Zoey Handley
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
I’m legitimately surprised by how 24 Killers manages to be so closely related to its influences yet still provide a unique experience. A studio’s philosophy is an intangible thing to try and mimic, but Happy Shabby Games seems to have taken 24 Killers protracted development period and nailed it. It feels like a spiritual successor, directly related to Moon. It features the same askew artstyle, a strange but relaxed soundtrack, and an atypical narrative with off-kilter dialogue. Meanwhile, it’s more player-friendly without being overly modernized or sterile. It’s great to see other developers pick up the torch, as the world could use a bit more love in it.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
The best I can say is that it is an earnest effort at recapturing the magic, and it’s worth checking out. It remains, as it always was, maddeningly inconsistent.
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
That’s not to say I didn’t like Rewind or Die. It’s just not going to land on any of my must-play lists. I will reiterate that there isn’t anything offensively bad about it. It’s not extremely rough-edged like Christmas Massacre or as raunchy as Night at the Gates of Hell. However, both those games presented uniquely memorable moments, whereas Rewind or Die has a video rental shop. Video rental shops are terrific, but they’re just not horrific enough to carry an entire game.
For being a rather unique premise, Flooded offers a very tight and polished experience. It’s the sort of thing where I’m afraid that if you either add something or take it away, it will stop working. Just a terrific execution of its thesis. I’m not certain it will necessarily soak your socks like some more expansive builders might, but your time spent stranded will be worthwhile.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Have some high points, but they soon give way to glaring faults. Not the worst, but difficult to recommend.
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
An Exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.
A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.