Ghost of Tsushima Director's Cut Reviews
I can’t remember a game that sustains an awe-inspiring presentation for just about every second you play.
So far, Ghost of Tsushima: Director's Cut is this year's pinnacle of Open World Games. Iki Island is stunningly beautiful and the technical upgrades make it even more enjoyable. Ghost of Tsushima: Director's Cut grandly stakes its status as one of the very best open world games on PS5 that proudly stands alongside the best games on the platform. If you've been holding off playing Ghost of Tsushima, now is the time to get playing.
And it's that connectivity that really feels at the core of this DLC. Everything you're doing is building your own connection to Jin, helping to flesh out the human side of the inimitable Ghost of Tsushima through his family, his friends, and new-found (if reluctant) allies. Sucker Punch's ability to weave beautiful narratives that will, ahem, sucker punch you right in the feels is more in the spotlight here than ever, and it's an utter success.
Iki Island is a great addon for fans of the main game who want to feast even more of the delicious samurai buffet after a long break.
Review in German | Read full review
It seems to me that paying $30 dollars to upgrade to both the native PS5 version, and all the extra content that comes, makes all the sense in the world, I would even tell you that if you're only interested in playing Iki Island and you're good to go, you'll be extremely pleased.
Review in Spanish | Read full review
This director's cut of Ghost of Tsushima is so packed with content that it's a must-have for those of you who like me enjoyed the base game. Of course, much better if you have a PS5 so that you enjoy the contributions to the DualSense and the improvement in resolution, refresh rate and loading times.
Review in Spanish | Read full review
I always demanded a lot, they always demanded a lot from me. That made me among other things found this website from scratch, from my room when I was just 18 years old. But as you grow older, if you're lucky, you learn. In this last year I learned many things that make the person who analyzed the base game very different from the one who writes about this Ghost of Tsushima Director's Cut today. Learn from mistakes, learn from failures, and learn to apologize. This text is my apology to the game and to myself.
Review in Spanish | Read full review
Ghost of Tsushima: Director’s Cut offers a new, explorable island and several welcome PS5-exclusive enhancements. It is a worthy upgrade of an already exceptional title.
Ghost of Tsushima Director's Cut feels like the truest, purest way to experience this title, so much so that I'm willing to go through it once again from the top, when Jin rode into battle with his uncle and almost died. I want to ride through the grass, stumble into duels, climb mountains and battle Mongols for another few dozen hours while making a stop on a freaky island to fight a crazy woman who likes poison and the color purple. I want to do it all, and I would recommend that anyone with the time should look into doing the same. It's still the samurai game of my dreams: Now it looks even better, and there's more of it.
Still, despite those shortcomings, there’s no question that Ghost of Tsushima Iki Island is an entertaining overall experience and I’m confident most players will find it worth the asking price; in particular, because the story strengthens Jin’s character arc by shining a light on an aspect of his youth not particularly well explained in the base game. For that reason, it works as an adventure played alongside the base game, and equally as an engaging new chapter for those playing it after the fact.
I was happily surprised by the breadth, depth, and challenge of the Iki Island expansion. For new players, it will extend an already lengthy adventure into something more. Meanwhile, returning players should be thrilled at how well this experience dovetails out of an already stellar game. Iki Island is what I want out of single-player game expansions. And it’s further proof (as if we needed any more at this point) that Sucker Punch has a standout new property to continue building on.
I think by now it’s clear that Ghost of Tsushima Director’s Cut looks somehow even better than the original. If you have been sleeping on it, now is definitely the time to check it out. If you’ve already played through what the core game has to offer, Iki Island is a reasonably priced expansion (as is the PS5 upgrade). I do wish it had just a little bit more to offer, but I will take it over nothing. If you loved what this game already had to offer, how could you turn down more of it? The story is compelling enough to keep you playing and Iki itself, as I’ve already said profusely, is total eye candy. It’s time to hop back on that horse and get to the slashing, samurai.
Sucker Punch Productions later explained that the lack of a target lock, and the awareness that goes along with it, more suited the Mongols' presence as a swarming, constantly deadly threat. Players would have to make affirmative inputs and precise choices rather than spam the buttons. But the absence of a lock-on was off-putting enough that Sucker Punch created one for Director's Cut - as well as in a patch to the original game - highlighting it as a fan request fulfilled.
The underlying game is still too reliant on the Ubisoft formula but the new content and Legends mode make Ghost Of Tsushima Director's Cut a notably better experience than the original at launch.
Complicated to approach a Director's Cut and decide on how to evaluate it. Also, it will depend on your experience. If you are devoid of any progression in Ghost of Tsushima, there is no question to ask, go for it, our 17/20 + favorite is more valid than ever, the work being more immersive with technical changes or improvements via the DualSense.
Review in French | Read full review
The wind blowing from Iki Island, at times, knows how to be even more overwhelming than the one that crossed the horizons of Tsushima. Short but incisive, the expansion comes up with an intimate narrative, which digs even deeper into the tormented meanders of Jin's soul: it succeeds, and convinces us.
Review in Italian | Read full review
Ghost of Tsushima: Director’s Cut is the best version of an accomplished open world adventure with great characters, excellent combat, and a setting that is constantly inviting to explore.
Ghost of Tsushima Director’s Cut is now the definitive version of an already great game; and although the DLC does feel like too much of a companion piece at times, it doesn’t feel tacked-on in the slightest. If you’re keen on experiencing the game from the ground up, this is the way to do it going forward.
host of Tsushima Director's Cut is the best version of an excellent game, thanks not only to various technical and quality-of-life improvements, but also a meaty and brilliant new expansion that builds on the base game's biggest strengths in all the right ways.
Newcomers and veterans alike should draw their swords for this one, because Ghost of Tsushima excels on the PS5 and strikes just shy of perfection.
