Evolve Reviews
In the end, Evolve is a wonderful concept that boasts a surprising, appreciated amount of variety and strategy. Many may not anticipate the level of depth and practice required to really be proficient, which is why some shooter fans might feel a tad misled. Then again, I hesitate to even call this game a "FPS" because it's just so much more, and it's different when playing as the Monster.
Evolve is a tense and gratifying online shooter.
Evolve offers something different, even if it doesn't always succeed
Fortunately, the hunts in Evolve stand out as the game's greatest strength. There's no denying that some players will find the formula repetitive after a short while, and the lack of other great game modes contributes to that repetition.
Like Left 4 Dead before it, Evolve is a game that feels slightly under-nourished at times, but which takes the crummy old co-op FPS wheel and totally re-invents it.
Evolve is a brilliant concept that, when matched with the right players, can be a lot of fun to partake in. The many unlocks and well-balanced characters build upon that at every step. That being said, simply finding random people that know how to properly strategize is hit or miss, at best. But when you do find the players, or pair up with friends, Evolve can produce some unforgettable excitement that is unlike any other multiplayer experience out there.
With the ability to play as a monster against a human team, Evolve offers something unique – and surely one of gaming's best-ever tribute acts. When you're fleeing from the hunters and get trapped in their containment field, swatting desperately while looking for an out, you think back to those Power Pills and how far we've come.
If you're prepared to embrace its intimate teamwork requirements then Evolve supplies a rewarding multiplayer experience.
Evolve is really good fun. With its four-player co-op matches sharing so much base DNA with Left 4 Dead, it's great that it feels like something completely different. It still shares that pace - extended moments of quiet followed by massive bursts of excitement - but provides it in a very different manner. There's not a huge amount of content in Evolve compared to many unlock-led games, but by keeping things tight the game always stays focussed on what's important: the thrill of the hunt. The almost absence of variety in the map design may well hack down Evolve's lasting appeal, but what's here in the main game is perfect for many great hours.
At its best, Evolve is tense, thrilling and what pundits like to call a game changer, with periods of frantic hunting/fleeing punctuated by explosive confrontations. At its worst, nothing comes together and it all feels strangely flat. With time and experience, we're seeing more of the former than the latter, and all the parts are falling into place. Our only concern is that the core Hunt mode could eventually grow stale with repetition, and that games mixing in the other modes are harder to find than they should be.
Though its long-term ability to survive has yet to be seen, in the short run that this first-person shooter has been out in the wild, it's already proven itself as a beast of a different color, and one that certainly will provide thrills and the joy of the hunt for anyone looking to stare right back at it.
While the game is most fun when played with friends or a team with communication in the strength column, it's just as enjoyable to get into a solo match and hunt, be it a monster, or hunters.
That is of course, if the community remains active. Reviewing games that focus themselves so centrally on a mutliplayer environment is difficult.
The class-based rewards, compendium of achievements, and the adrenaline of capturing and killing a trophy monster makes for a compelling game.
In any event, I do think Turtle Rock is on to something. And although I don't think the game's balance is tuned where it should be, they are rather close.
A stunning idea that requires significant dedication
Aside from the all but obvious graphical leap that this generation of gaming hardware grants us, it's nice to see fresh ideas in terms of gameplay. Evolve and last year's Titanfall are two examples of such originality. While it took the latter a while to get into its stride, it's nice to see Turtle Rock hit the ground running with a surprisingly competent shooter. All of its elements such as the various class options, environmental hazards, and a slew of monster skills come together to make Evolve a frantic, fast-paced game whose appeal is hard to shake off. Barring the quirky progression system that betrays its depth, there's very little else that's wrong. If you're burnt out playing modern day first-person multiplayer shooters, you may want to evolve to better things.
Evolve is currently the best multiplayer experience I've had in a VERY long time.
Evolve is a game that walks a fine tightrope of success and failure with its setup. Luckily it manages to stay balanced and become a worthwhile purchase.
When Evolve is at its best, it is one of the greatest co-op experiences ever crafted. Few games require so much teamwork and are as satisfying when everything falls into place. Conversely, it can be a complete mess when played with hunters that are incompetent or not playing their position. If you have a group of friends that are willing to put in both the financial and time commitment for Evolve then there is no reason not to buy it. Otherwise your mileage will vary.