Sam Diglett
Entertainment in education, Final Fantasy still holds up well, despite its dated mechanics, and benefits magnificently from the upgrades Pixel Remaster offers.
A tricky followup that doesn’t massively stand out in this collection, even though it has tons of historical significance and experiments with mechanics in some unexpected ways.
Monster Hunter Rise feels right at home on PlayStation 5. Between the DualSense support, 3D Audio, and the stunning 4K visuals, it’s a source of amazement and wonder just how well a handheld game has translated to such powerful hardware. Despite the disappointment of missing Sunbreak here at launch, this is a vast, valuable and enjoyable package that suits your playstyle, whether it’s a mission here and there, or a week of intense hunting.
Fire Emblem Engage is another fantastic entry in the classic franchise on Nintendo Switch. It moves away from some of the mechanics Three Houses implemented and goes back to the ferocious, epic battles the series is known for. To a degree, this does come at expense of the story but it also puts interesting new mechanics and possibilities in the limelight which fans new and old will love in equal measure.
Star Wars Jedi Survivor had a rough start at launch but the content was always strong enough to shine through past its technical issues. Now most of those are resolved or are in the process of being fixed, the game is an easy recommendation and may just be my favourite game this year. Everything is bigger, better, more elaborate and enjoyable and it makes for the best Star Wars gaming experience I’ve had since Knights of the Old Republic. Respawn have built something very special that has connected wonderfully with the current goings on in the Star Wars universe, while creating a product that is able to expand our understanding of this universe in new and interesting ways through great writing, direction, and gameplay.
Dredge is that rare breed of video game that successfully blends a mixture of great titles and creates something quite different and special. From its stunning atmosphere, complete with an ominous soundtrack, to its rich, well-developed mechanics, varied quests, and compelling core loop. To date, it’s one of the best indie games of the year, both because it’s incredibly difficult to put down and forget about
Gord has some surprises under its hood, notably cutscenes, a few mechanics and setting, but none of them stand out enough to hold your interest for very long and the rest weighs the game down pretty considerably, especially with the weak story and overly cluttered, shrunken UI. There’s just much better options out there that you won’t bounce off and ultimately, will feel more satisfied playing.
Atlas Fallen toys with some clever ideas and comes close to making a breakthrough on a few of them, but between its dull story, characters, world, and frustrating, unbalanced combat, the game just can’t achieve its true potential. The full campaign co-op seperates it from other titles and can alleviate some of the frustrations but the good elements just take too long to get rolling and aren’t quite interesting enough to help you stick around.
Nintendo Switch 2 Welcome Tour is a really interesting release with some clever mini games and cool ideas. It gives you a really thorough look at the console and provides opportunities to see exactly what it’s capable of. There is a chaotic presentation to some of the materials, some games don’t really click and the difficulties are a wild mix. Plus there’s that price tag discussion. But this game really has a lot going for it and does do a great job of giving enough variety to the Switch 2 launch lineup, offering some surprises along the way.
Metal Gear Solid: Master Collection Vol 1 comes complete with the same world class, incredible games but sadly doesn’t feel like a worthy collection of this world-class franchise. The presentation causes unnecessary confusion and the preservation is surprisingly lacking across all the featured titles. There’s some great optional extras in here, such as screenplays for all games, a compilation for the franchise and a fan-dream of being able to play the different MGS 1 territorial variations along with playing some games on respective platforms for the first time. But nothing has moved on for MGS 2 and 3 since the HD Collection and without Twin Snakes or any major, noticeable tweaks to MGS1, there feels like a lack of desire to really maximise the potential of today’s platforms. This should have been a huge moment, bringing the original trilogy together like this, but you can’t help thinking this could and should have been more.
Gargoyles Remastered is an absolutely incredible reinvention of 1995 aesthetics with a beautiful style that feels like it’s been ripped out of the original cartoon and a stunningly recomposed soundtrack that tugs at those nostalgia strings. Unfortunately, it does still feel like a game trapped in time with clunky controls, sharp difficulty spikes and underwhelming boss battles. It’s also a bit limited in new features for this remaster, but at a fairly attractive price, the mechanics offer something a bit different from other games of this era and the style and setting has an atmosphere most platformers can only dream of.
Assassin’s Creed Mirage has gone right back to stealth-focused basics which seems destined to split the AC community down the middle. It’s as close to a remake as we may ever get for the original and sometimes it’s to a fault. Despite its stunning visuals and seamless parkour, the combat is really iffy, the environments soon become samey and mechanic repetition set in pretty quickly. While it’s welcome to see the hard-focused return on stealth and the Assassin’s Contracts actually make you feel like an Assassin again, the change in pace between games is really breakneck and it’s probably not going to be to everyone’s tastes.
Under the Waves is a strong start for Spotlight, Quantic Dream’s new publishing label. It carefully manages several deep, meaningful and important themes, while allowing us to explore a vast ocean to wave at seals, pick up trash and take photos of sharks. Some build instability, repetition and mechanical frustrations aside, this is a very well told story with a wonderful sense of pace, a surprising amount of atmosphere, complete with a series of enjoyable activities that also manage to bring a sense of calm and relaxation.
Wonder Boy Anniversary Collection is a brilliant homage to a fantastic slate of games with some great options that really optimise it for modern platforms. The controversy of it following a stripped back version, plus containing content originally designed as an exclusive for a physical collection cast a bit of a dark shadow over this collection and mean it probably won’t make for an attractive purchase for people who already own it. However, what we have here is a great selection of products that have aged well and are treated with great regard and respect.
Wildfrost takes two of the most popular genres in gaming and mashes them into something quite different and mostly enjoyable. There’s a tough difficulty curve here, plus accessibility doesn’t appear to have been the game’s highest priority and there’s a few control issues on Switch, but what you have is a fast-paced, progress-centered battler that you’ll come to appreciate, maybe even love, the more time you spend with it.
Final Fantasy 3 is a fantastic amalgamation of all that’s come before it, streamlined in a way that sets the path for the future of the series. Players have freedom and choice with the jobs system and the benefits that come with each selection. But despite some important, marked differences to make the game more accessible, enticing, and player-friendly, this tale has started to feel overly familiar.
After Us may appear to be a game with a profound message at first play, but the deeper you get in, the more its grip lessens on the player between drawn out traversal sections, reptitive puzzling, clunky controls and a profound emptiness permeating throughout. While I appreciate what I think the game is trying to say, unfortunately, I don’t think it gets that message across as well as it would have liked.
Nobunaga’s Ambition Awakening Complete Edition is the best edition of arguably the best instalment in the series to date. With Switch 2’s JoyCon Mouse 2 support and the extra processing power and visual output, you now have the best way to play a very deep and complex strategy classic. If you want a really challenging, intricate and involved scenario based campaign, this is definitely one of the most interesting games for Switch 2 out there.
Shadow Labyrinth is often experimental, surprisingly expansive, and intriguingly designed with easter eggs and secrets deeply buried and coded into its DNA. The game is often at its best when it takes a more linear approach and does come a bit unstuck by its ambition when it tries to take on too much. Despite its challenging difficulty, and some control frustration, there’s a lot to unpack and enjoy with Shadow Labyrinth that makes it a must if you’ve been a long-term fan of the yellow dot and Bandai Namco games, or you’re just looking for an interesting new Metroidvania that tries to do things a little bit differently.
Lost Records: Bloom sets the scene for a very intriguing finale with good character and story build-up but it does take time to get there and the episode ends just as the story is taking a turn. In that build up is some brilliant characterisation across two periods in history, world-class acting that makes these characters feel truly three-dimensional, compelling writing that keeps you hooked and a truly stunning depiction of Michigan that glows and glistens with beautiful, natural scenery. Swan’s recording adds an interesting approach for players to tell their own interpretations of the memories and this is a pleasant trip that often feels soothing and wholesome, but you feel Rage has quite a bit of work to do to stick the landing.