Gods Will Fall Reviews

Gods Will Fall is ranked in the 25th percentile of games scored on OpenCritic.
Renan Fontes
Top Critic
2 / 10
Mar 2, 2021

Juggling sub-par game design with a host of technical issues on the Switch, Gods Will Fall is a painfully disappointing roguelike that plays more like a proof of concept than anything else. Fashioning gameplay around eight distinct playable characters who can all permanently die is certainly interesting and adds an inherent tension to the experience, but stiff controls, laughable enemy AI, and shallow combat do nothing but remind audiences that they can be playing something better. The fact DeepSilver would publish a title so blatantly unready for public consumption - let alone purchase - is frankly baffling. Gods Will Fall is as much a waste of time as it is money.

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3 / 10.0
Mar 31, 2021
Gods Will Fall (ACTUAL Review) [PC] video thumbnail
2 / 5.0
Jan 28, 2021

Games built entirely around boss battles can be great.

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Feb 25, 2021

There are some clever ideas to be found within the world of Gods Will Fall, but they can't make up for the fact that it often feels like a tedious slog.

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4.5 / 10.0
Feb 1, 2021

Because there's no signposting or hints of any kind, you also can't tell if a particular dungeon is harder or easier without going into it, and then you're basically stuck unless you die (meaning that character is at best temporarily unusable) or make it all the way through. Ultimately, Gods Will Fall just isn't very fun, and even if you can stand the sub-standard gameplay, you might see the game crash and one of your characters killed as a result. Unfortunately, it's just much more likely that you will fall than any of the actual gods.

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5 / 10
Jan 29, 2021

Gods Will Fall should have been so much more fun. An average action-adventure with a few roguelike elements, it’s combat is both fiddly and too simplistic to engage. Its Gods fail to inspire, and its world lacks tangible reward, while hurting the player with its high-stakes warrior loss mechanic.

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50 / 100
Jan 29, 2021

Proceed with caution like these heroes would in this hellish world.

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5 / 10.0
Jan 29, 2021

Gods Will Fall is very much a game that's almost there with a lot to like, but unfortunately it fades too quickly

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Jan 29, 2021

Gods Will Fall isn't a casual fighting game.

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5 / 10.0
Jan 29, 2021

Developer Clever Beans started with a great idea in Gods Will Fall, it just doesn't seem like they fully worked it out. The game could have been more than what it is, and right now it just felt like a simplistic dungeon crawler that would feel right at home on a mobile device. It played well, it looked fine, it just could have been much more.

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5.5 / 10.0
Jan 28, 2021

Gods Will Fall is a good-looking and atmospheric roguelike, but its weak controls and repetitive nature make it hard to replay.

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55 / 100
Jan 28, 2021

From a narrative perspective, the elevated difficulty and unfair mechanics are perfectly appropriate. How else do you make players feel like they’re taking on the gods themselves? Uneven rules and impossible odds, combined with the sinister music and the desolate world, create a lasting feeling of hopeless doom. And yet for me, it’s too much. I get that fighting the gods should be crazy hard, but the strange combat rhythms and the extra-permanent death system are a bridge too far. Hoping for the right weapon, losing that fighter to a mis-timed jump, and then struggling for 20 more minutes for a brief, ill-fated boss attempt? This kind of cruelty feels downright excessive. If, like me, you’ve grown weary of toil and suffering in your games, consider this your fair warning. On the other hand, if you’re thirsting for a relentless challenge, Gods Will Fall will be all you’re looking for and more.

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5.5 / 10.0
Feb 3, 2021

Gods Will Fall tries to reinterpret the roguelike genre and some ideas show that the theoretical potential to do so is there, but the problem is that the technical structure ruins any good intuition (such as faulty AI). On the Switch, the rough controls also increase frustration.

Review in Italian | Read full review

5.7 / 10.0
Feb 1, 2021

Gods Will Fall certainly has its enjoyable moments and the boss battles themselves were fun, but some frustrating design choices saw me tire of the game quite quickly. Sure, it has some clever ideas on show and it tries to do something unique with its setup, but the unpredictable nature of the game and punishment for failure saw me getting more and more annoyed with each playthrough. It’s a shame too because there were occasions where I was having a really good time battling through each realm, especially when I would finally slay a boss that had been causing me trouble. The times in between though? I don’t necessarily hold such fond memories for those…

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5.9 / 10.0
Feb 8, 2021

Sadly, this game is more on the no side, due to its price but mostly because of its overall faults such as the gameplay with unstable frames (especially on PS4) when more enemies are on the screen, unprecise inputs, mutiple bugs, repetition of same levels. Moreover, the level of difficulty becomes all the more easier as one progresses in the game, and the repetition of enemies and dungeons doesn’t push the player to want to replay the game.

Review in Italian | Read full review

3 / 5.0
Jan 28, 2021

Despite its faults, I did enjoy the brief amount of time I spent with the game, and I feel like it has a lot of potential thanks to a distinct premise. Unfortunately, there isn’t enough in Gods Will Falls world or gameplay that warrants me giving it a glaring recommendation, at least in its current state.

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6 / 10.0
Jan 28, 2021

Whilst Gods Will Fall has the potential to provide some genuine excitement with its unique features, its randomised difficulty feels unnecessarily obtuse. There's certainly a challenge you can embrace, but it seems to come down to luck more than skill that sees you progress. If you've copious amounts of patience, Gods Will Fall has some stellar moments, but by flaw of design they are too few and far between.

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Atomix
Top Critic
65 / 100
Jan 30, 2021

Gods Will Fall takes inspiration from some of the most iconic roguelike games out there, but its limited replayability and a lack of content make it a hard recommendation, even for fans of the genre.

Review in Spanish | Read full review

65 / 100
Jan 29, 2021

Quotation forthcoming.

Review in Spanish | Read full review

66 / 100
Jan 29, 2021

“Gods Will Fall” has some interesting ideas and on first glance the dynamic story events and risk-rewarding combat system are promising, but the game fails to provide meaningful variation. The design of the world and its cruel and twisted inhabitants are noteworthy, but sadly the gameplay fails to match the promising art design. As harsh as it sounds, there are just too many better rogue-likes on the market for this one to compete.

Review in German | Read full review