Sid Meier's Civilization: Beyond Earth Reviews
Beyond Earth is a bold step into the future for the Civilization series, and one that is well-judged and deftly executed. While hardcore genre fans might not get much of a kick out of its – in places – stripped-down take on 4X, what it provides is something quite unlike anything the series has provided before – one that fully embraces its potential for creating unique stories with every game, and provides the tools through which they might be more fleshed out than ever before.
Although its foundation in Civ 5 makes it familiar, Beyond Earth is full of interesting surprises that are pleasantly difficult to master.
It's easy to look at Beyond Earth and see it as nothing more than an elaborate reskin of Civilization V. In many ways, it shares a similar interface and borrows many components. Yet as soon as you get to the end of your first game, you're acutely aware of how different it feels. At this point, it's cliche to say how time consuming Civilization can be, but Beyond Earth only lends further credence to the phrase "one more turn."
Civilization: Beyond Earth sets itself apart from the previous games in the series in ways big and small, and you would be mistaken to dismiss this entry in the strategy franchise as "Civ V in space." Beyond Earth is an excellent standalone experience that can be enjoyed regardless of your history with the series—though having some understanding of how the turn-based strategy gameplay works is certainly an asset. After 300 hours of Civ V, the time has come to move on; I've left Earth and headed into space, and I think I will be there for thousands more turns to come.
Beyond Earth takes Civilization V's core game structure and manages what Civilization games always do. They have added just enough new (re-skinning the gameplay, story, graphics and base tactics) without letting the game become too unfamiliar. Once again I am sure many of us will find ourselves muttering 'one more turn' under our breath as the sun comes up over our own beautiful world.
Passive AI and lackluster online support from the community isn't enough to make Civilization: Beyond Earth a total wash. If you've enjoyed the series over the years, you'll likely spend many hours with this entry as well. It deviates just enough from the excellent Civilization V to be a worthwhile experience, and it offers a different pace than its predecessor, so even though it's not a significant upgrade, it's still pretty remarkable.
Beyond Earth is just as innovative when it comes to the mechanics of the turn-based strategy series as Civilization V was before it and gamers will need a bit of time to become accustomed to the increased customization, the tech web and the powerful challenge posed by the alien life.
Sid Meier should be proud to have his name on Civilization: Beyond Earth. It's got its problems. But it's a game that will have you staying up late at night, itching to complete just one more turn.
Civilization has always had something to say about this stuff (and civilisation has always had something to say about this stuff) but Beyond Earth goes further than ever, suggesting that even if we do eventually live on Pluto, the distractions will have joined us there, and will probably have multiplied. When we get into space, the real danger - and the real wonder - will be the fact that we have brought ourselves along.
An excellent spin-off that uses the science fiction setting to focus and expand the gameplay in interesting new ways, and yet remains as accessible and thoughtful as ever.
Civilization: Beyond Earth may seem a bit too familiar for a game supposedly set on a distant planet, but the roving packs of aliens and the new quest system make it an expedition worth embarking on.
I was worried going in that Civilization: Beyond Earth would be little more than a re-skinned Civilization V with a few added bells and whistles; but thankfully, the flow, structure, and overall feel of the strategy makes for a very different game. At the same time though, it embraces its roots, while also playing its sci-fi inspirations to the hilt. Firaxis Games can still take the concept further, but ultimately, I like the foundation they've laid with their latest foray into science fiction strategy.
Despite a few pre-existing flaws carried over from Civilization V, Sid Meier's Civilization: Beyond Earth evolves the franchise and has the potential to become an outstanding spin-off of its own.
Civilization: Beyond Earth is a solid attempt to bring back the glory days of Sid Meier's Alpha Centauri. It isn't what everyone has hoped for, but if you have the time and patience to put into it, it makes for an enjoyable game for fans of the franchise, while simultaneously being pretty accessible to newcomers as well.
Not just 'Civ 5 in space', but excellent series additions are offset by problems old and new.
Beyond Earth is a very good game, one that encourages the 'one more turn' addiction the series is famous for. But at its core, it isn't terribly different from Civ 5
Taking the playstyle from Civilization V and launching it into space, Civilization: Beyond Earth introduces a number of interesting concepts into the series' tried-and-true strategy formula. While the gameplay remains addictive, the learning curve here is steep, with lots of small details that demand your attention. What you make of it depends on your patience and ability to adapt to the cruelties of space.
So far, Civilization: Beyond Earth is a stellar – no pun intended – new addition to the franchise, and what it lacks in the familiarity of historical cultures and settings it gains with some clever new tweaks and an even grander vision of humanity's potential. See you in a million days. Give or take.
[W]e're left feeling like there's greatness to come. Beyond Earth is a wonderful experience but we can't shake the feeling that the past holds much more than the future, at least for now.
Boasting some clever innovations and generally smooth execution, Civilization: Beyond Earth is a sure bet for fans of the long-running series.