Steven Ritz


34 games reviewed
77.1 average score
78 median score
44.1% of games recommended
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80 / 100 - Victor Vran
Jul 27, 2015

I would recommend this game to anyone who is a fan of action-RPGs with more of a focus on combat and less on character building.

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Sep 12, 2015

If you crave an old school RTS with updated graphics and unique factions to play, then this might be what you are looking for. The game is solid and has a great amount of polish; it just lacks anything innovative enough to keep players enticed for too long.

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90 / 100 - Blood Bowl II
Sep 23, 2015

Blood Bowl 2 isn't going to be for everybody, but that isn't going to stop me from recommending it to everyone I know. At the end of the day, it's just plain fun!

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Oct 7, 2015

I like the idea that I can play as a pissed off farmer who just wants to save his family and his town, I just can't fully commit to the idea when I feel as if I'm flailing my arms around like two giant fish attached to a WeebleWobble.

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85 / 100 - Rebel Galaxy
Oct 25, 2015

The design choices become abundantly clear when you encounter your first enemy ship and begin the gripping celestial ballet that is a broadside battle.

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Dec 2, 2015

Despite my initial reactions, I finally start to enjoy Life is Feudal. After getting over the initial learning curve and skill grind. There is something liberating about being able to terraform any piece of land and cut down any tree I find.

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75 / 100 - Color Symphony 2
Jan 22, 2016

I genuinely think it's impossible to beat some of the levels without dying due to unseen platforms that are off the screen.

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95 / 100 - The Witness
Feb 1, 2016

The developers have managed to impart the rules of the game without a single bit of text other than the controls for interacting with the mazes and how to sprint.

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80 / 100 - Qasir al-Wasat
Mar 2, 2016

The stealth mechanic is well fleshed out, but can be overshadowed by the jarring combat issues.

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85 / 100 - Forced Showdown
Mar 29, 2016

…once you finally piece together all of the concepts and strategies the game borrows from other genres you’ll quickly become a crowd favorite on the Galactic Game Show.

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73 / 100 - ADR1FT
Apr 20, 2016

The most impressive mechanical feat of ADR1FT, however, is the three-dimensional movement system of the player and free floating objects.

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86 / 100 - Battleborn
May 7, 2016

While engaging and mostly rewarding, the gameplay can also be described as hectic and chaotic.

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98 / 100 - Overwatch
May 27, 2016

We've had arena shooters with this formula for ages, so why is Overwatch deserving of so much praise? Because Blizzard decided that every last detail in this game is deliberate and calculated for the best possible experience.

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60 / 100 - Planar Conquest
Jun 16, 2016

Often the winner is simply determined by who has more units which begs the question, why even have this type of combat system?

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79 / 100 - Headlander
Aug 5, 2016

Headlander is an enjoyable experience that shouldn’t be overlooked, especially if you like the Metroidvania style of games.

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83 / 100 - Atlas Reactor
Oct 7, 2016

Each freelancer also has unlockable mods for their skills that you can configure before each round.

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70 / 100 - Crazy Machines 3
Oct 10, 2016

Many years later I find myself reviewing Crazy Machine 3, a game that strikes hard at my nostalgia chord.

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Oct 29, 2016

Laborers are the most basic pawns and must be assigned to Overseers to be effective.

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89 / 100 - Titanfall 2
Oct 31, 2016

Respawn Entertainment did just that with Titanfall 2; they turned the ideas and mechanics from the first game into an even better experience.

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82 / 100 - Dishonored 2
Nov 19, 2016

The first Dishonored title offered levels with multiple paths, but the recent iteration takes that concept and runs with it.

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