Vítor Alexandre


44 games reviewed
72.8 average score
60 median score
50.0% of games recommended
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Apr 19, 2023

In essence both Advance Wars have aged well. While the original remains a few holes above the Black Hole sequel, while this remake doesn't make major changes to the game's mechanics and epicenter, it did make it more enjoyable in some ways, especially in the compelling presentation of the original art and the commanders who control the operations, energetic and vibrant in encouraging the troops. It is a remake also more garnished in game modes. If for many fans of Advance Wars this return coincides with a challenge lost in time (and if they passed the version for Wii U), for those who have not played the originals there are two good arguments to do so.

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To the large size of the campaign and an exploration based on three layers or dimensions of Hyrule, there is an immense creative power, capable of modifying the experience, always with the puzzles in sight, the mental gymnastics supported by beautiful melodies, a refined language and a remarkable artistic dimension. Again called upon to return peace to Hyrule, Link comes close to the gods.

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May 30, 2023

But at the same time it introduces with the Drive system a series of nuances and mechanics that enhance the strategy within the classic system, which will tell so much to veterans. Reinforced in the online component and more formative, it is the most friendly and simultaneously challenging Street Fighter. It injects new blood into an innovative, refreshing combat system that is at the same time endowed with the subtleties that make mastering a fighting game demanding.

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Jun 7, 2023

With racing trophies, mini-games and access to online racing, the content is far from in short supply. But it's the saturation effect, derived from the very accessibility or ease with which missions are completed and other times by their rudimentary nature that makes the experience less remarkable. In constant walking from one side to the other, it is in the moments of construction that a car is produced to taste. If other games of this toy brand left good memories after landing the controller, this driving title, while interesting, is not particularly surmountable in some area. It works well and manages to reach a wide audience, but you quickly forget the time spent on the road, leveling up.

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Jun 19, 2023

Visually, Milestone did a good job, even if it didn't eliminate some loadings. In any case, the representation of the riders is pleasant and their movements on top of the bike and in response to the contact of the tyres with the asphalt is consistent. Far from being remarkable a great improvement over the past edition but there seems to be some more brightness and color, especially if we control a Ducati rider, perhaps by the red color in contrast to the dark of the asphalt and the blue of the sky. Perhaps only the most diehard fans want to renew and enjoy the new entry into MotoGP. Although with some nice improvements and tweaks, both in the driving, in the career mode and in the dynamic weather conditions, there is nothing substantially new to justify the immediate entry into the tracks. Too bad the absence of the development of the "nine season 2009" mode, which revitalized the mythical duel between Rossi and Lorenzo.

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If Kanai Ward's aesthetics, character design, art and environment are convincing, from a performance standpoint some frame rate breaks are detected, especially on the walk through the city. Some loadings are also time-consuming and there are passages where some approximations to objects or characters reveal fewer textures. Still and for the type of proposal that it proposes to build, in the universe of mystery and crime games, this title manages to entertain and provide a consistent challenge, with a pleasant variety of mechanics and segments of hints and clues, even if these mostly prove to be of great simplicity. However, it lacks the desirable balance between the slower moments of investigation with the fast pace of the mysterious labyrinth, to the point of providing a better rhythmic and more captivating experience.

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In an obvious perception of evolution, M2, Taito and Inin Games offer both for PS4 and Switch (the analyzed version) a compilation of proven quality, with minimal latency times, impeccable sounds and a section of options and progression parameters that make visible the segments where the gains and failures happened, in the always essential repetitions. Infinite credits are almost essential to start playing, but the time invested here is regained in this realm of art between continuous firing and "lock on" attacks. Some more content would give other reasons to play or replay, still an edition enhanced with three good games, which is not only for Japan.

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Jul 19, 2023

The pace of the game is high and steady in challenges, with few dead moments, no intrusive or drying dialogue. It is a direct and intense game in the missions, able to remember the catadupa of events and challenges of a Mario Galaxy, for example. And at the same time it is delightful in art, in a very planetary sphere and at the same time human and realistic, and also possessing an appreciable physics, although here and there with some frame rate breaks, which fortunately little or nothing affect the gameplay. There is almost a commotion when we leave behind these creatures, so essential in the multiple rescue missions, but it is possible to return to the PNF-404, with the salvation Otchin, for another dandori missions, in which organization and efficiency are essential for success. It's nice when a game exudes a message as well.

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Jul 27, 2023

It is noticed that the producers created the game with family in mind. The challenge is not the most refined, it lacks a good dose of puzzles and that degree of production more careful, evidenced not only by the metroidvania but by titles like Rayman Legends that also operate in the horizontal side scroll. Here the characters move to reach the objectives and overcome the obstacles, dodging the enemies and avoiding the successive traps set on the way. It is therefore a long obstacle course, labyrinthine and accessible. Still with the typical trait and originality of a Disney animation.

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Sep 6, 2023

Without overflowing or incorporating something very different, Fae Farm doesn't diverge from the dominant formula for a real-life simulator. He lives and makes himself of routines. There's a magical arts component that makes the action quick and automated, though the challenges presented and the narrative fit some vulgarity. However, with the daily tasks and the forays into the dungeons, the game manages to sometimes create a persuasive effect, convincing at times.

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Sep 28, 2023

However, these less good little notes to retain do not detract from the essentials of a game that takes up the spirit of arcade racing classics. The music by Barry Leich is admirable, with rhythms and sonorities that fit well into the environment and that magma of contrasting colors, a remarkable kaleidoscope. In the background the game maintains a rotation of challenges, with new tests and challenges that need to be visited beyond the world tour. The satisfaction of being able to challenge other players online at any time is also remarkable. In short, a fun game to play anywhere on these mild summer days, especially with a network connection.

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Oct 6, 2023

After a six-year absence, Forza Motorsport returns to the road with a new version that is well-honed on the axes promoted by Turn 10. It's an immediately familiar game, capable of lasting for months and years, in a racing style between simulation and arcade inclination. Somewhat conservative in the game modes, without shying away from compartmentalized structures and not given to risking new tests and challenges, he plays the card in the heart of the races, in the physics and in the driver's seat, refining much of his legacy, even if he has left behind some of the most impressive circuits that the series has known. Nevertheless, it remains as one of the best driving games. Capable of challenging and impressing the most ardent fan of car driving.

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In summary, Detective Pikachu Returns is a clear continuation of the previous game. Better and more worked, especially in the environment and in the production, as well as in the relationship between the two characters, although it remains aimed at a young audience. It lacks the challenge of other detective games and the narrative doesn't free us from tiresome sections and a lot of circumstantial dialogues. Still, an adventure different from the backbone of the Pokémon series, endowed with a duo of characters who interact with each other and with the city where they investigate with some propriety.

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Oct 17, 2023

Under the Waves manages, despite its flaws and some routine and predictable occupation service, to leave a great impression when it moves on to moments of exploration that thicken the mystery. Perhaps it will be overtaken by other narratives and different models of interaction. But much of what it proposes is appealing and also for those who play it provides that feeling of isolation. It generates sensations and that's also what is asked of a game with a strong narrative and cinematic component.

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Much could be written about the particularities of this badge or any idea affects on a level, but nothing like experimenting and discovering how Super Mario Bros. Wonder, starting from the oldest model in the series, is at the same time a wellspring of ideas, mechanics and challenges in constant rotation. It's simple and accessible but at the same time challenging and packed with secret areas, hard-to-get collectibles and arduous challenges that even the most well-versed in the series can feel like the game bites. And in all of this there is fun and the somewhat hallucinated feeling of yet another ingenious level. It's a game that flourishes above all in ideas and mechanics, proving that the 2D segment of the Super Mario series is capable of standing shoulder to shoulder with the 3D references of the series.

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Like other arcade racing games, Hot Wheels Unleashed 2 - Turbocharged provides a great approach to small cars. The impetus of collecting is there, not least because the cars are very different in terms of behavior, which makes the choice for a race or race a crucial moment, leading the player to want this and that model. This game is also proof of how Milestone has improved on the original baseline, of a game that has the campaign and the track editor as a reinforcement in terms of competition. Some races tend to repeat themselves, it's true, it doesn't escape some saturation, but when the gameplay is good and consistent, in addition to consistency in visual terms, fun is guaranteed.

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Some avatars are cute, you can see that this is a kind of experience molded for the youngest, an audience that plays for a while but ends up leaving the game until the next edition. There are incentives to get back to playing, especially for online leaderboard scores. The evolution of the experience points and the customization of the avatar add some "glamour" to the party but in the end it is an experience that aims above all to dance better, perfect the movements with more training and find a list of themed songs, suitable for certain occasions and parties, which it has done practically since the first game. If there are no controls, there is always a use of the mobile phone, so that interested parties do not miss out on playing. Just Dance 2024 Edition is another return to the stage.

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Inspired by Pixar/Disney films, The Last Guardian or even Ico productions, Song of Nunu: A League of Legends Story is a very satisfying game, endowed with a pleasant campaign, a journey made in measures between a human and a Yeti. It doesn't reach the magnitude and depth in gameplay of the productions it is inspired by, but Tequila Works has here a work worthy of being played and experienced by those who want to enjoy an adventure that is also a sum of puzzles, combats and platform passages.

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Nov 15, 2023

In the end it's a very balanced and successful proposal, a meeting of forces between Square and Nintendo that worked well. Perhaps the greatest merit of this remake is to fulfill the mission that the original lacked, to leave the Japanese exclusivity and reach the whole world, with a presentation that reveals care and at the same time fidelity to the primitive design.

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Like a Dragon Gaiden: The Man Who Erased His Name is thus a production along the lines of previous games in the series, which has above all in the return of Kazuma Kiryu a point of interest for fans. The question that arises at the moment is whether it is a game whose development is necessary and whether it adds something relevant. It seems that the relevance of the story of this member of the Yakuza is told and now there are the "spin-offs" and endorsements, the filling of spaces between the branches and evolutions of the series. This can be developed to exhaustion, as long as fans don't mind and as long as the studio continues to make games in record time, like this one. It is a production that falls short of other central games in the Yakuza/Like a Dragon series, which fills a space and resumes the narrative of a nostalgic protagonist.

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