Trigger Witch Reviews
Despite some lackluster boss fights, the overall design and gameplay are solid, and I did really enjoy my entire time with it. Unfortunately, in its current state it is hard to recommend due to a lot of the glitches and issues I ran into, but with some fixes this is the “Zelda with guns” game you’ve always wanted.
Trigger Witch is an enigmatic twin-stick shooter that deserves your undivided attention. It's may be bear a bloody front, but its charming tale will draw you into its addictive gameplay loop.
While I liked Trigger Witch, I must say I was done with the game a while before its credits rolled. To be frank (and vulgar), it shot its load long before the crescendo which was a shame. It’s a fun and charming game with some ambition, containing quirky writing but hampered with wonky pacing and asset reuse.
As a shooting game, Trigger Witch is very nice and an easy recommendation. In particular, the frenetic combat and the use of the environment itself as a way of dealing with the hordes of enemies stand out. If the concept of witches with firearms interests you, it's worth checking out.
Review in Portuguese | Read full review
Trigger Witch is a commendable twin-stick shooter that'll keep you invested for a dozen hours. While the dungeons are good, the puzzles within them are simplistic and the combat difficulty only really ramps up in the second half. If anything, Trigger Witch is a charming game with enjoyable elements.
Trigger Witch feels like it’s trying to blend too many styles together at once and doesn’t blend them well enough. The game can feel challenging due to overly strong enemies but the lack of good puzzles is disappointing. That said, Trigger Witch feels like the start to a solid franchise and at the price point it is an enjoyable game, but it has some flaws that just can't be ignored.
I mostly enjoyed Trigger Witch, especially the weird places it goes.
Trigger Witch brings together elements from adventure games and twin-stick shooters in a rather unusual intersection but one which is worthy of praise, as the combat is fun and the locations are vivid and colourful. The game's puzzles are not the most captivating and the sound component could be better but overall, this is a game that will catch the eye of both adventure and twin-stick shooter fans.
Review in Portuguese | Read full review
Trigger Witch is the result of mixing The Legend of Zelda: A Link to the Past, Bayonetta, and a twin-stick shooter. From the creators of Reverie, Trigger Witch features a mixture of simple 16-bit gameplay with plenty of bullets, explosions, and gore. In a world where magic has had its day, bullets reign supreme.
Yes, we have reviewed Trigger Witch already on the Switch, haha that rhymes! So this review will be a short and sweet number as I try to detail the differences between the PlayStation 5 and Nintendo Switch versions. Yes, the PS5 is more powerful but for a game like Trigger Witch, which is a pixelated top-down game that will run well on most consoles, I suspected most differences to be minor. Strap yourself in and lets Trigger Witch!
Trigger Witch proves the success of Reverie wasn’t a fluke and that Rainbite is here to stay.
OK, so I’ll admit it, games that do something weird to combine elements I know and love tend to catch me by surprise and can make me inflate my scoring to go with that feeling...
As prolific game reviewer A.J. Maciejewski once said: "Give a witch a gun and she'll shoot for a day; teach a witch to shoot and she'll pulverize forest creatures for a lifetime." In other words, Trigger Witch is a ridiculously fun game that manages to remain enjoyable for hours upon hours due to its reliance on satisfying gameplay, colourful well-animated visuals, and rewarding upgrades.
By combining two classic ideas, twin-stick shooting and action-adventure, Trigger Witch concocts a video game potion that tastes distinct and stays flavorful throughout. While it does carry over a few of the flaws of those games, the combat is solid enough that it's easy to look past them.
Trigger Witch is a charming and fun marriage of the twin-stick shooter and adventure genres. The game clearly draws a lot of inspiration from classic games like Zelda but that isn’t a bad thing. Arming your witch with all manner of guns and blasting apart enemies solo or with a friend can be a lot of fun for a few hours even if it doesn’t challenge you that much. The game leaves things open for a sequel and it would be great to see the team build on the solid foundation that they’ve established here.
Trigger Witch experience may not be very pleasant for you, but you can try it anyway if you care more about action elements than the elements of adventure.
Review in Persian | Read full review
That Trigger Witch does nothing new is something that cannot be hidden.
Trigger Witch successfully combines a top-down RPG with a twin-stick shooter, creating a fun amalgamation of genres that works really well. It's fun to play and provides plenty of exploration in a cute and colorful world that also happens to be ultra violent. I'd prefer less violence – or an option to turn it off – but there's still plenty to enjoy here.
Trigger Witch brings glorious violence to a whimsical fantasy world with simple and engaging gameplay. Only a well-meaning but clunky weapon system and relatively arbitrary RPG aspects bring this otherwise delightful romp down to reality.
The hard thing about Trigger Witch is that it proves you can be worse than the sum of its parts. Instead of creating an experience that feels like a lot of thought and effort went into it, like Enter the Gungeon, it feels like someone had a neat idea and they just wanted to build that as far as they could go. This isn't to say you can't have fun with Trigger Witch or even that it's bad, there are just better efforts out there.