Conor McMahon


44 games reviewed
65.3 average score
70 median score
27.3% of games recommended
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May 8, 2014

Stick It To The Man invites you into a world of cardboard streets, conjoined luchadores triplets and shady psychiatrists for just a few hours, but within that time are some of the funniest, most outrageous and original concepts seen on the Wii U to date. Its unique blend of psychic gameplay and surreal visuals won't appeal to everyone, but if you want to spend a free afternoon with something completely different then it's well worth a look.

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Jul 28, 2014

With Super Toy Cars, you either embrace the weird physics and accept that this is a cheap, silly experience, or you don't. Adopting the former mentality will net you a fun ride at a decent price, and though there are definitely far better racers on Wii U, the nostalgic may want to open the toy-box one more time. Boosted by an in-game track editor, it's a solid chunk of content that will amuse if nothing else.

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8 / 10 - Lone Survivor
Oct 29, 2014

With its 2D visuals and seemingly flat environments, Lone Survivor might seem like a simplistic take on the horror genre. Ultimately however, it's under the limitations of this simplicity that the game really shines, leaving just enough to the imagination without seeming too bare. Through the blurred lens of it's admittedly tired pixelated graphics, environments drip with atmosphere, creatures shamble along menacingly, and the search for answers is always compelling. Though it takes some getting used to, partly due to a baffling map system, the psychological horror of Lone Survivor can extend far beyond the confines of the television screen.

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Nov 6, 2014

Even through mimicking XCOM's tactical gameplay and utilizing the setting of the popular TNT series as a reference point for the campaign, Falling Skies: The Game feels about ten years too late to impress. Currently, there's nothing else that delivers a tactical shooter of this kind on Wii U, which is something of a selling point. Unfortunately what it delivers is a bland, watered-down version of the genre that even hardcore fans will probably want to stay away from.

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Feb 2, 2015

One for the cult history books - an imperfect classic that fits into a very welcome little niche on the eShop.

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Jun 6, 2015

Just keep in mind; you'll need patience and focus to make the most of the lessons, so it won't interest anyone looking for something on the Splatoon side of fine art. Overall though, we reckon this is the best Art Academy title yet, and it simply wouldn't be possible on any other home console. Now if you'll excuse us, we're off to try on some berets...

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Badland is as dark, brooding, and mysterious as the most sullen teenager, but this seemingly simple game is built on a foundation of ingenious design. Its hands-off approach to guiding the player makes for an invigorating challenge where it counts, and plentiful checkpoints help alleviate the frustration that comes from later levels. It teaches you how to interact with the environment before turning it all on its head with a slew of mutations that change your abilities, and that's a little bit brilliant.

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Sep 2, 2015

Q.U.B.E: Director's Cut is a challenging, satisfying game that does just enough differently to escape the shadow of its influences and rise above some unfortunate technical issues. The puzzles vary between satisfyingly clever and maddeningly difficult, though all of them have been well-crafted to suit different ways of thinking. We may not have been the biggest fans of the plot, but its hard to deny that its inclusion alongside extra puzzles and time-trial stages go a long way in tying the experience together. If you can look past this cube's jagged edges, then its well worth a look for the sheer variety of gameplay alone.

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Project Zero: Maiden of Black Water has been put through a wringer of doubt and speculation in the run up to its release, but manages to come out the other side still just as drenched with atmosphere and intrigue as ever. Innovation should give fans that spark of renewed excitement, while newcomers are eased into an excellent horror adventure with plenty of time to learn the mechanics. A bit too much repetition and a few rough edges do mar the experience a little, but that absolutely shouldn't stop you from taking the plunge regardless. The water is lovely.

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Nov 30, 2015

Mario & Luigi: Paper Jam totally succeeds as an accessible, entertaining and lengthy crossover for fans and newcomers alike. It introduces a solid list of worthy new mechanics, particularly building upon the battle system in some exciting new ways, and breaking exploration up with random quests. It's more of a mini RPG than ever, but doesn't quite nail it when it comes to environmental design and storytelling. In the end it's Paper Jam's simplicity that makes it a great starting point and an easy recommendation, but also holds it back from taking full advantage of more dimensions than ever before.

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6 / 10 - Dreamals
Mar 31, 2016

We'd almost want to recommend Dreamals on the concept of three adorable, bickering animals alone, but unfortunately the waking world didn't quite live up to expectation. Once the initial burst of cutesy charm wears off it's still a decently satisfying puzzler with a steady difficulty curve that starts off tough and slowly implements new mechanics as you progress. There isn't enough within the story or characters to keep the player interested beyond that however, so make sure you're up for a challenge and want a simple little distraction before diving in.

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7 / 10 - U Host
Apr 13, 2016

Like any good game show, U Host is a little cheesy, a little crazy, fit to burst with questions and stars a host with a power complex. It's a robust little gem that makes excellent use of the GamePad, while championing an accessible party experience that can be adapted to fit almost any crowd. Some extra polish and a little more glitz and glam would have helped presentation, but designing and hosting your own quiz is great fun regardless. We'd recommend U Host to anyone looking to re-invigorate game night with something a bit different, as long as you have plenty of willing contestents to COME ON DOWWWWWN!

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Apr 22, 2016

A grim example of a sequel that doesn't do enough to improve on the flaws of the original, Witch & Hero 2 mirrors far more than it should without bringing anything truly exciting to the table. Controlling two characters at once is an interesting challenge at first, but the game feels so creatively bankrupt that it becomes difficult to remain focused in anything other than small doses. If it really seems like something you'd enjoy then we could perhaps recommend it as a very simple time waster at a low price, but even in that category there are better options to be found on the eShop.

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5 / 10 - Star Sky 2
May 3, 2016

A lot of the enjoyment is still left up to the player and their expectations, with little inherent substance to grab and keep direct hold of your attention for long. It's a difficult experience to pin a score on for this reason, but despite the improvements, we're still left wanting something more from any future installments.

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5 / 10 - Lost Reavers
May 18, 2016

Lost Reavers is bitterly frustrating. Not awful, not unplayable, but frustrating. There's a great idea in here somewhere - at times it even manages to shine through - but there's far too much awkward padding and grinding repetition without the depth of gameplay that keeps players coming back for more. The best thing about it may well be that it's free to download right now on the eShop, so there's every reason to give it a try and maybe even get a few friends together into a group. It's worth a shot, but we can't be the only ones who see the potential here yet mourn the lifeless end result.

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May 31, 2016

Having been ported from mobile devices, Dan McFox: Head Hunter is understandably simple, straightforward, and best suited to shorter play sessions, but there's fun to be had just as long as you like the core concept. Using an expanded version of 'Guess Who?' to hunt down wacky criminals is a suitably light-hearted way to pass a few moments, with online leaderboards and SpotPass challenges bulking things up a little with a competitive slant. What you see is pretty much what you get, so as long as you aren't expecting a real spy thriller then the price is just about right on this one.

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Jun 6, 2016

Run Run and Die may look deceptively cute, but with a title like that we suppose we've only got ourselves to blame for underestimating its difficulty. It doles out death by the bucket-load, but its major flaw is that it rarely makes it feel like the player's fault. The windows of timing are too narrow, the camera angles work against you, obstacles pop up out of nowhere and it all piles up into an extremely frustrating experience with little else to show for it. It's cheap, fast, and designed to make you angry. Sounds fun? Well, it's your funeral...

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Jun 22, 2016

All in all, Tokyo Mirage Sessions #FE is an RPG that's roughly 85% Shin Megami Tensei, 15% Fire Emblem, and somehow ends up feeling like something completely separate from either of the two. It strikes a middle ground that's rooted in the format of many modern role playing titles, boasting an energetic and dynamic combat system all wrapped up in a setting that takes J-Pop cheesiness to astral heights. While it's so extremely niche that we doubt it'll convert any nonbelievers in the slightest, there's a remarkably lengthy and enjoyable experience to be found here for anyone that doesn't already have stage-fright. Even if the idea of pop-star superheroes is an immediate turn off, a slew of rewarding mechanics might just be enough to pull you back in. Whether you ignore the silliness or embrace it, we'd dare say that any title featuring a rocket-powered cyborg pegasus is worth investigating.

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It's not a bad game, nor is it a particularly good one; there's still some potential here, it just needs a proper jolt before the party really gets started. Maybe in 2020, eh?

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7 / 10 - BOXBOXBOY!
Jul 7, 2016

BOXBOXBOY! doesn't exactly blow expectation out of the water - the only real change is literally in the name - but having two sets of boxes to work with makes for more interesting and complex puzzles than before. While we'd argue that previous fans will get the most out of this sequel in the long run, it's a perfectly manageable entry point for newcomers if the tight mechanics and bite-sized chunks of puzzling goodness are starting to sound pretty good this time around.

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