Daav Valentaten
Explosive Dinosaurs tries to be quirky, despite its flaws, but it does so in the same vein as the internet spouts recognizable memes. It’s not so much about the contents; it’s just about going through the motions.
Desync could’ve been the best shooter since Bulletstorm, especially since that road hasn’t been trotted to death, but it simply doesn’t get past its own vain design issues.
It’s a sad reality, but the time for Speedball 2 HD stays where it once originated, many years ago. This sort of thing is acceptable on a Megadrive, but archaic sports structures don’t make for well-oiled games in the present.
There is something as too much of a good thing and Sacred 3 beats that notion to death. Priorities are all over the place; it just doesn’t know what to do with itself.
It’s a shame that Rad Rodgers couldn’t think of anything better to differentiate itself than to reach at any other memorable platform game, because that wears its own credit razor thin.
It’s astonishing that Playerunknown’s Battlegrounds has become what it is today, despite its endless flaws that make it barely playable. Perhaps PUBG is a testament that a game doesn’t need to be stable to be successful.
It may have all the right tools and the gorgeous scenery to go with it, but Castlevania: Lords of Shadow 2 is like a beautiful person with a horrible attitude.
The tile mazes, the bomb constructions, power-ups and hectic arcade gameplay; it works as it always has. It’s not an extravagant mastery of the genre, but it isn’t a horrible cloning effort and if it is, at least it’s a diverting one.
What a bittersweet duality this game has, because when everything clicks, it’s so easy to get completely immersed in adventuring towards the bottom of the dungeons.
There’s an exciting, cohesive game in Ultra Space Battle Brawl, but at the same time, it will always come with some cheese and not a ton of depth, plus a few choices that just aren’t viable and whittle down the breadth of content even more.
There was a lot more to The Church in the Darkness, but it needed a little more time in the oven. If it’s possible to polish up some of the gameplay down the line, there could be a memorable experience to be had here.
There aren’t enough incentives in the world to shave down the vast hurdles in difficulty Terraria forcefully applies in its core design, with tenacious enemy swarms and near unfair bosses.
What a troubled child Deadfall Adventures really is. Like the black sheep of the family, it tries so hard to give its first-person shooter peers a larger scope with puzzles, mysteries and other interesting ideas in a capable presentation.
Urban Trials does contain some manner of leaderboards, though they aren’t accessible, merely manifesting as an orange line to show the “world’s best” attempt at any particular challenge in stunt mode along the green “personal best” line.
Vector Thrust has a good view on what the arcade flight simulator genre is, even if it’s just pretty much Ace Combat in another package. The game’s strong core, however, does surround itself with multiple obstacles that make its smooth gameplay tougher to swallow.
In true Ubisoft fashion, Tom Clancy's The Division 2 has all the pleasing elements for an endless adventure, but it’s far from cashing in on it at launch. Maybe after reworking a ton of inexplicable design choices, it will get there in a year or so.
Blades of Time certainly is an innovating title, but marred in its own design flaws. There’s no one way about this title. Some players will love it for what it does, because it certainly tries really hard to be one of the most singular and versatile action titles in years.
As a story adventure, Murdered: Soul Suspect delivers the most through acting and visual context, rather than a series of clever mechanism tidbits. It does, however, seems like the game ran out of production time and missed some iterations to bulk up on content.
Those that are blessed with the right means won’t need to fear any interjection. Those can enjoy this one-of-a-kind simulation thoroughly, but that’s not a privilege everyone shares. It is, still, the cutest, faulty little story about making a house a home.
Rainbow Moon keeps it classic and in doing so, it will undoubtedly scare away a lot of people that can’t invest in such an elaborate effort for such known tropes.