Babylon's Fall Reviews

Babylon's Fall is ranked in the 2nd percentile of games scored on OpenCritic.
GameGrin
Gorzagorz
Top Critic
9 / 10.0
Apr 4, 2022

BABYLON'S FALL has plenty of quality game design in it, with a good length main campaign and even side content on launch, with more already added, and even more coming for free. Whether the price is worth it is up to you; play the demo and decide for yourself.

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80 / 100
Mar 2, 2022

My time with Babylon's Fall was a strange one. I don't recall ever disliking a game so heavily, only to fall in love with it moments later. The satisfaction driven nature of the experience is a road worth taking, but the slow burn isn't for everyone.

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7 / 10
Mar 7, 2022

Babylon's Fall has fast, flashy combat and a generally enjoyable structure, but is packed with issues, ranging from its limited co-op function to live service elements, which appear to have sealed its fate.

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6.5 / 10.0
Mar 4, 2022

Babylon’s Fall doesn’t put its best foot forward but if you stay with it through the first couple of main environments, then it becomes one of the best action/RPGs that you can both play alone as a hefty challenge or you can play with up to three other players as one of the most chaotic epic fantasy video games of all times. The game’s biggest shortcoming is its visuals which uses a not so eye-catching style.

Review in Persian | Read full review

6.5 / 10.0
Mar 10, 2022

Babylon's Fall has a very fun and well thought out combat system for a multiplayer environment, but it needs several tweaks to make it a more accessible and user-friendly experience if it is to succeed in the long run.

Review in Spanish | Read full review

60 / 100
Mar 5, 2022

Babylon’s Fall falters with its implementation of a live-service model. While it contains a compelling, multi-faceted combat system, its brilliance is lost in a crowd of unnecessary features. The art direction, although interesting, doesn’t capture the notion of an oil painting. Instead, it looks bland and at times, downright ugly. Unfortunately, it seems that a troubled development period has marred the game, resulting in a directionless, cluttered and convoluted adventure.

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Atomix
Top Critic
60 / 100
Mar 8, 2022

Once again, Square Enix fails miserably with another one of these infamous games as a service. Babylon's Fall feels like it was just made as a quick and easy cashgrab, and even PlatinumGames's incredible talent isn't enought to save this trainwreck.

Review in Spanish | Read full review

6 / 10.0
Mar 21, 2022

Now the only question left is whether Platinum Games and Square Enix have the fortitude to recover? I hope they do, but once players label a game as average (or worse), it can be an insurmountable task to change their minds.

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Mar 7, 2022

I don’t think we should completely give up on it, though. Games have been turned around from disastrous launches to become quite well-loved things, and I do think there is room for Babylon’s Fall to grow, while also being a decent time (in the right conditions) right now. It’s certainly content rich in its current state already, and while it’s probably a bit of a gamble throwing money into something that might not be around for too long, I can still see this developing a community.

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6 / 10.0
Mar 10, 2022

BABYLON'S FALL is a huge disappointment. The initial charm of the combat system fades off very quickly and the level design feed that feeling of monotony of boredom. This is a shame, as the combat and the narrative concepts have so much potential.

Review in Spanish | Read full review

6 / 10.0
Mar 4, 2022

This foray into this vein of loot-based, cooperative multiplayer is far from PlatinumGames' best, although those that continue on with the campaign will get to experience some engaging boss encounters and more interesting level design that are kept from those who bail early on. Ultimately, Babylon's Fall is an enjoyable enough diversion if you have a friend willing to go with you on the journey, but that time can clearly be used better in other games that aren't bereft of players.

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5.8 / 10.0
Mar 7, 2022

Babylon's Fall is the first console GaaS developed by Platinum Games and it shows. Technically anchored to the past and artistically uninspired, the action game developed by the creators of Bayonetta hides its best features behind an abysmal story mode that lets the gameplay breath only after more than 10 hours of mandatory tutorials. Post-game content is interesting and the gameplay loop might be engaging after a good amount of updates to fix the rough edges, but will players keep faith in the developers after being welcomed in that way?

Review in Italian | Read full review

55 / 100
Mar 9, 2022

Unfortunately, the attempt by Square Enix and Platinum Games to enter the world of Games as a Service with BABYLON’S FALL has ended in a mediocre game that will pass with more pain than glory in the world.

Review in Spanish | Read full review

5.5 / 10.0
Mar 3, 2022

Surprising no one, Babylon’s Fall’s live service trappings are its biggest failing. The way it handles loot, crafting, and customization could just as well exist in a self-contained single player experience with appropriate tweaks.

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5 / 10.0
Mar 4, 2022

An Exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.

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5 / 10
Mar 12, 2022

Babylon’s Fall feels like a game that came out a decade ago, both visually and in its gameplay. Combat is clunky and boring most of the time, outside of a few highlights here and there. There’s nothing that encourages players to engage with the live-service elements, despite it being a core tenet of the experience. It’s like someone fed a computer a bunch of information and had it generate an action RPG. Babylon's Fall’s biggest credit is that it’s technically competent; the game isn’t broken or held back by major bugs or issues. It’s a shame, because PlatinumGames has proven itself to be an impressive talented studio. Unfortunately, Babylon's Fall manages to disappoint on just about every front.

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5 / 10.0
Mar 12, 2022

Babylon's Fall does nothing to be, if not remarkable, memorable: at least not in a positive way.

Review in Italian | Read full review

5 / 10.0
Mar 8, 2022

Babylon's Fall is a huge wasted opportunity. Supported by ingenious mechanics such as the Gideon Arms or the Dynamis Abilities, the combat system had the potential to shine with a new and intense light, but the questionable choice to postpone to the endgame the unlocking of crafting and skills related to the three races greatly slows down the progression, placing the player in front of an unbearable monotony and spurring him to abandon the product within a few hours.

Review in Italian | Read full review

5 / 10.0
Mar 17, 2022

Babylon’s Fall seems like it needed a lot more development time. The core combat feels stiffer than my left wrist, which is currently recovering from a broken bone. Combining that with lackluster graphics and limited multiplayer options would be bad enough, but locking out key features of the game behind ten or so hours of gameplay makes Babylon’s Fall a very tough sell. Stacking microtransactions on top of it all leaves a nasty aftertaste that Platinum Games is going to have to wash out for a long time to come.

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2.5 / 5.0
Mar 21, 2022

All in all, while Babylon's Fall had several good ideas and had a lot of potential, it shot itself in the foot with its intrusive live service model and its painfully obvious lack of polish, making it that much harder to recommend to anyone, especially at the ludicrous price of $60.

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