A Plague Tale: Requiem Reviews
A Plague Tale Requiem successfully completes the masterful storytelling of its predecessor and offers an impressive upgrade, the issue that prevented it from getting the full mark was that the stage design lagged behind the massive improvement of its other aspects. But with all of that its luster is not lost and it's an unmissable experience!
Review in Arabic | Read full review
A Plague Tale: Requiem is a worthy sequel. It offers what Innocence offered and more. It is perhaps guilty of being too continuous, especially in its first half, but in the second half it totally takes off. Recommended for lovers of stealth and/or its first installment.
Review in Spanish | Read full review
A Plague Tale: Requiem was able to provide us with an impressive story experience that in many parts surpasses the first title with very elaborate and enjoyable gameplay. And to make this art piece shines the right way, it was necessary to add solid graphics that fit the capabilities of the new console generation with fantastic music appropriate for the events, which undoubtedly makes it a fierce competitor for the award of the best game in 2022.
Review in Arabic | Read full review
And Plague Tale Requiem met my expectations. It's A Plague Tale Innocence on specific steroids that helped the creators get closer to the phenomenon of The Last of Us series. The game is excellent and I regret that I have it behind me.
Review in Polish | Read full review
A Plague Tale: Requiem gave me the chills. The graphics, sound design and writing are all phenomenal, and the gameplay is fantastic. There are a few issues with sneaking sections feeling samey, the puzzles being a little too easy, but these are forgivable for just how excellent Amicia and Hugo are as characters. If you enjoyed the first game, or you're just looking for something narratively compelling, Requiem is the game for you.
They are not able to tear the otherwise in almost every respect better sequel into the abyss, but contribute to the fact that "Requiem" can only slightly surpass its predecessor at the end of the day.
Review in German | Read full review
A Plague Tale: Requiem is a fantastic game, expanding its framework in the right places through intricate themes and horror elements, weaving into what worked about the original while maintaining a voice of its own. It sometimes may feel a little too ambitious within the tight confines of its framework, but the emotional weight of its premise and story will keep players going to the end.
The graphics and atmosphere are a blast and let us overlook small weaknesses in story and gameplay.
Review in German | Read full review
With gorgeous visuals, well-written characters, stunning atmosphere, and an amazing Photo Mode function, A Plague Tale: Requiem surpasses its predecessor. However, the gameplay and puzzles tend to remain fairly easy and straightforward.
A Plague Tale: Requiem is a triumph of AA games. The developers have proved that talent and creativity can make up for the lack of a big budget needed to create a beautiful, engrossing and memorable game.
Review in Polish | Read full review
And so what? I’m not a huge fan of how bulky the environment feels at times, and the walking sections can become tiresome, but the truth is, Requiem had me engaged from start to finish. Sure, the game has its flaws, and it’s not a very malleable experience, but that doesn’t stop it from being a good time all the same. At its heart, A Plague Tale is a narrative-driven atmospheric experience. Everything else is just icing on the cake.
A Plague Tale: Requiem has entered directly into my list of favorite games of the year and if you have a special taste for single-player cinematic experiences, it will also be one of the brightest moments of the year for you. Asobo Studio has outperformed itself in virtually every way and without losing the essence of what made the first so interesting, introduced novelties, expanded the scale and really achieved a beautiful, captivating experience and during which you will hardly feel like stopping playing.
Review in Portuguese | Read full review
The morbid, danger-laden adventure of siblings Amicia and Hugo continues with A Plague Tale: Requiem, a dark, beautiful sequel resplendent with expanded gameplay and swarms of deadly plague-riddled rats.
A Plague Tale: Requiem is an ambitious sequel, allowing Asobo Studio to demonstrate how far the development team has come in just three years since the first chapter. Although from a gameplay point of view there are still a few imperfections that need improvement, the De Rune brothers' adventure is addictive, engrossing and capable of conveying that anxious sense of stealth.
Review in Italian | Read full review
A Plague Tale: Requiem doesn't bring revolution or change but merely grinds what the first installment brought in 2019. While this may seem like a minus, Requiem handles all the leading aspects of an action-adventure game, dispatching brilliantly. The story unravels the further journey of siblings Amicia and Hugo, introduce entirely new characters, and subverts your stereotypical idea of how the story could continue, creating some great twists. The gameplay may be somewhat basic, and you won't find anything else in the game besides stealth, action, and exploration, but thanks to the excellent pacing, you won't even mind eliminating enemies silently or aloud; you'll enjoy solving puzzles and exploring locations both beautiful and hideous. Requiem also continues to use rats creatively, though with them come some ills that will sometimes cause frustration, and don't expect too many graphical options on the console. There are very few, and the game languishes in places with its 30 frames per second. The visuals and styling are breathtaking, though. A Plague Tale: Requiem thus proves that linear games can still be fun in 2022 and that you don't need a revolution to create a unique experience.
Review in Czech | Read full review
The rats are coming, again! Requiem is bigger, bolder and more beautiful than it's predecessor. The story is both huge and intimate, which is an accomplishment in its own. Requiem builds on what Innocence set out to do, and does everything better.
Review in Dutch | Read full review
Some minor framerate drops and odd pacing are hiccups in an otherwise phenomenal package that crafts a gut-wrenching and emotional story, elevates Amicia to one of the most compelling female protagonists in gaming and vastly improves upon every facet of its chilling and unique premise.
A Plague Tale: Requiem has a strong identity and a good degree of allowance for player creativity and expression. Moving through its stunning world and spending time with its characters is gratifying – even if many of its setpieces are terrifying or grim, even if its inhabitants are a bit too chatty, and even if there are far, far too many rats. The hope you find on the other side is usually worth the struggle.
Requiem has refined and improved the formula that made the first game so intriguing. Amicia and Hugo are not the timid children they were at the start of their journey, and while the goal used to be just survival, things have changed: it’s now about making sure that the people they want to be will survive this new hardship.
With stunning visuals, incredible performances and a poignant and grim narrative that hits hard, A Plague Tale: Requiem is a truly compelling journey even if it buckles under its own ambitions along the way.
