Paul Sullivan
While Until Dawn lacks complex gameplay, it counters with compelling characters, astounding visuals, and a thought provoking storyline. A masterful fusion of art forms, Until Dawn is a refreshingly self-aware experience that no thriller fan should pass up.
If tight, challenging combat, and infinite replayability in a charmingly depressing setting is your cup of tea, Dead Cells is the game for you.
Cadence of Hyrule is the Legend of Zelda game I didn’t know I wanted, and now can’t live without. It’s perfect for both bus rides and extended eyebleed caliber play sessions has the raddest soundtrack of the year, and is randomly generated to ensure infinite replayability. It’ll be in my rotation for a good long while, and deserves a place on your Switch wishlist, Zelda fan or not.
At its core, Forza Horizon 5 is about having fun behind the wheel. It’s technically excellent and plays brilliantly, but it never takes itself too seriously. I mean, I jumped a pinata float off a mountain at one point. That balance makes the Horizon series the most grin-inducing racing games out there, and arguably one of the largest feathers in Xbox Game Studios’ cap.
While perhaps lacking the impact of the end of Season 1, I can wholeheartedly recommend Season 2 to fans of the series. Perhaps more importantly, I recommend the game to anyone who enjoys a dramatic story – both gamers and non-gamers deserve to enjoy this shining example of interactive media.
If you're looking for a really short review, here it is: Salt & Sanctuary is Dark Souls in 2D.
Go on; spend an afternoon with Firewatch. It has a few unsightly spots, but it's still a tremendous and thought provoking experience for anyone who loves a good adventure.
The characters and story really make Far Cry 5 a brave product.
hanging onto the arm hair of a huge ape as it tries to shake you off probably shouldn't be trivial
The story of Commander Shepard as told through Mass Effect Legendary Edition is excellent. It was groundbreaking a decade ago, and it’s still a powerful tale open to interpretation. Veterans of the franchise need not hesitate: this is a faithful polishing of the original games, with thoughtful changes that modernize the experience. If you’ve never taken a trip with the crew of the Normandy, there’s no better time than now. There’s a mammoth amount of quality content in the Mass Effect trilogy, and it’s all well worth the time investment.
Hideo Kojima is the physical manifestation of the Director’s Cut. Often times his idea of a nice neat package is like having a 6 hour version of 2001: A Space Odyssey, but I’m ever so grateful for his presence in our industry. He’s not scared to take chances and make something people don’t like, and more often than not, he makes things I like or can at least appreciate. Death Stranding is some combination of all those things. I appreciate it, enjoy playing it, and on this third playthrough became more convinced than ever that there’s something really special here for those willing to take the time to stare at their boots.
If you’re not familiar with Destiny, it all probably sounds pretty overwhelming. That’s because it is. Destiny 2 has a dumptruck full of mechanics, concepts, and items, and it will take you a long time to figure everything out. What’s important is that getting to the light level cap, or doing the raid, or maxing out faction rep isn’t necessary to have a good time. The game still plays phenomenally, and the balance the new activities strike make The Witch Queen an ideal place to give Destiny 2 another shot. It worked for me, and well, if you knew exactly how much I’d grown to despise helium coils and faction rep, you’d be shocked I came back at all. But come back I did, and I won’t be putting Destiny 2 down for a very, very long time.
FIFA 16 stands as a high water mark for soccer games, and sports games as a genre. Its nicely balanced gameplay and innovative feature implementations reaffirm the franchise as an industry standard, and soccer fans everywhere are going to love it.
Even with its imperfections, the incredible design, storytelling, and gameplay chops on display boil down to this: Control is the best game Remedy has made, and it’s one of the most unique narrative action games out there.
Rise of the Tomb Raider isn't the biggest open world game. It doesn't have the most quests or the most collectibles, and heck, you don't even climb tall structures without a darn good reason. What Rise of the Tomb Raider has in spades is balance. Everything about the experience screams quality, and every objective has a good reason for existing.
The fantastic combat and strong story points far outweigh the technical missteps and more cringeworthy moments.
No matter what your experience level is with these familiar faces, Gears 5 is the most accessible title in the line, and is ultimately successful in trying to be something for everyone.
It may not consume your whole year like FTL did, but Into The Breach is a tighter and more concentrated experience that's well worth the money.
The Division 2 sets a new bar for online loot shooters with fun and diverse encounter design, and more importantly, once again sets the expectation of releasing a feature complete product. It’s not the prettiest pony out there, nor does it possess a strong narrative, but the amount of sheer fun on tap either solo or with friends is sky high.
Stealth Inc 2 might seem like a standard *shudder* Metroidvania experience on the surface, but it actually offers a unique and very entertaining experience. It looks great, it feels great, and it's legitimately fun to play.