White Shadows Reviews
White Shadows might have a short run time and be fairly by the numbers as a platformer, but it packs a lot in for you to experience. If you enjoy your dystopian fiction then you will find a game that sets up a world which raises questions, though the the Animal Farm influence is clear to see. White Shadows hits on a lot of dark themes, but does so in such a way that is not overwhelming.
Its puzzles are simple, but White Shadows offers two hours of creative, chilling designs, joyous musical set pieces and enough screen-shottable sights to fill your hard drive.
White Shadows is a unique title that is a strong argument for the notion of games being art. Not only does it find its individuality with its creative design, but it also has a clear message about societal issues. While some may find sections quite distressing, Monokel’s commitment to tackling sensitive topics is commendable. With this daring release being their debut title, I’m excited to see what the future holds for this talented team. Despite its short runtime, fans of narrative-focused puzzle platformers will adore this insatiable title.
Familiar but still containing enough of its own identity to stand out among similar titles, White Shadows is a compelling, albeit brief experience. It could have done more with its gameplay and commentary, but the game is mostly a success.
White Shadows does nothing to hide his sources of inspiration: Limbo and Inside. A dark and obscure location is the right place to set a dystopian, anthropomorphic future story which can be read as a hermetic social metaphor. Though fascinating, White Shadows does too little to explain to the players where they are or what exactly it is that they're doing, and its very simple mechanics don't help. At the same time though, you often feel like you just can't leave, like when watching a Lynch movie.
Review in Italian | Read full review
White Shadows is a game that is swallowed with one stroke. Short, the game tries to send us a good number of messages on strong, current topics and which obviously speak to us a lot. However, by wanting to bet everything on this aspect, the game forgets everything else and we tend to lose the thread. Fortunately, the title is only done in about two hours, and sports a singular aesthetic as well as an effective artistic direction.
Review in French | Read full review
There's no doubt that White Shadows has something to offer in raw artistic spectacle, but there's far too many issues with the game to be celebrated. It comes across as a game that has its priorities completely upside down. While it's commendably brave that a brand new studio would explore delicate themes on their debut game, this preoccupation has apparently left no mind toward the fundamentals of what makes a gaming experience rewarding. Furthermore, these themes have not been handled in a very sophisticated manner. Social commentary aside, unoriginal level design, a forgettable narrative and poor frame performance sadly render White Shadows as one you can miss.
White Shadows tackles heavy themes with some wonderful storytelling. The gameplay itself is competent, and there is enough variety level to level to make the experience fresh throughout. Through stark visuals and a well placed soundtrack it presents its tale artfully, but unfortunately runs its course in only a few hours. It's hard to squeeze a great deal of game from the experience, but what is there is splendid.
The best way to describe White Shadows is that it feels like playing through the winner of the Best Animated Short Film at the Academy Awards. The visuals are incredible and the world is bristling with life and imagination. It's a shame that there's so little gameplay on offer, and what is there is hamstrung by poor controls and glitches. White Shadows might have been better suited as a short film, but as it stands it's a middling video game that drags down an exceptional presentation.
After three years of actual development and a decade of incubation, White Shadows presents the German team Monokel Games to the gaming community. Composed of less than a dozen professionals, the latter assembles a work in black and white, but not without nuances. With an environmental narrative of strong impact, the Indie paints a violent anthropomorphic dystopia, able to disturb and make you think.
Review in Italian | Read full review
The amount of criticism dished out here may paint a negative picture, but White Shadows is by no means a terrible product and so evidently houses a clear visual style and competent-enough execution of puzzle-platforming.
It's also ambiguous, at least until the latter moments when the world's history is laid bare in a somewhat out of place but impressive nonetheless storybook sequence.
White Shadows is a middling puzzle-platformer with interesting Orwellian themes. Although its black and white world design is commendable, it is limited by bland gameplay and an ungainly eleventh-hour exposition dump.
White Shadows is a bold attempt as the first development team project but has suffered from many unsuccessful decisions in the play experience and heterogeneous storytelling.
Review in Arabic | Read full review
White Shadows is a great debut title from Monokel that has great visuals, touches on some dark subject matter, and performs solidly in the gameplay department. It needs a patch or two to tighten up the framerate and Ravengirl’s journey will be over before you know it. The world and environmental storytelling really stuck with me though and it’s one of my favorite indie games of this year.
Black and white Dystopia animal farm with nice look and good but short gameplay.
Review in Slovak | Read full review
There's no denying that White Shadows' atmosphere and visuals are the stars of the show so I sincerely want to see the developers make a second game that hopefully offers a lot more substantial gameplay and perhaps a narrative that's open to some interpretation.
White Shadows is a cinematic platformer with a truly captivating style, which is not afraid to tackle important issues such as discrimination, slavery or suicide. The surreal and macabre world that the young protagonist crow has to face is really nice and distressing, but unfortunately the gameplay and the technical side are not always in step with the beautiful environments. Nevertheless, It's recommended to all fans of the genre, especially for the topics covered.
Review in Italian | Read full review
In the beginning, White Shadows feels like another Playdead-clone that is playing it safe but then it hits its stride and we are faced with a Tesla-punk/Fritz Lang inspired adventure that scares you as much as it makes laugh and cry, like a crazy roller coaster ride to the silent era movies in video game form.
Review in Persian | Read full review
I really didn’t know what to expect from White Shadows, but I’m glad I had the chance to cover it. It’s a very ambitious first effort by Monokel, and it doesn’t pull any punches. While the difficulty of the game was a bit top-heavy, I still enjoyed my time with it. If you enjoy puzzle platformers and don’t mind some truly haunting imagery, I’d definitely give it a shot. Now, if you’ll excuse me, I need to see if there’s another ending I have yet to unlock after unintentionally becoming the “destroyer of worlds”…