Patrick Anderson
Overall I would say that Fractured Sanity is a decent concept that needs more polishing, and more detail. It feels unfinished. I definitely felt uneasy at times, but that was more from the frustrating glitches and general rough edges than actual horror. I would say hold off on picking this one up until it’s updated and fully fleshed-out.
But unfortunately, even the different modes, slick visuals and silky-smooth frame rate can’t make up for the fact that World Tennis Tour 2 Complete Edition’s core experience, playing tennis, is a huge let-down. It is extremely disappointing that Big Ant Studios has failed to adequately address the basic gameplay shortcomings that have been around since the first Tennis World Tour back in 2018. As a fan of the sport I badly wanted this game to be better, but Tennis World Tour 2 Complete Edition will make even the most die-hard tennis fanatic want to smash their racquet and head to the dressing room.
It delivers what it promises – a depressingly-realistic simulation of utterly boring inter-urban train transportation
Ionia has some appealing concepts and the environmentally-conscious themes show its heart is in the right place. The climbing mechanic and other physical interactions are also well suited to VR. But there just isn’t enough to do, and in Ionia’s blink-and-you’ll-miss-it run time I was never challenged physically or mentally. Even the centerpiece musical aspects really just amounted to me plunking a few notes and moving on. Despite a few highlights, this is one adventure that doesn’t live up to the magical premise.
Cloudpunk looks gorgeous, especially in first hour of playtime. The ability to just visit and fly over that huge, neon-soaked city of Nivalis is quite an accomplishment and for some, that will be enough to make it worth playing. It’s just a shame that there couldn’t be more to actually do among those beautiful, sparkling towers above the clouds.
Eclipse: Edge of Light offers a passable VR experience, especially for the affordable price, but its 2 to 3 hour adventure isn’t something I would want to replay after finishing it.
Let’s Sing Country is a decent karaoke experience that’s well-produced and slick. And you don’t have to be a Country fan to have silly fun, crooning into your iPhone like a dorky George Strait. But the tiny number of tracks is a real downer, and put it this way, you’ll get through them long before the beer runs out (a much better measure of karaoke time, honestly). If this was a discount-priced game that would be fine, but for the price Let’s Sing Country should offer a lot more content … y’all.
Playing The Angry Birds Movie 2 VR: Under Pressure feels a bit like treading water, and while it has some amusing moments there isn’t enough to keep this one afloat for every long.
Overall, Little Friends: Dogs & Cats has some fun to offer, and what little it does offer is well executed.
Agony is an ambitious game; it sought to give gamers an experience that they had never had before, which it does somewhat deliver, and I have to credit its developers for even the attempt. But this final product just doesn't feel finished; this is more like an Early Access game
Roots of Insanity is not a complete disaster; it offers some weak jump-shocks glued together by an adequate if cliched story. Gameplay is straightforward and its few or so hours of game time have their moments of excitement and even a few twists.
Farming Simulator 2015 just does not offer enough to make it worth playing instead of all the great games we have available today. If you want to relax while playing videogames, there are way better games to do that – Flower and Journey come to mind as good examples.
I was expecting to like The Signifier VR more than I did. On paper, it’s got a really cool premise that seemed to offer similarities to Heavy Rain or even the best aspects of Cyberpunk 2077. But the move to VR doesn’t seem to have added much other than slightly downgraded visuals. If you enjoy walking simulators and point and click adventures, then this might be your jam. But otherwise, wait for The Signifier VR to go on sale.
You’ll finish Flow Weaver in anywhere from one to three hours, depending on how long it takes you to figure things out. That’s not a lot of content, even for a VR game. Flow Weaver is a solid escape room-style puzzler, and it has some nice rooms and a few interesting characters to interact with, but overall the limited gameplay and short playtime are a let-down. Try this VR game if you really love the escape room genre, but if you want to feel like a real wizard, there are better VR titles already out there.
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Overall, though, I found Pierhead Arcade just doesn't offer enough to keep my interest.
Lightfield is a solid futuristic racer that definitely has some cool aspects to it.
Any of the low-budget scenes or other technical shortcomings would be forgiven if — like the series — Doctor Who: The Edge of Time had a more engaging story and gave you more freedom to experience it. But it’s just too limiting and confining to ever capture the true Doctor Who magic.
It’s not so much that Groundhog Day: Like Father Like Son is a totally bad game — it isn’t. It’s just really disappointing that it wasn’t a lot better.
Overall, Puzzle Bobble VR: Vacation Odyssey is a decent title and a fun time for a solid few hours of casual enjoyment. You can play it standing or sitting, which is a plus. But it’s got some annoyances that will get on your nerves after a while. Besides the finicky aiming mechanic, there isn’t really the mind-blowing immersion that we look for in a great VR game; this is an experience that would have been pretty much the same if it were in 2D: a casual, amusing little puzzler that you pick up for short periods and then put away. When you’re asking players to strap on a fairly heavy VR headset for longer periods, you really need to give them a more thrilling and unique experience than this.