Ronin Reviews

Ronin is ranked in the 44th percentile of games scored on OpenCritic.
8.5 / 10.0
Jun 29, 2015

Ronin is a good, engaging and often difficult game that will certainly appeal to those who are intrigued by the mix of stealth, sword killing, and impressive jumps.

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7 / 10
Jun 29, 2015

Ronin is a challenging action platformer with vengeance on its mind.

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8.5 / 10.0
Jun 30, 2015

RONIN is a difficult Turn-Based, Action Platformer that succeeds in creating a unique experience that demands your full attention.

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4.5 / 10.0
Jun 30, 2015

RONIN strives to achieve the level of masterful design of games like Gunpoint and Mark of the Ninja, but seems to have overlooked what made them so special in the first place. It has its moments of truly feeling like a badass, but they do not make up for the frustration of everything in between.

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7 / 10
Jun 30, 2015

Ronin puts you the role of a motorcycle helment wearing ninja, who can dodge bullets and deliver death with every leap. However, the game's unforgiving nature tends to sap much of the fun out of vengeance.

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7.8 / 10.0
Jun 30, 2015

A heady mix of action and tactical puzzle solving that's worth playing for the intriguing combat loop

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81 / 100
Jun 30, 2015

Ronin is an extremely challenging platformer with a hidden ton of entertaining hours within. Strategic, thoughtful missions coupled with really cool player maneuverability make it one of those games you can't stop playing until you beat it. That said, I would like to see the developer introduce a level editor for those of us who want to build our own scenarios once we conquer the final boss.

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PC Gamer
Top Critic
74 / 100
Jun 30, 2015

A fun, if lightweight, stealth combat game. The turn-based fighting isn't perfect, but remains entertaining enough to be worth a look.

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7 / 10
Jun 30, 2015

Ronin has little plot to speak of, but is focused like it's own motorcycle helmeted avenger on a tight and tactical turn-ish-based combat mechanic. Looks a little like Gunpoint. Plays like Ronin.

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4.5 / 5.0
Jul 1, 2015

Ronin is not a stealth game. The self-confessed Gunpoint rip-off is a frantic, physics-defying, blood-spattering, minimalist tale of revenge. It culminates in a superb final level, offering two equally powerful endings. And while its length might leave you craving more murder-fun, it does offer a new game plus: go destroy your enemies all over again, in style.

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Drew Leachman
Top Critic
8 / 10.0
Jul 2, 2015

The strategy involved in each encounter really makes for a fun and satisfying game that both RPG and strategy fan can enjoy. I say give it a shot.

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Digitally Downloaded
Harvard L.
Top Critic
Jul 2, 2015

RONIN is over in around seven to eight hours but the lengthy design of the levels makes it feel a lot longer than that. When you're locked in a stalemate with ten armed guards, jumping around the walls to avoid gunfire is more tiresome than engaging. RONIN is good for a few short levels in your spare time, but I can't fathom playing it for a long session.

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6.5 / 10.0
Jul 2, 2015

Devolver Digital's new innovative indie is founded on a great idea that could have done with just a little more time in the oven

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Jul 3, 2015

Ronin is a remarkably average game. When it works, it's kind of fun, but there just isn't enough here to maintain interest, and it has nothing that we haven't seen before.

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GameSpew
Samuel
Top Critic
7 / 10
Jul 4, 2015

The challenge of remaining undetected is very difficult. . . yet it's oddly refreshing as it forces the player to act quickly, dispelling any notions of passivity

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6 / 10.0
Jul 5, 2015

RONIN wants to be a thinking man's twitch slasher. It mixes intriguing visuals and a barebones but singular premise with an awkward interface and little variety. The first few missions are a template for the remaining game and there's little incentive to see it through to the end, much less replay it.

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6 / 10
Jul 6, 2015

With a little more refinement, Ronin could easily have been an enjoyable romp. It certainly looked the part and in the initial stages was a slick action platformer, but by the time the game reaches its conclusion, there's little motivation to continue. It may be short, but finishing Ronin feels like running a gauntlet by the skin of your teeth. The only kicker is, there's no moment of euphoria afterwards…

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4 / 5.0
Jul 7, 2015

Altogether, Ronin creates an entirely novel experience that's given a solid boost from the sound and graphic design. While some frustration crops up in enemy-heavy territory, some trial-and-error in addition to strategic thinking is more than enough to get through even the tightest squeezes.

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Unscored
Jul 8, 2015
► WTF Is... - Ronin ? video thumbnail
No Recommendation / Blank
Jul 8, 2015

It feels weird to be saying this at a time when sequels are far too prevalent, but while Ronin has its moments of brilliance during its short campaign, it ultimately feels very much like a proof of concept for a more generous and balanced game yet to come.

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