30XX Reviews
I might be the outlier here, but I just don’t enjoy 30XX in the way that I liked 20XX. The first game had charm, excitement and felt like a real love letter not just to Mega Man X, but to the entire genre unto itself. Much like A Robot Named Fight, it brought something unique to the table that also was clearly rooted in inspiration. 30XX feels like a side step, where things change but don’t necessarily improve.
Put simply, 30XX is by far the superior Mega Man-inspired rogue-like experience. It oozes style and features challenging gameplay and diverse bosses. I wouldn’t mind more to do in the game, but that in no way changes how well-made the experience is in general. If you’re at all a fan of rogue-like platformers, buying this is a no-brainer. Here’s hoping this isn’t the last such adventure we’ve seen from the folks at Batterystaple Games!
It’s an enjoyably challenging platformer that’s sure to scratch any Mega Man or roguelike itches you have. Factor in Maker Mode, and you’ve got a recipe for a platformer that’s a huge – and hugely fun – time sink.
30XX is everything a sequel should be. I actually really liked 20XX; some folk were deterred by its style and graphics. If you were one of those people, you may want to consider coming back to 30XX. It’s basically better than everything. It has better graphics, improved level design, tight controls, addictive gameplay and, most importantly, the ability to play it as a rogue-lite or a more standard action platformer. There really is something here for everyone. If you do invest the time to get better the way it’s designed, you will hopefully find a fulfilling gaming experience like I did. The developers’ hard work has truly paid off. 30XX is well worth your time, and I see this being on my gaming rotation until 40XX.