The Dark Pictures Anthology: The Devil in Me Reviews
The Dark Pictures Anthology: The Devil in Me is the fourth and final game of this first season. The story is based on an actual serial killer and his murder castle. The story is well put together, just like the new mechanics that have been added. Although the game feels recognizable here and there, but that's not very bad. What is bad are the bugs and glitches that the game has at the moment. Although these will soon be rectified.
Review in Dutch | Read full review
The Dark Pictures Anthology: The Devil in Me keeps the franchise level with a horror narrative experience that manages to offer good doses of tension and an interesting plot. In terms of gameplay, the game is a small but significant evolution of the formula, but some problems in the narrative and character modeling are bottlenecks that the team still needs to work on.
Review in Portuguese | Read full review
We love the more realistic story approach and character set of The Devil in Me as well as the expanded gameplay mechanics. Don't expect a totally different experience or an absolute genre high flier from the season's finale, but in any case the best episode inside The Dark Pictures Dye Anthology so far.
Review in German | Read full review
The Devil in Me provides a bloodshed of suspense, horror and fun. It’s the perfect send-off for season one of The Dark Pictures Anthology.
With its creepy setting and constant threat, The Devil in Me provides a satisfying horror experience for fans of the series.
As the strongest entry yet, Devil in Me is a great finale for Season One of The Dark Pictures Anthology. With an original story and some showstopping sequences, the game is a step up for the series, despite some minor technical and animation issues. Fans of the franchise and horror in general should not hesitate to pick this one up, as Supermassive shows the true potential of its anthology experiment.
The Devil in Me is a success. If you’re a Supermassive fan you’re not going to be disappointed. It’s more of the same format but this time with a premise and story that’s double the fun and deliciously gory.
The Devil in Me is easily the best installment of The Dark Pictures Anthology. Its character arcs, tension, momentum, and story are all phenomenal. And as a person who believes that story and characters are the heart and soul of a game, The Devil In Me is my pick for best horror game of 2022.
Although the title offers an engaging story and a repertoire of novelties, the flaws present are glaring and unjustifiable to say the least, making The Devil in Me one of the most ''near-perfect'' chapters in the entire saga.
Review in Italian | Read full review
The Dark Pictures Anthology: The Devil In Me is a superb example of what a choice-driven horror can be. It is a polished game that feels like a true homage to slasher horror.
In conclusion, without a doubt, this is the best Dark Anthology game so far and a true climax to season one. Not only fans of the series but fans of the genre will love playing this. The acting, visual detail, sound design and writing could not be bettered here. Series mechanics have not only been improved but also extended delivering an extra level of depth to a fantastic experience. In short developer, Supermassive Games has delivered a horror classic that will keep players on the edge of their seats for hours. Who Lives and who dies? You can try to decide!
In the end, The Devil In Me is a thrilling new addition to the series. It brings a lot of brand new innovative ideas to the genre, which personally have been on my wishlist for a long time. The menacing hotel is a great setting, the characters are dynamic and purposeful, and there is something to be said about how the game is a fitting way to send off chapter 1 in The Dark Pictures Anthology.
At the same time, after Supermassive Games promised us an anthology that celebrated all the different kinds of horror out there, what they’ve given us instead is a stagnating series of sequels. Do I hope The Dark Pictures continues? Yes. Very much so. I still believe we need an anthology of horror in the vein of Cabinet of Curiosities to explore a wider range of horror in video games. But come the second “season”, Supermassive Games needs to start delivering an anthology.
Rarely putting a foot wrong in terms of production and storytelling, we’ve loved every moment we’ve spent with The Devil in Me, an absolutely wonderful conclusion to The Dark Pictures Anthology’s first season. Its story is the most captivating and the most well-realised; so much work has gone into crafting characters and locations, and the sheer goriness will delight and horrify in equal measures. Supermassive Games continues to go from strength to strength, and with The Devil in Me, the studio has cemented itself as a master of the horror genre.
With an unsettling atmosphere, gripping tension, and new actions for characters, The Devil in Me is a major improvement for the franchise. It just needs a way to skip scenes during replays to avoid the tedium.
These issues are not unique to “The Devil in Me.” “The Quarry” often felt uneasily patched together, struggling to reconcile all of its plot threads. All of this raises a question that haunts the experience of Supermassive’s games: Amid players’ expectations of visual fidelity and complex narrative, how sustainable is a format where, at any point, any fully voice-acted, motion-captured character can die and be cut from the game in an instant?
Two final girl sprints forward and one terrified limp back, The Devil in Me is the strongest Dark Pictures to date, but still feels like Supermassive are yet to find the right balance between fun and frights, camp and terror, and interactivity and storytelling.
The Devil in Me doesn’t rank particularly high on my personal Dark Pictures ranking — it comes in just under House of Ashes and Man of Medan, which are great for different reasons. But what the game does do very right is take a famous true-crime case and explore it in a manner that comes across as more interesting than exploitative, even while fitting in jump scares and relationship drama. Supermassive could probably have carved a good two or three hours out of this game and ended up with a much stronger product — just as long as it left all of the Holmes-related stuff untouched, please, because that’s where it shines.
The Devil In Me, the last installment in this anthology, tries to innovate the tired formula but doesn’t really succeed. The developers have experimented with new features such as adding an inventory system and improving their existing QuickTime events, but at the same time, they shoot themselves in the foot by overdoing certain aspects that could have made for a better horror game. The Devil In Me works as part of the complete set. However, as the season-ender that would collectively blow our minds, it definitely could’ve done more to push the envelope.
Sluggish pacing and stripped-back character interactions dull the charm, but there are still scares to be found
