Godfall Reviews

Godfall is ranked in the 17th percentile of games scored on OpenCritic.
5 / 10.0
Nov 16, 2020

Unfortunately, Godfall will become an example of what happens to a game when you rush it, knowing that it isn’t ready for market.

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8 / 10.0
Nov 24, 2020

Godfall’s excellent combat system and gorgeous graphics will earn it many fans, though its cookie cutter storyline and chronic lack of enemy variety drag down the experience a bit.

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6 / 10.0
Nov 26, 2020

When you step away from the controller and really think about the cracks in its foundations, though, Godfall simply becomes another looter with a poor launch that can't seem to do much of anything right beyond being just fine. A terribly uninteresting story and a severe lack of content turns it into a game that will only provide you the bare minimum fun factor, and there's a lot better you can do with your time and money right now.

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Nov 26, 2020

Godfall is undoubtedly a visually appealing game. The combat mechanics and gameplay is also a solid plus.

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5.5 / 10.0
Nov 29, 2020

Godfall’s structural failings hinder its promising foundation from realizing its potential.

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Nov 30, 2020

Godfall is the epitome of a traditional console launch title. It’s an accomplished product with stellar visuals and loud presentation, but beneath that is an often frustrating and cumbersome experience.

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5 / 10.0
Dec 3, 2020

Little more than a shiny exhibition of new-generation graphics, Godfall only succeeds in creating interesting combat systems without giving any thought to the world and story around it.

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8 / 10.0
Nov 27, 2020

Godfall is guilty of being a little repetitive in design, but the fantastic combat mechanics and satisfying loot system more than make up for it. I had a whole lot of fun slicing away at enemies, whilst seeing my gear and skills constantly improve brought with it a rewarding sense of progress – especially when comparing my loadout with friends when playing through the campaign in online co-op. It is a shame that a lot of time has to be spent grinding and seeing the same environments again and again could be a bore, but there’s enough going on outside of those flaws to still make Godfall worth your attention. It might not necessarily be the best launch title on the PlayStation 5, but those who enjoy slick sword-clashing action and building up their own armour-clad warrior will definitely want to give it a try.

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Expansive
Brad Baker
Mixed
Dec 7, 2020

The launch of Godfall is a little bit of a misstep, especially considering the competition it had to go up against and the price it was retailing for, but there are some really clever, interesting mechanics in play here that are keeping me glued to my DualSense, along with a lot of promise for the future. Hopefully, the team persevere and get the chance to explore it.

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Recommended
Dec 7, 2020

GodFall is a good launch title for the PlayStation 5 but is full of repetitive missions, uninteresting loot mechanics but fun and exciting combat. It's a mixed bag but ultimately fun and worth adding to your collection!

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5.5 / 10.0
Dec 8, 2020

Godfall is this generation’s very own Ryse: Son of Rome. Beyond the beautiful graphics is a game that has no depth whatsover.

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INDIANTVCZ
Jakub Kadlus
4 / 10
Nov 28, 2020

Godfall had potential, but unfortunately the developers chose to ignore it completely and instead there is a highly repetitive experience with a mindless story and a bunch of mistakes. Even the well-made combat or beautiful graphics of the environment cannot save a title where nothing simply matters.

Review in Czech | Read full review

6 / 10.0
Dec 10, 2020

Godfall is the most monotonous title we've played in the last years. The short playtime, the missing replayability and no real effort to make the player care for the story and world are making Godfall the worst PS5 Launch Game.

Review in German | Read full review

7 / 10.0
Dec 15, 2020

While many will remember the title for being an astute testimony for next gen hardware, it will be long forgotten for its poorly penned campaign, lack of creativity, aesthetic akin to a grounded Destiny, and desolate environment that protects, or shields the player from difficulty. If borrowing key elements from a Souls title is anything to go by, than Godfall would have an exponential improvement in its overall challenge.

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6 / 10.0
Dec 15, 2020

The reality is that Godfall looks and plays like a next generation game, but it’s such a hollow experience. Honestly, it’s surprising how overwhelmingly average the game is, given that there are several positive aspects to it. Even for diehards of the looter genre, this is a tough one to recommend.

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Unscored
Dec 20, 2020

Godfall is an A-RPG looter-slasher which transports us to a dystopian epic fantasy universe. Within it, a betrayal has taken place and it is our duty to take revenge. It is a game that presents us with an interesting plot, but with a better execution. On a visual level it is really beautiful and the soundtrack shows all the talent of its composer, but because of fualt several defects in the gameplay, the entire title does not arrive as far as it should, leaving half without standing out in any combat aspect.

Review in Spanish | Read full review

65 / 100
Dec 24, 2020

Godfall is not a bad game. If it were the basis for a game-service that was gradually expanding, it could probably be said that it is a remarkable basis. But it is a complete game, the expansions of which will be paid, and as a complete game, it lacks content in abundance, artificially increasing the hours through an absurd search for lootables for repetitive and generic scenarios. The combat, yes, although it has flaws, it is fun, and if we like the proposal, we can enjoy it.

Review in Spanish | Read full review

8 / 10.0
Dec 24, 2020

The balance in its combat systems is undoubtedly the greatest and best success of this Godfall, which also covers its solid systems with a very colorful artistic section that moves smooth as silk, with a multitude of details, reflections, brightness, flashes, and particles flooding the screen. And it controls itself wonderfully. They just lacked that little bit of ambition to take the game a little further in terms of scenario design, and try to alleviate a little the repetitiveness of a title that, on the other hand, is the first game of the studio and a new IP . It is something that makes us expect more and better things from Counterplay Games for the future. And also something that they should and I hope they are proud of.

Review in Spanish | Read full review

Dec 21, 2020

The frustration I felt playing Godfall was mostly from the disappointment about what it could have been. Which, honestly, is a real shame as there’s a lot of promise here. I can’t recommend that anyone buy Godfall in its current state, but I do sincerely hope they work on this game and maybe fix some of these issues before launching their DLC next year.

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8 / 10.0
Jan 18, 2021

Godfall quickly became an obsession for me, the gameplay is super addictive and the combat is brilliant. If you’re into loot-based games such as Diablo III, or you like games with heavy combat such as the Souls games, you’ll enjoy this game – as long as you don’t mind a bit of grinding if playing solo. If you’re looking for a deep story with lots of lore and background, this may not be for you (although there are hidden lore files to find), this will appeal more to those who like to jump in occasionally in order to gain better gear and experience. It won’t be for everyone but I couldn’t stop playing it once I started, THIS is a next-gen game – from it’s visuals to the use of the intuitive controller.

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