I Am Bread Reviews
I Am Bread is a brilliantly funny, unique game which will make you laugh out loud.
I Am Bread is a fun and truly challenging game if you don't mind the amount of frustration it brings. Simple yet it can definitely give out hours of gameplay, depending on how much it would take before you reach your ragequit threshold. I Am Bread is highly recommended for anyone to give it a try, especially those gaming masochists who are into these kinds of will-crumblingly hard games.
I Am Bread arrives after a slew of physics-based "comedy" titles, but is nonetheless a winner thanks to compelling play and a shockingly-decent story.
I Am Bread includes clever touches of story and world-building that add an intriguing context to keep things fresh
Playing I am Bread can be both sweet and sourdough, but you definitely will feel the game was made waffle love. There is a lot of attention to detail pancaked into each level. Although the game may leave you in a pretzel during some stages as you get stuck between a crumpet and hard place, there is always a different mode to panini the game in to bruschetta your skills.
This is hardly a game i can recommend to anyone. But it is definitely one of the most fun, crazy, silly games i've ever played. If you enjoy games like Katamari Damacy, Surgeon Simulator, Octodad, this is a game you might enjoy.
Review in Spanish | Read full review
Turning the simple act of making toast into a Herculean task, I Am Bread is as vexing as it is irresistible.
'I Am Bread' packs a surprising amount of entertainment, and those who find themselves curious about the game won't be disappointed with its value if they take the plunge.
With everything being said I am Bread is still an entertaining romp. Although I've had to restart levels a couple of times, I enjoyed taking a slice of bread on a journey of fulfilling its life goal of being toast (and destroying the man's house in the process).
Admittedly I am Bread is limited by its own choice of object. A slice of bread isn't exactly the prime candidate for platforming - it comes with certain mechanical consequences. As such the game can sometimes feel like a victim of its own creativity, but I am thankful it tried anyway.
I am Bread is clever but ultimately shallow, relying on its gimmick more than anything else. But it's a pretty hilarious gimmick.
I Am Bread is a goofy, buggy, physics adventure that shows the determination of a piece of bread to become toast. With multiple ways to play and solve the games many puzzles, I Am Bread can easily entertain for hours. Unfortunately, clunky controls, difficulty spikes and unintentional bugs can make the experience unbearable at times.
That's the thing with I am Bread. It's a game for video game masochists. It's fun in small 15 minute spurts, which it can mostly be played in, but really feels to captivate for any sort of time after that. Fortunately, that brief amount of time can be spent playing with the baguette and smashing your problems away.
I am Bread is an odd indie game that will have you manipulating your environment to light your world on fire. Well designed levels and a subtle but entertaining story round out a worthwhile physics game.
Gamers shouldn't be fooled by the lighthearted premise of I am Bread as both difficult controls and gameplay mechanics result in continual frustration. I am Bread would have been better off as a funny, short gimmick and not a complete game focused around the premise of being a bread slice.
I Am Bread is for a very special kind of gamer. It's for a patient soul, someone who appreciates the absurd, and someone who wants a break from the norm. I appreciate I Am Bread for what it is and the hilarity that comes along with physics based games. But it's a take it or leaven it deal in this case. Either you'll love I Am Bread for its quirky charm, or you'll hate it for it's challenging and thin gameplay.
I am Bread is initially a very frustrating game to play, but it makes up for it by being full of charm and character. While the controls may never become second nature, there is a lot of fun to be had in Bossa Studios' second PS4 game. While it's still a patch or two away from being an easy recommendation (fix that camera!), I am Bread is still worth a purchase if you are looking for a fun title in the vein of Surgeon Simulator.
The game's system is simply un-fun, its controls are unfair, and it's premise, though novel, un-engaging.
The joy of I Am Bread is the frustration that you have to go through to get to its goals . The wacky control scheme and the uncooperativeness of it all is a planned design, as well as the driving point for the game. Much like Bossa Studios' Surgeon Simulator, which is more about the complication of trying to perform surgery with individually assigned buttons for fingers, I Am Bread is lighter version of that same concept where it's not quite as frustrating, but still nonetheless a chore to play through.
The best bread simulator ever made, and despite the rampant silliness there's some inspired gameplay mechanics and level design baked in.