Forgive Me Father Reviews
The game is colourful, fun (at least for me) and appropriately dark and horrific. There are plenty of interesting adversaries, from classic zombies to Cthulhu monsters. There's also a variety of environments, so you can look forward to a hospital, a church, a castle, or a city development. So don't be afraid to immerse yourself in a world of madness inspired by H.P. Lovecraft's worst nightmares.
Review in Czech | Read full review
Forgive me Father has confirmed alla the good things seen in the Early Access version and is a candidate to become one of the best old-fashioned FPS of the year.
Review in Italian | Read full review
Forgive Me Father is certainly atmospheric and a lot of fun, although fans of retro boomer shooters will find much more to like than those who prefer a more modern approach.
Forgive Me Father is a painfully average shooter that has a lot of good ideas on paper, but never executes them effectively. As a result, its disjointed areas, upgrade system, and overall level of polish leaves much to be desired.
Forgive Me Father mixes the tried and true mechanics of classic FPS's with an atmosphere so thick it couldn't be cut through with a hail of bullets.
Forgive Me Father's single-player campaign lasts around eight hours and there's never a dull moment to be had. The game is challenging and the player will need to use every resource at their disposal to survive each stage, but it offers that Soulslike feeling of satisfaction when overcoming overwhelming odds. There has been a revival for retro shooters on modern platforms in recent years, with games like Doom 64 and Quake coming to modern platforms, and Forgive Me Father proves that there's room for new games in the genre that retain everything that makes them fun while adding some new elements to spice things up.
Overall, however, this is a one-of-a-kind horror FPS delight. All the game’s nuances and features come together to craft an ode to H.P. Lovecraft that the author himself would be proud of. With incredible gunplay, myriad secrets to uncover, a gorgeous aesthetic, and memorable boss encounters, its technical issues don’t quite stop Forgive Me Father from being something a die-hard FPS fanatic looking for a fresh, new experience should miss out on.
Forgive Me Father is a good first-person shooter that, despite embracing the retro concept, does not rely on nostalgia to draw players in. I played it relatively cautiously, conserving ammo when I could, and I didn’t feel like the madness system worked against me. But the game is at its best in the big arena fights, with big groups of enemies, a shredding soundtrack, and no option but to take the fight to them.
I wasn’t a huge fan of this in Early Access. It was a great idea but more of an unpolished diamond than something I would have raved about. I’m glad I went back to this title in its final release as all the issues I had with the game have been addressed. It’s more of a complete package and meets the expectations I had when it dropped into my inbox many moons ago. It’s with great and disturbed pleasure that I take back most of my grievances with Forgive Me Father, open my arms in my mentally weak state and offer my soul to Dagon.
If you have the time for another retro FPS in your life, Forgive Me Father will provide some solid entertainment. The fact that it’s fairly inexpensive and has Lovecraft-inspired enemies will be attractive to some, too. There are better examples available in the genre though. So, while it’s in no way a bad game, it’s hard to call it essential. It’s simply an enjoyable but unspectacular old-fashioned romp.
Forgive Me Father can seem a little off the boomer shooter pace at times. While attractive, its aesthetics could be a bit more cohesive – for example, a pulsating Lovecraftian HUD would be much more appropriate than the flat comic book one that Byte Barrel went for. The level designs are certainly not as inventive as the ones found in the best of the genre. With that being said, the game has a lot to offer retro shooter enthusiasts and from time to time, it comes together wonderfully.
Putting special focus on the visuals has put Forgive Me Father in a different class from most boomer shooters and this coupled with magnificent sound effects delivers a unique atmosphere that elevates the high speed action that is the signature of this genre.
Review in Persian | Read full review
Forgive Me Father is basically mix of Lovecraft and John Romero and if that is something that sounds appealing to you, you shouldn't be disappointed.
Review in Slovak | Read full review
First and foremost Forgive Me Father is fun old-school FPS.
Review in Russian | Read full review
Forgive Me Father is a Doom-clone as many are seeing in the last period. A concentration of extreme splatter, comic graphics, Lovecraftian suggestions and some small RPG ambitions that however ends up collapsing under the weight of some anachronistic and superficial game and level design choices.
Review in Italian | Read full review
What Byte Barrels has launched is more than good enough for now. Its pulpy comic book take on cosmic horror and retro shooters is a winning combination. Yes, it’s nowhere near the first game to utilize Lovecraft or a retro aesthetic, but crucially, it does so on its own terms.
In the end it’s hard to look at this as anything but a missed opportunity, where the mix of old and new doesn’t quite come together. The horror aspirations amount to little more than set dressing. Fast-paced shooting is where Forgive Me Father settles, a place where enemies move in predefined patterns and strafing is just about all you need to do to survive. As fun as that can be in doses, there’s little incentive to keep going once you realise that’s all there is.
Perhaps Heavenly Father will forgive us for the violence we commit in this retro FPS full of monsters, weapons, and comics animations.
Review in Slovak | Read full review
Cthulhu's face didn't smile again.
Review in Turkish | Read full review
Overall, Forgive Me Father is an immersive horror comic book style FPS with chilling backdrops and atmospheric sounds, even though the game is linear it lets you experiment with your approach with upgrades that you can implement in your weapons, stats, inventory, or your abilities. All of that is complemented with a chilling atmosphere straight out of H.P. Lovecraft’s novels that urge players to enter the rabbit hole of mystery that the game’s story gives while pushing through horrific hordes of enemies left and right in your own way.