Deliver Us Mars Reviews
All in all, I'd say Deliver Us Mars starts out weaker due to the problem with character modeling in cutscenes, but it picks up a lot as it progresses. As a sequel, it's definitely ambitious. Although it does not do everything perfectly, it is a pleasant production that I will not hesitate to recommend to all fans of narrative games.
Review in Turkish | Read full review
I think it is fair to say that Deliver Us Mars is a frustrating experience and somewhat of a let-down compared to Deliver Us The Moon.
While it retains the intriguing plot and robust space atmosphere of the first game, the lack of puzzle variety, poor face modeling, and monotonous gameplay that quickly becomes repetitive make Deliver Us Mars a weak game. Despite the additions, it feels more like a step back than a sequel.
Review in Turkish | Read full review
Overall, Deliver Us Mars is surprisingly compelling, with a story of a daughter searching for her wayward father despite his crimes - while others on the crew are searching for him because of said crimes. Most of the gameplay does a great job of keeping things varied, but I wish that there were just a few more puzzle ideas to break up the times when it feels like the game ran out of ideas and popped in another MFT puzzle. Endure those, and Deliver Us Mars is a great game that balances the narrative with allowing the player to have agency. It is further proof that sci-fi stories don't need to involve aliens or explosions, and the humanity within the game's story is admirable.
Deliver Us Mars isn't a top level game, but it's worth a look.
Review in Greek | Read full review
There's more creative thrust in KeokeN's sophomore effort - especially in terms of storytelling, but not quite enough to match its stellar ambitions.
Deliver Us Mars appears to be a step backward, especially graphically/technologically and on the variety front, compared to its predecessor, but it remains an experience telling an exciting story, with a deep theme and a chilling soundtrack. If you love more "sci" than "fi" space settings and you're willing to forgive a few flaws in order to experience a story that will satisfy you all the way to the ending, this is definitely a title to consider.
Review in Italian | Read full review
Deliver Us Mars is a strongly story-driven adventure, which places great emphasis on the touching narrative sector, able to make the player reflect continuously, and on the exploration of a planet full of mysteries: the climbs of the rocky walls of Mars work but it is the variety in terms of environmental puzzles that is missing.
Review in Italian | Read full review
Far from delivering an out-of-this-world experience, Deliver Us Mars intensifies tedious and unintuitive mechanics from the first entry that even its compelling voice acting cannot save.
I am pleased to say that Deliver Us Mars was very enjoyable, taking what feels like just the right amount of time to complete the story. I am hopeful that if there is a third entry in the series, it will overcome the technical limitations seen in the first two.
It might have a compelling concept, but a good premise just isn’t enough to carry an adventure by itself. The game suffers from really lacklustre visuals and a gameplay loop that just left a lot to be desired by the end of its runtime. A bit disappointing, considering how solid its predecessor was.
Even after decades of research, handful of deep space probes and a bunch of scientific rovers, humanity is still fascinated with Mars. Immersive experience of Deliver Us Mars satisfies this very fascination by serving its junky gameplay and ridiculous animations on a way too ambitious plate, while a wonderfully grand, Interstellar like music coats the imperfectly glitchy background. This results in a seemingly spectacular story with enormous set pieces, which lacks the necessary polish, mostly due to obvious budget limitations.
Review in Slovak | Read full review
Deliver us Mars is a direct sequel to Deliver us the Moon by Dutch developer KeokeN Interactive. Deliver us Mars takes us to a new planet, Mars. Mars is the new playing field for Kathy. New elements have been added such as climbing. However, this often feels frustrating. You can also do puzzles and these get a bit boring after doing the same thing a few times. Fortunately, the various environments are good enough to keep you busy for a few hours.
Review in Dutch | Read full review
Deliver Us Mars is engaging enough, and flinging yourself around Mars with a pickaxe is a great deal of fun. However, its puzzle-solving becomes dull far too quickly, while its serviceable story is hurt by jarringly animated and voiced characters. This isn’t a game I’ll go back to in a hurry, but as a six-hour distraction, there are worse ways to spend a day.
Deliver Us Mars tries to improve on everything its predecessor did that was interesting, but perhaps it tried to do too much at the same time. The narrative is very good and dense, but the various performance problems are perhaps just not a nuisance for those who really enjoyed Deliver Us The Moon.
Review in Portuguese | Read full review
Deliver us Mars is a highly ambitious game but simply does not provide a payoff. I would only recommend playing it if you feel sentimental towards its predecessor, and even then I think currently only frustration will be waiting for you. You might say having read this that I should not have given the game the score I did, however I can see what they wanted to do with it, but also I can see what they failed to.
Deliver Us Mars is a sequel that doesn’t quite hit all the highs of its predecessor and never really pushes the genre forward in any new ways. Mechnical gripes aside, though, it has a meaningful, memorable story with a good, relevant message, enjoyable dialogue and a beautiful soundtrack that all compliment each other very nicely.
Deliver Us Mars is the follow-up sequel to Deliver Us The Moon. I have yet to play Deliver Us The Moon. After playing Deliver Us Mars, though, I have queued it up in my backlog and look forward to seeing how the series got started. Deliver Us Mars continues the story ten years after the Fortuna mission, with Earth close to extinction. You play as Kathy Johanson, Earth’s youngest astronaut, ready to join her sister and two other crew mates after a distress call from Kathy’s father is received at mission control.
Deliver Us Mars is a decent narrative adventure, even with a fairly unmemorable story and some dull characters. The puzzles were simple enough and the beautiful environments were enough to make me want to keep going. Some control quirks and unpleasant character models did bog the experience down slightly, however. This game isn't bad to the point that I'd want to blast it into the sun, but it has enough quirks that it never fully reaches the stars like it should.
A rousing mystery brought to life by a great voice cast and nuanced character writing can't really save Deliver Us Mars from its shortcomings.