Apotheon Reviews
Apotheon is an experience that fans of metroidvania games will admire for its unique art style and vastly open-ended world.
Apotheon seemed like a very promising game from its trailers, and now that it's out and I got the chance to play through it, I can finally justify liking it from the very beginning.
Stunningly unique but ultimately messy, Apotheon is enthralling Greek mythology caught in the grips of unfriendly combat.
Aside from the lack of co-op, I can't really think of a more engaging action game than Apotheon. Equally, I can't think of a game that fans of ancient Greek mythology will find more interesting than the story that this one weaves. Sorry, Kratos, but you've got nothing on Nikandreos.
Crashes, glitches, bugs and constant below-par combat manage to undermine the gorgeous art style.
Apotheon is one of the most beautiful games I've ever seen. The beauty of this game mixes well with fast-paced original gameplay to create a truly great game. The game has its negatives but they are greatly outweighed by the positives in the game. Apotheon is a great game that any gamer will enjoy and will have many people coming back for more.
Apotheon manages to be a truly unique entry into what's a decidedly overcrowded genre. With its polished design, excellent sense of story and beautiful aesthetic, fans of the platformer genre would be remiss to skip over it, despite its at times clumsy combat controls.
Apotheon wants to make us citizens, but it ultimately leaves us tourists.
Apotheon is attractive, vibrant, and challenging when Nikandreos is scrapping with a deity or exploring Mount Olympus, but it's dragged down whenever he has to squabble with its innumerable mortal thugs—which is all the time.
To summarize, Apotheon is a fairly good game, but I feel more could have been added, and certain aspects certainly could have been handled better than they were upon the game's port to a console. Many of the titles added to the PlayStation Network in recent years have impressed me quite a bit, and this is no exception.
Despite a control scheme that's anything but perfect, Apotheon is a fun and a memorable experience: the gameplay is brilliant, and the whole product is absolutely artistically inspired. This games stands out as a true piece of epic poetry, and it's something that you really have to play.
Review in Italian | Read full review
An inventive 2D brawler that just oozes personality
Dig beneath the effortlessly stylish veneer of Apotheon though and it soon becomes clear that its impressive calibre bleeds through into its homage to the engrossing Castlevania and Metroid games pioneered back in the 8-bit days. And that folks, minor niggles aside, is a godly thing indeed.
Beyond Apotheon's amazing presentation and story is a clunky, combat-heavy Metroidvania that rarely ever pushes players outside their comfort zone. The controls are already weak and frustrating, but even they pale in comparison to a combat system that can be easily abused.
Apotheon is never a bad game, and occasionally, it's even a great game, but it's never consistently great enough to become a classic in the same way other indie titles like Journey have.
What is [Apotheon's] song? One of delight and wonder, I would argue, an expression of unabashed love for myth. That it's possible to turn such love into an engrossing adventure that coalesces in a way so few games do reminds me of my own love for games and of their potential as a medium of beautiful expression. Apotheon, then, is the kind of videogame we need more of.
A tendency to crash every now and then aside, Apotheon is a shining example of the Castlevania genre.
Apotheon doesn't have the deepest story, but there's enough there to get things done while propelling you into the real action of exploring and fighting.
One of the key factors to my enjoyment of the game remains that Apotheon was free [through PS+ free games]. If the crashes and bugs aren't fixed by the end of the month when this becomes purchase only, I'd be pretty disappointed as a paying customer.