Tim Latshaw


30 games reviewed
63.7 average score
65 median score
30.0% of games recommended
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Apr 27, 2014

The end draws near, we've made our case. Presented to you now, this work of art. It's more than just a pretty face: this game has fun, it has wonder, it has heart.For its fanciful flights of pleasure (and rhyming much better than this) Is Child of Light a treasure? Dear reader, absolutely, it is!

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9 / 10 - Tumblestone
Jul 29, 2016

Tumblestone has thought of just about everything to create a fun and rewarding puzzle game experience. It spreads out a smorgasbord of options for one player or more, balancing sit-and-think challenges with drag racing action and spur-of-the-moment accessibility. The whole thing comes wrapped in a pretty package and with a nearly overwhelming amount of extra options. The eShop price for Tumblestone might be on the higher side, and it's a pity there's not much of an online scene at the time of writing, but this is a full game that deserves a place among Tetris Attack, Dr. Mario and other friendly puzzlers that have chiseled out a name for themselves.

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May 21, 2014

Squids Odyssey takes a simple concept and crafts an engaging yet not stifling amount of challenge out of it, resulting in a nice balance of haphazard fun and strategic thought. Although out-of-action menu work might be a bit of a pain, a beautiful world and a good sense of humour provide more than enough charm to forgive it. Another pearl to add to the eShop.

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Jun 3, 2015

The fundamental platforming of Pip and his pixelated prest-o-change-o are where his adventures shine brightest. While nothing else seems to especially stand out or, in some cases, falls somewhat flat (looking at you, secret areas), the overall package is still pleasantly portrayed and is undoubtedly mechanically sound. Certainly worth a look for anyone who likes their pixels with platforming peril.

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Mar 21, 2015

A few small factors aside, Trine Enchanted Edition is a gorgeous rendition to pick up for those who enjoyed the sequel. It's also the sensible place for newcomers to start, although the plot isn't really that deep. The game can be completed in less than 10 hours, but completionists can expect to lengthen this time seeking every nook and cranny. The way multiplayer refreshes the whole experience also can't be expressed enough. Those who love puzzle-platformers can Trine on their own, then pick up a friend or two and Trine, Trine again.

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8 / 10 - Unepic
Jan 18, 2014

With much to explore and so many ways of storming the castle's inhabitants, Unepic is a fun and well-designed challenge for those who enjoy platformers and yon hefty olde RPG feel. Its tight and rewarding core makes it a quest that can be enjoyed along with, or even in spite of, its cheekier sense of humour.

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Jun 10, 2015

Within its solid and increasingly arduous heart of survival and exploration, Don't Starve: Giant Edition beats with a personality head and shoulders above the hoard of Minecraft clones out there. The sense of never knowing what might lie just ahead and the promise of unlocking additional characters possessing individual quirks will likely be addictive to many who enjoy this type of journey.

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Gurumin 3D may be short on epic story and have a few technical blemishes around the edges of its gameplay, but its fun style and a surprising depth in collectibles and replayability make it well worthy of consideration for action-RPG fans. Did we mention there's a pretty sweet drill?

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Feb 13, 2022

It feels like parts of this review might read more like a documentary, but much of the significance of EarthBound Beginnings - of Mother - lies in its spirit and the influence of such on subsequent games. EarthBound is absolutely the overall better title available to folks right now, and those who have yet to play either should definitely start with that. If you do enjoy EarthBound, however, then Beginnings is well worth investigating, especially given mod-cons such as save states and rewinding which help take the rough edges off a formative but less refined game. Sticking through its older style of play, with its difficulty and occasional fluctuations in balance, will yield a fine story and a strangely transcendental sense of nostalgia, like a letter of love written to a child who hadn't even been born yet.

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If you make a living covering awful games, it's either going to be your dream or your nightmare to make a game so bad you can review it on your own show. When it comes to Angry Video Game Nerd Adventures, it's clear that those involved have the respect for what makes a game enjoyable to put forth a good product while still celebrating the junk. It suffers from some rehashing, and not everyone will find the humour up their alley, but fans of AVGN who also don't mind a good platforming struggle shouldn't hesitate to pick this one up.

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Although it suffers from some hiccups in presentation and a nearly needless combat system, Adventure Time: Jake & Finn Investigations plays to the strengths of the show by concentrating on its appealing world and characters. While it might prove too basic for more advanced players, younger players and families should have a fun time questing with dog and human. Big fans of the show, of course, should not feel so afraid to give this one a try, either.

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7 / 10 - Typoman
Nov 19, 2015

Typoman fashions a marvelous world full of wordy wonder, and those who feel it would be up their alley should definitely give the game a try based on that alone. However, the smudges that can come in the platforming, combined with the roller coaster difficulty, may very likely frustrate some when they find themselves caught in a death loop. The shorter length of the game is also a factor to consider, but the thought of a sequel with an expanded vocabulary and tweaked platforming makes us want to look up "enticing" in the thesaurus.

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7 / 10 - Midnight 2
May 14, 2016

Anyone who played the original Midnight should know exactly what they're getting into. It might have been fun to throw an extra idea into play somewhere, but the sequel still provides the same fun-if-not-perfect gameplay of the original. If you enjoyed your first round and ached for more stages, this is a no-brainer. Others who might be interested can freely dive in with either game.

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Kick & Fennick has an appealing concept to getting around that is backed up with terrific physics. At its best, the game is quite fun in a way that must be felt to believe. Bouts of repetitive level design and a lack of motivating plot can bog it down at times, but fans of Portal-style gameplay can still find a good deal to enjoy.

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Sep 5, 2016

Unholy Heights is a blend of tower defense and management sim that doesn't over-complicate either element. Although some might wish the gameplay was deeper in certain places, there is a good seasoning of inner complexity that should keep many engaged. Add to that a charming, not-so-evil evil motif and some goofy (if not always the most grammatically correct) flavoured text, and it can be easy to get hooked - if you don't get frustrated by the spiking difficulty curve. This is definitely one for those who like bursts of busywork but don't feel a need to rush to an end. Just don't get too attached to that werewolf you raised up from a pup with free rent only to see him get slaughtered by a Legendary Hero. Oh, Wodog... why must all dogs go to Heaven!?

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6 / 10 - Lovely Planet
Apr 13, 2016

Lovely Planet may look cutesy, but its streamlined shooting is built for dedicated speedrunners (you can even watch a speedrun of it via Games Done Quick). Players who live for training, repetition, memory and self-achievement will find a quite solid and refreshingly different-looking shooter here, even if it's not completely perfect. With no story or bonuses or really any other elements to speak of, however, the widespread appeal feels limited. Definitely try the demo first if you can.

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6 / 10 - Temple of Yog
Dec 23, 2015

Temple of Yog can provide a satisfying, arcade-like rush for points and glory, and its use of the GamePad is cleverly implemented. It's certainly worth a look for score attackers and has promise of becoming something even more, but those looking for a deeper experience in their dungeon diving might want to approach with caution (or patience) before deciding to sacrifice their money.

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When it comes to creating a math-based game that leans toward girls, SMART Adventures Mission Math: Sabotage at the Space Station accomplishes its mission quite decently. The production values could be better and the space station could feel less empty with more activities and interactions, but what's there still feels worthwhile to complete and like it'd be an actual help in school. Throw in a quick yet reasonable story that treats both its target audience and adults respectfully, and you have a child-parent project that might be worth subtracting a bit a money on.

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6 / 10 - Chroma Blast
Jul 27, 2016

Chroma Blast has an engaging "cycle-and-shoot" mechanic that can feel at first like rubbing your head and patting your stomach at the same time. It's still very learnable, however, and not frustrating to make the process of doing so. The power-ups and modifiers are also very welcome. Even so, there's still a certain level of intensity in the encompassing fight that seems to be lacking. It would be exciting to see what developer WizByte Games could add to this formula on a second attempt, and arcade-style score attackers who lean more toward tactics than twitch could certainly do worse than this.

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Oct 1, 2016

Wind-up Knight 2 is a noble effort with a lovely, whimsical look and tight, reactive gameplay. While it can sink into feelings of repetitiveness at times, there are other moments when stages really click and a grand romp can be had. Fans of runners who don't mind the occasional "gotcha" trap or difficulty spike may very well enjoy this one - most likely in short bursts. Remember: New 3DS only, but if you don't own one the Wii U option is always there.

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