Godfall Reviews
The frustration I felt playing Godfall was mostly from the disappointment about what it could have been. Which, honestly, is a real shame as there’s a lot of promise here. I can’t recommend that anyone buy Godfall in its current state, but I do sincerely hope they work on this game and maybe fix some of these issues before launching their DLC next year.
Godfall had potential, but unfortunately the developers chose to ignore it completely and instead there is a highly repetitive experience with a mindless story and a bunch of mistakes. Even the well-made combat or beautiful graphics of the environment cannot save a title where nothing simply matters.
Review in Czech | Read full review
Godfall is such an unpleasant experience it's difficult for me to find anything to like. Occasionally, it flirts with just being a mediocre snooze, but then you hit an aggravating boss fight that reminds you of how poorly it was designed. It would take an entire shift in tone and genre to salvage anything offered.
Godfall's sluggish, overly complicated combat, hilariously paper-thin story, and numerous technical issues make it a lowlight of the PlayStation 5's launch lineup.
Honestly, I would wait for this one on sale if you wanted to buy it. It’s priced the same as other major titles but, in my opinion, ain’t worth it.
Little more than a shiny exhibition of new-generation graphics, Godfall only succeeds in creating interesting combat systems without giving any thought to the world and story around it.
Godfall is the epitome of a traditional console launch title. It’s an accomplished product with stellar visuals and loud presentation, but beneath that is an often frustrating and cumbersome experience.
Unfortunately, Godfall will become an example of what happens to a game when you rush it, knowing that it isn’t ready for market.
Many promises so that in the end nothing good is found. Godfall is an unpleasant experience and far below any expectation for a launching game in a new console. It is not a must have on a PS5 and it is difficult to recommend the game in any situation.
Review in Portuguese | Read full review
The game should've initially released as an early access game to be able to grow through the feedback of gamers who love this genre. However, the game was below expectations with minor fun elements but felt empty. As a new generation launch game we will hardly remember it in the future, unless it got the support it needs and tweaked to be a better game.
Review in Arabic | Read full review
One of the most boring triple-A games this year so far.
Review in Slovak | Read full review
A disappointment in almost all areas besides combat and graphics, Godfall feels more like a next-generation showcase than anything else. A boatload of stats and unsubstantial loot are just some of Godfall's major problems.
It might at least be a fun one to pick up on sale in a few months when the launch hype has died down – by then, they’ll have hopefully mixed in some more variety to make it worthwhile.
After slogging through the rest of Godfall’s campaign, you’ll reach the end-game content, consisting mostly of Dreamstone missions, which do continue the story a little bit. Past that, you’ll be grinding through the game’s toughest missions repeatedly in search of greater loot.
Godfall's tried and trusted combat feels pleasant from moment-to-moment, but doesn't do enough to distract from an otherwise hollow experience.
Godfall's dazzling visuals and promising combat are held back by repetitive dungeon crawling.
In the end Godfall feels like a tech demo with questionable battle system, mandatory grind, boring locations and uninspiring plot. And as a cherry on top you can expect plenty of bugs and glitches. You can try this game, sure, but only if you don't have anything better to play, and only after some much needed updates and bugfixes.
Review in Russian | Read full review
If everything Godfall had to offer was as good as its satisfying combat system, we would be looking at a darn good PS5 launch game. However, in reality, that's the only thing it has to boast about. An inconsequential loot system, recycled environments, and a frustrating mission structure thwart any sort of enjoyment the game might offer. It's not god-awful, but Godfall is going to be very quickly forgotten about.
If you’re looking for another game like Anthem, this is that with swords. It might be wearing flashy armor, but its muscles are atrophied underneath.