Steven Ritz


34 games reviewed
77.1 average score
78 median score
44.1% of games recommended
Are you Steven Ritz? If so, email [email protected] to claim this critic page.
Oct 7, 2015

I like the idea that I can play as a pissed off farmer who just wants to save his family and his town, I just can't fully commit to the idea when I feel as if I'm flailing my arms around like two giant fish attached to a WeebleWobble.

Read full review

60 / 100 - Planar Conquest
Jun 16, 2016

Often the winner is simply determined by who has more units which begs the question, why even have this type of combat system?

Read full review

Mar 20, 2018

The game delivers the farming experience it promises.

Read full review

Dec 16, 2017

It's not that I didn't like playing Aces overall, I'm just frustrated because I can see a great game underneath the clutter of skill lines and odd design choices.

Read full review

Jul 8, 2017

Astro Boy: Edge of Time is a fun and functional CCG, it just doesn't do a whole lot to stand out from the many other like it.

Read full review

Apr 30, 2017

I commend the developer for taking on such an odd corner of literature and creating a unique story inspired by a Bohemian author.

Read full review

Jan 29, 2017

Aside from the stunning, fully animated cut scenes, the visuals feel right out of the PS3 era, if not earlier.

Read full review

70 / 100 - Crazy Machines 3
Oct 10, 2016

Many years later I find myself reviewing Crazy Machine 3, a game that strikes hard at my nostalgia chord.

Read full review

Sep 12, 2015

If you crave an old school RTS with updated graphics and unique factions to play, then this might be what you are looking for. The game is solid and has a great amount of polish; it just lacks anything innovative enough to keep players enticed for too long.

Read full review

73 / 100 - ADR1FT
Apr 20, 2016

The most impressive mechanical feat of ADR1FT, however, is the three-dimensional movement system of the player and free floating objects.

Read full review

74 / 100 - MotoGP 18
Jun 29, 2018

MotoGP 18 is impressive, as all of Milestone's games are, but that doesn't always translate to fun for general audiences. This title is a must have for serious Grand Prix fans, but lay people like me it comes off as overwhelming with a tedious learning curve.

Read full review

75 / 100 - Boundless
Sep 19, 2018

Boundless is such an ambitious game that seems to know how to make the end game fun, but it puts it at more than an arms reach away.

Read full review

75 / 100 - Total War: Arena
Feb 28, 2018

I enjoyed Total War: Arena more than I thought, but I'm not sure if it has enough carrot at the end of the stick for me to keep playing long term.

Read full review

Oct 29, 2016

Laborers are the most basic pawns and must be assigned to Overseers to be effective.

Read full review

75 / 100 - Color Symphony 2
Jan 22, 2016

I genuinely think it's impossible to beat some of the levels without dying due to unseen platforms that are off the screen.

Read full review

Feb 28, 2017

Despite the simplistic part-time job mini games and the randomization of being able to upgrade tools, Trio of Towns hits all of the main points to have a successful daily game loop.

Read full review

78 / 100 - Ride 2
Feb 22, 2017

The physics engine in Ride 2 is one of the best I’ve seen in any game, racing or not.

Read full review

Dec 2, 2015

Despite my initial reactions, I finally start to enjoy Life is Feudal. After getting over the initial learning curve and skill grind. There is something liberating about being able to terraform any piece of land and cut down any tree I find.

Read full review

79 / 100 - Headlander
Aug 5, 2016

Headlander is an enjoyable experience that shouldn’t be overlooked, especially if you like the Metroidvania style of games.

Read full review

80 / 100 - Attentat 1942
Nov 15, 2017

After completing the story, I felt like I had sat down to watch a movie rather than play a game but I got to control the pace if only a little.

Read full review