Out of Line Reviews
This platformer is perfectly perfunctory in every way.
Out of Line is a good little puzzle platformer that will last you approximately 2-3 hours. It flows nicely but some may find the puzzles a touch too easy to solve. The artwork and music are great but the story remains unclear, with the ending just leaving you with more questions.
Out of Line is a great example of the puzzle platform genre. Nerd Monkey’s methodical approach to puzzles is delightful.
Out of Line is a feast for the eyes.
Out of Line tries to straddle the line between being an emotional narrative-driven experience and a consistently engaging, challenging puzzle game; unfortunately, it struggles to accomplish either. Far from a bad game, we'd absolutely recommend Out of Line for the younger audience who may want to dip their feet into the puzzle platform genre, but for those seeking something a bit more taxing, then you might be better off looking elsewhere.
In puzzle-platformer Out of Line, young San is on the run from corrupted abominations, with nothing but a golden spear to his name. Will you be able to help him escape and meet some other friendly faces along the way, or will the blight claim him too?
Out of Line is a simple, sweet game with clever puzzles scattered through a beautifully dystopian steampunk setting that suffers only from its short length.
Out of Line is not a long game. It could be finished in around 3 hours, but it is still very enjoyable to play. The puzzles are not overly complicated but are challenging enough and the story that unfolds is unique and charming. Overall, I would say the value for money is great and I would definitely recommend it. It is a perfect game to pick up and casually play when you need a break from the real world.
That being said, I would recommend the game to those who aren't looking for overly complex puzzles and a deep, meaningful story. Out of Line is one of those games that won't challenge puzzle enthusiasts nor appease players looking for an appealing narrative.
Overall, it feels like a light experience that could be enjoyed by players of all different levels, perhaps a good fit for introducing younger gamers to the medium. As someone with a lot of puzzle-platformer experience, I would have liked to see a greater variety of play mechanics, but outside of a few glitches requiring a restart (invisible walls preventing progress, for example), there isn't much to dislike about the game. Out of Line simply ends up playing it fairly safe, so if that's what you're looking for, then maybe you'll want to get in line.
Is it out of time for games like Out of Line or did it run out of shine which made me go out of mind? Either way, now that I'm out of whine, I'll slap a 5.6 on this review and look forward to what the devs come up with down the line.
Out of Line offers us a puzzle and platform game reminiscent of some of the classics of the genre. The use of the javelin is very well integrated into the gameplay and is original, but it does not get the most out of it, neither the mechanics nor the difficulty. In any case, it is an excellent adventure of very tight duration. And with a precious and pictorial visual part.
Review in Spanish | Read full review
Out of Line doesn’t break the mold of adventure games but still manages to offer a straightforward puzzle experience through a gorgeous hand-painted world. There’s fun to found during each movement of gameplay, but the lack of challenge and the minimalistic narrative doesn’t make for an engaging time. It’s a low-impact puzzle adventure that could easily be enjoyed for a nice afternoon game session.
Out of Line is a beautiful hand-drawn adventure. The game may be short but I see this being very appealing to busy gamers who don’t have a lot of time on their hands and want to see a game to its conclusion. The formula here may be familiar but with a unique art style, enjoyable puzzles and well-crafted gameplay Out of Line is an experience well worth your time.
Overall, Out Of Line lives up to the promise shown in its trailers, and is a nice light addition to one’s game library. As a relatively linear side-scroller I wouldn’t count on extremely high replayability, but endless replays are not really the expectation for this style of game. With no real combat, Out Of Line relies heavily on its well-designed puzzle levels to engage the player, but manages to do this without feeling repetitive or punishing. In the end, if you’re looking for something that gets your adrenaline up, give this a pass. If you’re looking for fun you can share with anyone in the family, or a relaxing end to a stressful day, Out Of Line is an excellent choice, and definitely worth your support.
Out of Line is quite short, clocking at around three hours, and not exactly replayable, but I did enjoy this brief ride while it lasted. It wasn’t so much for its themes, as they can (and most certainly will) fly by everyone’s head as the storytelling isn’t this game’s forte, but I did enjoy its gorgeous art style, relaxing level of difficulty, and inventive puzzle design.
Out of Line’s puzzling escapade is certainly a neat one, but a lack of challenge and obtuse storytelling do see it falter behind similar titles in the genre. It’s a shame too, because using the spear felt good, with plenty of neat ideas introduced throughout the adventure. The world is gorgeous too, with some wonderful sights to be seen across the hand-painted world. It just needed to pack a bit more punch when it came to the narrative and the difficulty. It’s all well and good having creative puzzle-design, but when they’re so easy to solve it becomes harder to appreciate them. Regardless, Out of Line has enough strengths to make it a worthwhile venture for fans of the genre – just don’t be surprised if you’re left wanting a bit more by the time you’re done with it.
Out of Line is a 2D side scrolling platformer puzzle game. The game is gorgeous, and just enough challenging that you won’t rage quit. Join San on this cute adventure to help him escape a terrifying factory. The art style is beautiful, the mechanics are extremely smooth and sound. For those who like relaxing short games, the gameplay runs at around 2-3 hours, and for what it it is, you are getting a lovely evening of gameplay that won’t make you feel panicked or pressured to race to the end. The only thing you may come away with is more questions than answers when it comes to the story. A lack of context plays a role in this, and it does not get clearer. However, each player may have their own answer to what the story held.
Out of Line has an incredible balance between all of its puzzle, platforming and adventure components. With graphics that are the envy of the largest studios in the industry, this adventure drawn with watercolors brings a relaxing yet always immersive environment to San's history. Being a relatively short game, it has the correct dimension for what it wants to convey, including an ending that calls for the interpretation of each one
Review in Portuguese | Read full review
Out of Line couldn’t even quite reach the line. The visual texture delivers warm and fuzzy vibes but the simplistic puzzles, slow paced movements and rhythm makes the whole game feel a little clunky, thus causing a bit of traffic throughout the flow. It still makes up for the game’s overall design being clearly delivered which couldn’t be helped but to expect better games to come from the same development team.
Review in Korean | Read full review