Pokémon Sword and Shield - The Crown Tundra Reviews
The Crown Tundra is more than just a small expansion with a slightly expanded pokédex and a brand new legendary to catch. This is one hell of a meaty campaign with some interesting puzzle-solving mechanics, a labyrinthine map to explore, tons of returning legendaries, and a roguelike mode that is way more addictive than it should have ever been. Whereas The Isle of Armor felt too short and undercooked, The Crown Tundra is absolutely worth buying if you own Sword or Shield.
All in all, I think The Crown Tundra is the better of Pokémon Sword and Shield's two expansions. It's yet another step forward over improving the Wild Area, so much so that I think it could serve as a really good foundation for creating a full open-world Pokémon title. It's not without its faults, but I haven't been able to stop playing since I started it and don't see myself voluntarily letting up any time soon.
Pokemon Sword and Shield: The Crown Tundra isn’t exactly big on the story, but the way it focuses on exploration encapsulates Pokemon’s pure essence. It’s about exploring new places, making new discoveries, hunting down monumental beings, and doing it all with friends. Combine this with the Isle of Armor, and I feel this DLC is well worth the admission price.
A much welcome expansion for Pokémon Sword and Shield that introduces two, very well-designed areas, brimming with Pokémon to catch. Perfect for fans of the games, but likely won’t change the minds of others.
Pokémon Sword and Shield: The Crown Tundra puts your legendary monster hunting skills to the test in a fun but short-lived expansion.
A good DLC that marks the ending for the new, experimental path chosen by Game Freak and Nintendo for the Pokémon saga. The second expansion included in Shield and Sword Season Pass adds lots of contents and legendary creatures to discover in a brand new area.
Review in Italian | Read full review
Compared to the lackluster The Isle of Armor expansion, The Crown Tundra feels much more fleshed out with enjoyable story quests, on top of the very addictive Dynamax Adventures and Galarian Star Tournament, though there is still something missing that prevents it from taking the series to the next level.
These efforts seen in The Crown Tundra make up for the disappointment that was Isle of Armor and leaves Sword and Shield’s expansion pass off on a positive note.
The most frustrating part of the whole experience was that it proves Pokémon Sword & Shield could’ve been so much better than they were. Despite its short length and graphical limitation, The Crown Tundra gives a further glimpse into how magical Galar could’ve been.It’s a steep price point for an Expansion Pass where only half of it is enjoyable. Combine that with the full price of the base game, which is necessary to play The Crown Tundra, and you’re looking at a hefty price tag for very little joy. However, if you’ve already finished the base game or completed the Isle of Armour, The Crown Tundra is a very enjoyable way to spend a few hours.
Although it may come at an additional cost, Pokemon Sword & Shield's Expansion Pass has salvaged the games for this fan.
Pokémon Sword and Shield: The Crown Tundra is a solid expansion that culminates the expansion pass on a highly positive note with a slew of new features and improvements.
The new items, moves, locations and of course Pokémon add a lot to the replay value. Dynamax Adventures alone are worth the price of admission for both DLC expansions. If this is the direction that the franchise is going to take from now on, I’d say that Game Freak definitely nailed it on their first try.
Crown Tundra is the conclusion of the first expansion of the Pokémon franchise. Both Galar's extra adventures have a "test" feeling, a taste that could be a title in the main series entirely in open areas or even open world. Crown Tundra was important for having continued the evolution from this perspective, and managed to attract a greater charm in its construction than its predecessor. This first attempt was not perfect, but Crown Tundra managed to close the package with a little adventure as fun and promising as the possibilities of the future.
Review in Portuguese | Read full review
As flawed as Dynamax Adventures are, this add-on showcases so much of the future for Pokemon. Yes, Dynamax Adventures should be revisited, but it is still a great addition to the series. Vast open areas should be the standard for Pokemon games now, not just a great showpiece. On that point, bringing back Roaming Legendary Pokemon was the best way to highlight the Wild Areas’ value. You need to regularly change your team for Legendary Clues, so thank goodness you have universal PC access. Finally, letting the player choose which Legendary Pokemon they wanted was a wise design choice, reinforcing a good precedent for future Pokemon DLC.
The Crown Tundra is a decent DLC, getting straight to the point of catching Pokémon, with Legendaries being the primary focus. There are a lot of familiar faces but the new additions are a sight for sore eyes. Dynamax Adventures is the real winner here and it can be enjoyed by yourself or with friends.
Now that the season pass is in the hopper, it's easy to feel like Pokemon Sword and Shield are a transitional generation to something greater. Sure, I liked Sword and Shield for what they were and filled out my Pokedex in a matter of weeks, but there are several half-baked elements that needed more time in the oven to really bring the whole loaf together. For now though, with two DLCs under its belt, that loaf doesn't taste half bad with some butter.
There's not as many new Pokémon as I'd have liked, and two-thirds of the legendary hunt is lacking. But, with new features, tons of legendary Pokémon, and a cool new environment to explore, this is an expansion worth picking up.
Pokémon Sword and Shield: The Crown Tundra is the better of the two DLCs for the game, though that's not saying much. It manages to weave Pokémon's modern sensibilities with some strong nostalgia for old-time fans like myself, and I found myself more than happy to cycle around The Crown Tundra for hours on end, catching all of the Pokémon I found. If that's not a good result, I don't know what is.
In short, The Crown Tundra is another fine addition to Pokémon Sword & Shield, but it emphasises many of both the highlights and shortcomings of the base games. The highs are excellent, white hot flashes of wonderment, but they're a little spoiled by a foundation of ageing game design. We would recommend this to anyone who enjoyed The Isle of Armor, but considering if you've paid for that you've already paid for this, it's hard to argue otherwise. The Crown Tundra offers a glimpse of a possible future, and what it does well, it does seriously well, but the series as a whole deserves to be completely dug out of the nearly 25 year-old design philosophies that made the originals great. The world has moved on since Pokémon first arrived, and it's time for the series to catch up.
The Crown Tundra gives you a lot more engaging content than The Isle of Armor, but it's still a bit lacking in polish. If you like Legendary Pokemon though, this is the DLC for you.