Tasomachi Reviews
Overall, Tasomachi: Behind the Twilight is a bit of a letdown. I suppose some of that conclusion can be traced back to my own anticipation and misunderstanding of what the game was, but the fact is that objectively, Tasomachi is a simplistic collect-a-thon without a clear motivator to drive the player forward. While the game has a strong base, more could have been done to make it feel more like a game and less of a demo. While the sum of its parts leaves some to be desired, various aspects of Tasomachi: Behind the Twilight show what the developers at Orbital Express are capable of, and that is something I’ll be looking forward to.
TASOMACHI: Behind the Twilight is a short game that feels longer due to boring presentation and uninteresting controls
A simple but quietly captivating 3D collectathon with a gorgeous setting.
This is the sort of experience open-world games should be aspiring to provide: not endless checklists of pointless busywork, but incentives for players to explore these intricately crafted environments. You should come away from an open-world experience at the very least feeling like you know your way around — and in more picturesque examples, having a strong desire to visit those places if only they were real.
