Jade Sayers


49 games reviewed
62.0 average score
60 median score
36.7% of games recommended
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1 / 10 - Yasai Ninja
Aug 12, 2015

Think of the most frustrating gaming moments you had as a child. Add them all together, and you still probably can't even come close to Yasai Ninja. This is a game to be avoided at all costs. With no redeeming factors, and a whole catalogue of problems, Yasai Ninja is more painful to play than forcing down sprouts at Christmas, with about as much reward. A good ninja shouldn't be seen or heard, and the same can be said about this game.

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Taxi Life has so much promise, but in its current state it’s extremely hard to enjoy. Some menu options still have Xbox buttons assigned to them – press A, we were told. One accident we were in saw our car flipped onto its back (maybe the road rage had gotten to us at that point), and we had to quit the game and reload just to be able to move the taxi again. The lack of polish feels evident throughout the game, and it’s a real shame, because the concept is a compelling one.

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Aug 31, 2016

The Huntsman: Winter's Curse's relatively short campaign is a slog, with little variation in the types of enemies presenting themselves. Moreover, the plot is so basic that it offers little in the way of distraction from the terrible mechanics of the game. The only saving grace is that this is an attractive game with its storybook stylisation.

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Sep 26, 2017

Blue Reflection has a lot of interesting ideas, from its plot to the core gameplay, so it's unfortunate that these ideas are left to fester in a pool of mediocrity and drowned in an adventure that feels boring and stale before it's even really begun. The opening scenes show a lot of promise, but none of it is built upon as the game develops. Blue Reflection feels like a tutorial for JRPG beginners - one that even the most inexperienced player would get bored with.

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Jun 10, 2017

Dark Rose Valkyrie offers opportunity for excitement, but ultimately fails to deliver. Weak concepts and a suite of poorly crafted gameplay systems sink an otherwise semi-interesting premise. This is a frustrating and slow slog all the way to the end.

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Sep 14, 2016

MeiQ: Labyrinth of Death is a prime example of a below par dungeon crawling RPG. Kinda fun in parts, if not a bit basic and simple, the title has nothing that offers a real challenge and nothing that demands your attention. While the game starts off well enough, very little is added throughout to hold your interest, and it's a struggle to remain enthused about the lacklustre plot and the title's repetitive nature.

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Oct 5, 2022

There’s a lot going on, but it doesn’t stop the game from feeling stale. Only getting to do one battle per in-game day makes the title's pacing feel very slow, and the story feels disappointingly broken up as a result.

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Aug 23, 2022

To be fair, the game is visually appealing, with a minimalistic art style that manages to convey the feeling of the time. It's an interesting experience and a unique premise (how many other Cold War disaster games are you going to play this year?), but ultimately that can't save the title from falling a bit flat.

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Jun 28, 2022

Best Month Ever! is a short, enjoyable narrative that perhaps suffers from high ambitions that don't quite pay off. Glitches in the game can really take you out of what would otherwise be a fluid experience.

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5 / 10 - Soundfall
May 24, 2022

Landing itself somewhere between a twin-stick shooter and a rhythm game, Soundfall feels like it's not really doing one or other of these particularly successfully. Saved by an incredible soundtrack, Soundfall has the potential to be a really incredible game with an exciting concept, but is let down by repetitive gameplay and a weak story.

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The Witch and The Hundred Knight 2 is a colourful, funny, and interesting game, but it's greatly hindered by a drawn-out, convoluted battle system. Hardcore JRPG fans will get more out of this game than the casual player, but as a whole it just feels far too inaccessible for its own good.

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With such stellar source material, it's a real shame that The Seven Deadly Sins: Knights of Britannia is so disappointing. What could have been an exciting, funny, and rich game has turned out to be a dull experience, offering nothing to players but repetition with little challenge.

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Apr 3, 2017

Touhou Genso Wanderer can feel like a lot to take on at times. As beginners to the series, a lot of time was spent feeling as if we were on the back foot and had missed chunks of tutorial content. The game's fun enough to begin with but becomes frustrating very quickly, and ultimately doesn't offer enough excitement to sustain any interest that it may have piqued early on.

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Providing a fairly monotonous story with a splash of colour, the characters seem to be the only bright spot in this otherwise dreary role-playing game. That's not to say that the constant rigmarole of finding and slaying isn't fun – it is - but considering what the storyline offers, the grind hardly seems worth it; the narrative's simply not engaging enough to warrant the repetitiveness found throughout Atelier Sophie: Alchemist of the Mysterious Book. If you've played other titles in the series, then this entry will feel like it adds very little to the experiences that you've already had, while leaving a much blander taste.

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Memories of Marl Kingdom improves on its predecessor's weaknesses. Battles offer up a challenge and need to actually be thought about. The chapters in the game are set before, during, and after the events of the first two Rhapsody games, giving a deeper insight into the stories. Again, injected with musical intermissions, it’s an all-round better experience than Ballad of the Little Princess, albeit a much briefer one.

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May 28, 2023

Other game modes feel slightly less frenetic than the campaign and scenario modes, and are definitely the modes to try if you really want to take your time and not feel rushed. There's definitely a lot of opportunity to play the game exactly how you want to, and find the mode that works for you if you feel the competitive options are a bit too stressful.

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If the lead character’s HP reaches zero then it’s game over. All character levels are lost upon defeat, and you’ll have to start the dungeon from the first floor, keeping your equipment and any learned skills. Though the floors are short, it’s best to take your time and level up steadily to make progress in preparation for the potential difficulty spike, otherwise you’ll pay the price for trying to rush through. The game's flow can feel quite protracted as a result, and there’s a certain amount of level grinding from the off.

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May 11, 2023

Garden Simulator is low risk, low reward, but highly addictive. We spent hours before we even realised it, and found the experience to be thoroughly relaxing; exactly what the small plot of the game sets out to achieve. While it’s nice to potter around your small garden and admire your crops, it does feel somewhat tedious after a while. Tasks tend to be repeated in some form or another, and there’s no variation in season or weather. Every day is the same. It feels like a trick has been missed with this, and that so much more could have been done by adding this in, along with some garden pests.

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6 / 10 - Potion Permit
Oct 5, 2022

Unfortunately, there are also a lot of bugs present in the game. Characters will glitch in and out of existence while you’re talking with them. Sometimes the whole screen will go black and your character will pop up in a different part of the map when fast travelling. It’s things like this that really stop Potion Permit from reaching its potential, and its charming visuals can only do so much to counter this.

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May 11, 2021

Aesthetically, the game looks really pretty and is totally evocative of its 1930s setting. The game is plagued with hammy dialogue that makes it feel totally campy and like an old B-movie, but not altogether terrible when coupled with the Lovecraftian influence it draws on. Call of the Sea is a mostly fun puzzle game that falls short on the mystery it tries to have you unveil. While it looks aesthetically pleasing and ticks a lot of boxes for its period setting, the story is lacklustre and predictable.

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