Little Nightmares II Reviews

Little Nightmares II is ranked in the 89th percentile of games scored on OpenCritic.
Feb 11, 2021

At its best, the game sustains an effectively ominous atmosphere as it channels recognizable childhood fears.

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9 / 10.0
Feb 16, 2021

I can only say that I find it unfair that games of this type do not take as many spotlights as other releases. With fewer resources than great productions, this title has been able to convey to me some sensations that I haven't felt for a long time than I felt at the controls of a video game. We've all had nightmares once when we've felt small and helpless, and at times this new installment of Little Nightmares knows how to make us feel identically.‎

Review in Spanish | Read full review

8.5 / 10.0
Feb 9, 2021

Little Nightmares 2 is a sequel that ups the ante on everything from the gameplay to the nightmares themselves.

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8 / 10
Feb 9, 2021

Despite some frustrating combat and platforming issues, Little Nightmares II is better than its predecessor in every way. Don't miss it.

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7.5 / 10.0
Feb 10, 2021

Little Nightmares II isn't content with just iterating on its predecessor, instead improving on it in practically every way. The puzzles are challenging and rewarding, combat surprisingly functional, and the imagery is as striking as ever. While trial-and-error design bogs down Little Nightmares II considerably, it's far and away a better game than the original.

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9.5 / 10.0
Jun 12, 2017

Little Nightmares II builds on the original's macabre formula of unsettling imagery and clever puzzles by crafting more diverse environments and expanding the player's toolset for solving and escaping tense situations.

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8 / 10.0
Feb 9, 2021

Little Nightmares II's ambition makes the original look like its introduction, and although this added ambition contributes to some of its frustrations, they ultimately don't prevent it from becoming even more clever, gripping and chilling than its predecessor.

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8 / 10.0
Feb 9, 2021

Little Nightmares II is a well-designed sequel that proves the developers have listened to opinions of gamers. It’s not revolutionary in any way, but it eliminates the biggest flaws of the previous game, accentuates its advantages, and offers more content.

Review in Polish | Read full review

60%
Feb 9, 2021

Despite contriving its fair share of unsettling moments, Little Nightmares II is a disappointing follow-up to one of 2017's most pleasant surprises. It might be a bigger game than its forebear, but it certainly isn't better.

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5 / 10
Feb 10, 2021

Unlike the original, Little Nightmares 2 isn’t a game I can envision reaching cult success. It’s sad to see, too. Already the predecessor was quite noble, flaws aside, it just needed some upholstering. Instead, the follow up just adds more frustration and more jank over a longer time period. There’s absolutely striking imagery and wonders worth seeing in Little Nightmares 2. They’re just quite hard to recommend amongst all of the challenges the game presents.

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7 / 10.0
Feb 10, 2021

Little Nightmares 2 is certainly polished and beautifully stylised, but it didn’t offer me a new experience. While many on-screen antagonists snared me in their traps, it itself didn’t grab me. I far prefer the titles I mentioned before — Limbo, Inside and Unravel — over this, but fans of this genre will certainly feel differently.

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3.9 / 5.0
Feb 13, 2021

Unfortunately, there really isn't a whole lot to say about Little Nightmares II. You get a general sense of how the story is progressing through events and the world is interesting, even if contrast hides a lot of details, making it a series of rather basic puzzles and stealth sections to the end. Given neither are overly engaging, it can be a little underwhelming, but it also fits the concept. You're not some otherworldly creature moving giant rocks to get into an impossible place, you're likely some kid trying not to die to a bear trap or captured. As a result, fans of the original will likely love it, whereas newcomers or those looking for a harder experience will likely be underwhelmed.

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10 / 10.0
Feb 9, 2021

A perfect sequel. Expanding on what worked last time, improving what did not work, adding ideas that were missing, and taking the story to places we have never seen before. As a fan of Little Nightmares, you could not ask for more.

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8.4 / 10.0
Feb 10, 2021

Being placed in a world akin to a setting kids might be whisked away to if they were transported to a nightmarish version of their own imagination -- by that interdimensional beast that lives underneath their floorbirds -- it's, yeah, terrifying.

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9 / 10.0
Feb 9, 2021

Little Nightmares 2 makes every single moment count to craft a truly unsettling experience and to wordlessly deliver an expertly paced and impactful story.

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8.5 / 10.0
Feb 10, 2021

Little Nightmares II doesn't break the mould established by its predecessor but it improves on it in a number of small ways while introducing fans to a new cast of creepy characters to be kept up at night by

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Spaziogames
Top Critic
8.1 / 10.0
Feb 9, 2021

Little Nightmares 2 is an evolution of the first game, with a brave second half that tells a more complex and delicate story about the struggle during the coming of age.

Review in Italian | Read full review

GameWatcher
Luiz Coelho
Top Critic
8.5 / 10.0
Feb 9, 2021

Not only does Little Nightmares 2 live up to its name, but it also improves on nearly every aspect of the first game. Players may run into a few frustrating hiccups along the way, but exploring this horrific world with Mono and Six is immensely satisfying. At the end of the day, I'd recommend this one to any fan of surreal horror stories with emotional twists, though you might have trouble sleeping when it's all said and done.

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9 / 10.0
Feb 9, 2021

Jumping out of the submarine scene in the previous game, "Little Nightmare 2" presents more familiar daily places like farms, schools, hospitals, which can creat a strong sense of horror with everything weird.

Review in Chinese | Read full review

8 / 10.0
Feb 9, 2021

Overall Little Nightmares 2 does everything the original did but bigger and better. What’s keeping me from being more positive about the game is it’s still very much the same. I didn’t find myself falling in love with the game like I did the first time around. I felt like I’d played this game before and the new additions weren’t enough to really wow me. The combat felt tacked on and not important enough to warrant. It also didn’t help answer any of the questions it acts. If there is to be a trilogy of games this certainly feels like The Two Towers of games.

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