Haven Reviews

Haven is ranked in the 63rd percentile of games scored on OpenCritic.
Feb 14, 2021

"Bonnie and Clyde escape the cops."

Review in Finnish | Read full review

DualShockers
Camilo Olmedo
Top Critic
4.5 / 10.0
Dec 3, 2020

The endearing love story and vibrant art style of Haven can't save it from being a derivative and forgettable RPG adventure.

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4 / 10
Mar 10, 2021

BAD - Haven introduces some nice ideas but fails to capture its core audience: people who are actually in relationships. If it can’t do that, I’m not really sure who this game is for.

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Loved
Dec 10, 2020

Haven is a game best enjoyed with someone else while making yourselves comfy on the sofa. While not without its flaws, a brave decision to focus on the story about a couple makes this a unique title worth immersing yourself in. The music is brilliant and the characters are just lovely. The story may go through the typical beats that I expect lovers to go through in a typical film. Its the talent of the voice actors and the accessibility of the gameplay for most audiences that keep you hooked till the end. Sometimes in life a game just hits you and ends up being better than you could possibly imagine. Haven to me is one of those game made even better because I got to share it with someone special.

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Recommended
Dec 8, 2020

Haven's gameplay might not keep you invested as much as the core relationship but the game tells a very real tale of two people in love. Paired with a synthetic lo-fi soundtrack and some beautiful visuals, it's hard not to fall for Kay and Yu's story.

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Unboxholics
Στράτος Χατζηνικολάου
Top Critic
Worth your time
Dec 9, 2020

After the excellent Furi, The Game Bakers decided to test their skills on something completely different. An experience that focuses on love and adventure. Haven is a little game, well worth the 10-15 hours that you must dedicate.

Review in Greek | Read full review

Unscored
Dec 3, 2020

Cutting out the parts that became tedious would quicken the narrative enough to undermine it, but those parts became so laborious that they dragged it down instead. Perhaps I missed the point entirely by playing it alone – it is eminently obvious where a second player would fit in to its design – but if I had a lover here right now, I don’t think this is the game I’d choose to play with them. I’ve been in my own haven for far too long.

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