Alejandro Segovia
- Super Mario World
- Final Fantasy VII
- Uncharted 2: Among Thieves
If you find yourself itching for some more Turtle beat-em up content after exhausting everything from Shredder’s Revenge and the Cowabunga Collection, Wrath of the Mutants provides a brief serving that’s simply more flashy and less fun.
If you hope to see the series’ campaign design feel like it’s not simply going through the motions, rehashing past glories and not half-baking potential new ideas, Call of Duty: Modern Warfare III will leave you wanting.
While the combat, mixed with its forging mechanics, are a system worthy of exploration, a bland story, infuriating exploration, and a gargantuan length made the fire in this blade ultimately fizzle.
After being reminded last year what it feels like to enjoy an entire Call of Duty package, it is disappointing to see the series land on shaky ground again because one part of the game is so horrendously bad that the rest of the package has to barely hold it together.
I wish Skull and Bones was the pirate extravaganza it could and should have been. But other than some fleeting ship combat, if you want to get the real pirate experience, look elsewhere.
Everybody’s Golf: Hot Shots is a good golf game. It’s charming, colorful, and mechanically satisfying. But it falls short of greatness, being technically unpolished, progression-heavy, and lacking the creative fire of earlier entries.
The caper fantasy experience that the series continues to provide always makes it a good time even when the messy technical aspects threaten to derail it.
In the midst of that disappointment, Lightfall manages to pull through by being some of the most fun you can have with Destiny 2 in the places that have always actually mattered with this franchise.
As someone who loves his games to feel very kinetic and fun, the magic combat of Forspoken did propel the package overall, even when the rest of it could seem from a different era.
If you have any interest in the “Final Fantasy VII” universe and want to understand the massive implications of the changes made to “Final Fantasy VII Remake” and the upcoming “Final Fantasy VII Rebirth,” “Crisis Core: Final Fantasy VII Reunion” is definitely an important piece in the puzzle and totally worth playing!
Towa and the Guardians of the Sacred Tree's slow-burn loop of sacrifice, synergy, and strategy builds into something that feels earned, even if the first few hours feel flat.
Anyone with even a passing curiosity about the origins of Dragon Quest, or the history of the genre itself, owes it to themselves to experience these games, ideally alongside last year’s Dragon Quest III HD-2D Remake for the full picture. Together, they stand as a fitting preservation of a legendary legacy, and a reminder that some adventures never lose their light.
If you’re into JRPGs with monster collecting, this is a really good one, even if you’ve never had knowledge of Digimon beforehand. If you’re a longtime Digimon fan, it’s the kind of execution that feels like a dream realized and a love letter to what you’ve always loved.
At its best, Delta reminded me exactly why I consider Snake Eater one of the best games of all time. At its worst, it reminded me of the risks of remakes: sometimes new mechanics clash with old bones. But here’s what matters: in 2025, stealth action is nearly extinct. And even with its uneven balance and technical hiccups, Snake Eater still towers above most modern games. It’s proof that a masterpiece can endure.
It may not provide the shift in design philosophy and approach to the franchise that its long gestation period suggests, but it's a solid step forward for the series. If you’ve ever enjoyed one of these games before, I’d be hard pressed to imagine you not enjoying this one.
While I feel the game’s story could have been stronger and the main melee combat could have been less clunky, when Eternal Strands' magic starts flying around and its gameplay inspirations coalesce, I see an absolutely solid foundation to keep building upon.
I really appreciate Square-Enix going the extra mile to ensure one of the JRPG genre’s most celebrated early examples is available with a lot of thought and effort put into it.
While far from flawless, Outlaws proves that the ultimate fulfillment of the Star Wars game we’ve dreamed of is within our grasp.
For a developer’s first rodeo, I truly appreciate the unique angle they found in occupying the middle ground between the character action games it apes, and the ever popular modern action game From Software has popularized.
Even if you are not a big fan of the Avatar property, if you have enjoyed Far Cry in the past and are curious to see how Ubisoft is slowly evolving their tried and true formula, or if you just want a beautiful place to get lost in, Avatar: Frontiers of Pandora definitely fits the bill.