out of steam. While the basic gameplay is not totally bad and could be improved via future updates, the functionality to skip some of the important steps of playing a paleontologist and completely counterintuitive for a simulation game. In addition, the technical problems, performance and art direction that offer only the minimum of visual effects prevent the title from standing out in the market. Despite being marketed at a low price, we find ourselves doing the same thing over and over again without any novelty after only a few hours of play. The experience is far from being up to par and what we could expect after a rather successful demo several months ago. Let's hope that the development team fixes the technical issues quickly to try not to end up like the dinosaurs.
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Apex Legends on Switch is one of the least successfull port of Panic Button Games. The studio had to do a lot of sacrifices to bring this free battle royal to the platform. The many technical issues and the fact that you can't transfer your save from another console, makes it tough to justify jumping on this version.
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Ambulance Life: A Paramedic Simulator offers a rather complete experience for those wishing to discover a little more about the profession. Accidents are varied, while the fictional city offers realistic environments. However, routine quickly sets in, despite the integration of large-scale events. The experience system requires you to complete a series of missions with no real objective behind them in order to access all the content. Not to mention the fact that, for the time being, technical problems prevent us from enjoying a fluid experience. It's hard to recommend the game in its current state. Nonetheless, I hope the developers come up with fixes and new content soon. Something they have already demonstrated on their previous production.
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On paper, Funko Fusion had the potential to become a strong and perhaps more mature competitor to the LEGO franchise. However, the lack of diversity, the repetitive objectives, the numerous technical problems and the absence of a local co-op mode all detract from 1010 Games' idea. While the universes offered are original to say the least, they are not sufficiently linked to offer a coherent universe. In its current state, it's very difficult to recommend the game!
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The Casting of Frank Stone is based on a franchise with a very large community. Many gamers were looking forward to seeing the Dead by Daylight universe adapted by the Supermassive Games team. While the scenario holds up and pays homage to the license, the overall quality of the game does not. The gameplay is far too cumbersome, and there isn't enough interaction. The quality dubbing is marred by overly rigid animation and face modeling. Not to mention the technical bugs encountered during the course of this review. In its current state, it's hard to recommend the game to anyone. Let's hope, however, that this isn't the last time Behaviour Interactive will be commissioned to adapt its license.
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Taxi Life: A City Driving Simulator is a realistic simulation of the life of a cab driver. You can explore a marvellous model of the city of Barcelona. Unfortunately, the experience is not without its problems. Handling requires a number of adjustments in order to be enjoyable, while the artificial intelligence creates a real sense of frustration. Missions also remain, for the moment, rather repetitive and offer very little variety. Perhaps I'd advise you to wait for future updates before embarking on your new career.
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Clearly, Skull and Bones has suffered from years of development and numerous changes of direction. The handling of the ships is well done, but everything around them is much less so. The in-game phases are very repetitive, and boarding and pillaging are nothing more than identical cinematics. The very principle of the experience is to go back and forth until you reach the end of the main campaign. Not to mention that the technology is not worthy of a game marketed in 2024 at this price.
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Electrician Simulator offers a rather interesting concept for learning the real techniques used by electricians. The object repair missions are also a good way of learning more about the workings of our surroundings. Unfortunately, the gameplay loop is very repetitive and the variation in missions is rather weak. After just a few hours of play, I quickly got the impression that I'd come full circle, and that I'd be revisiting the same objectives over and over again, with a few variations. The basis of the title is there, but in my opinion, more content needs to be added to keep the player going. For the time being, I'd recommend this experience above all to fans of the genre.
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Redfall malheureusement tente beaucoup de choses sans en réussir aucun de manière parfaite. La jouabilité tente d’être rapide, mais nous sommes confrontés à des ennemis qui ne bougent pas et qui proposent très peu de difficulté. Les développeurs ont intégré un système de compétence qui n’apporte pas de réel changement dans le déroulement du jeu. Le scénario tente d’être mystérieux, mais il y a très peu de cinématique pour nous immerger correctement. L’ambiance de son côté est plutôt réussie, mais gâchée par les nombreux problèmes techniques. Vous l’aurez compris, le titre développé par Arkane Austin n’est pas profondément mauvais, mais il n’est pas non plus profondément bon. Si vous n’avez pas un abonnement au Game Pass, il est préférable de passer son chemin.
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I was still disappointed with this Bus Simulator 21 despite the addition of several new features and a diverse open world environment. The most important in this type of game is the driving, which unfortunately is not well reproduced without forgetting the many technical problems.
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Hood: Outlaws & Legends dissapoints for a few reasons including the fact that players are not encouraged to take a stealth approach. Futhermore, the technical problems and the fact that you can't launch a game with a partner controled by the AI really hurts the experience. Let's hope that the additional content will be a bit more diversified.
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Call of Duty Black Ops 7 delivers a huge amount of content across its campaign, multiplayer and zombies modes with impressive visuals and ambitious ideas. The campaign tries to create psychological horror and succeeds at times, but the absence of a pause option, unreliable saves, missing partner characters in solo missions and uneven pacing can make it frustrating. Multiplayer and zombies remain the most enjoyable parts with satisfying gunplay, good movement and plenty of variety, even if some maps feel unbalanced and the twenty versus twenty mode needs tuning. Overall it is a generous but uneven package.
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As a spin-off, Sniper Elite: Resistance bears a strong resemblance to the franchise's last main opus. As a result, series regulars are unlikely to feel the same excitement as new players. Especially as the main campaign is rather short and the multiplayer modes will not appeal to everyone. While it's still just as satisfying to pull off precision shots, the rigid gameplay of close-quarters combat is starting to show its age. It's hard, therefore, to fall completely in love with the game, even if I'm convinced that a portion of the community will appreciate it.
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The idea behind the development of Harry Potter: Quidditch Champions is far from simple. For years, fans have been hoping for a videogame experience based around this aerial sport. However, the monetization strategy is perhaps not ideal. It might have been interesting to make it free at the outset, with cosmetic microtransactions to make development profitable. It remains to be seen whether its 1-month integration into PS Plus will have been enough to create a sufficiently large player base. The title is undoubtedly a good adaptation of Quidditch, very accessible despite its somewhat chaotic nature. However, don't expect gameplay to be redefined from match to match. I particularly recommend the game to hardcore fans of the license and those who might like to join up with friends to complete online matches.
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Suicide Squad: Kill the Justice League isn't as catastrophic as first expected. The gameplay is fun, there's plenty of humor in keeping with the personalities of the playable characters, and the visuals are just right. However, we can't overlook the repetitive experience, the almost anecdotal evolution tree, the inconsistencies in the storyline and the unacceptable launch of a game and its microtransactions. I recommend the game to those who have the chance to get together with friends and are big fans of the DC Comics franchises. Otherwise, it's best to wait for a discount before checking out.
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NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS was to be the perfect opus for all fans of the franchise, and even for new players wishing to discover this universe. The basic premise is interesting, with spectacular battles, a large character roster and accessible gameplay. Unfortunately, the story mode aims to summarize the franchise too quickly, and leaves out several key battles. What's more, the new Boruto storyline is rather weak overall. Not to mention the visual quality, which doesn't meet today's high standards. I'd mainly recommend this title to players who are already familiar with CyberConnect2's other opuses and who will enjoy online battles.
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Highrise City is the culmination of an almost entirely solo project. The title makes a real attempt to distance itself from the other experiences available on the market. It offers an honest management aspect as well as a fairly advanced resource system. Nevertheless, the game fails to achieve the same overall quality in terms of interface, soundtrack and even visual proposition. There are still a few elements that need fine-tuning.
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