I Am Bread Reviews
While the novelty is good for a few laughs, once that wears off, I Am Bread is a loaf of sourdough that's nine parts frustrating and one part fun.
Still, when I think about I am Bread as a whole, I'm reluctant to say it's good. It's a silly idea and it seems like developer Bossa Studios had a lot of fun building all of the different modes, but I wish I were having that much fun playing it.
I Am Bread seems to have been developed for crazy people, or for those that hate themselves. Sure, there is a challenge to be found here, but the rewards don't justify the means. It simply doesn't compare to its peers. It has none of Octodad's humour and none of Surgeon Simulator's irony. It's just a joke that seems to have gone stale.
Whilst the originality of the game and its design can be seen, along with some humorous points to it, this alone doesn't warrant the need or want to download it - certainly not at the price tag it comes with. As a free download, it might (at a push) be worth the punt for a quick laugh between groups of friends, but that's where its potential starts and ends. Sadly, after little consideration, I am Bread lands butter side down.
I wanted to like I Am Bread. Heck, I thought early builds were surprisingly solid, but this full release didn't just avoid fixing many of the issues, but actually made them worse.
This bug-filled bread leaves a bad taste in our mouth
I Am Bread's amusing premise quickly shows signs of mold. Early giggles hide a frustrating game with control issues, wonky physics, and a lack of meaningful content. It's simply not fun to play.
I Am Bread is a quirky title that can be a lot of bun at times, and it will certainly fill a hole before a much more substantial meal comes along. However, the title's control, camera, and performance issues do put a dampener on things, so unless you absolutely love silly experiences of this ilk, we'd recommend keeping your dough in your wallet and putting it towards something a little less stale.
In I Am Bread, both the joke and the game carry on far too long.
More game than you might expect, but still best played for an audience.
The newest game from the team that brought you Surgeon Simulator. It’s a game about mastering the controls. However, It doesn’t have a silliness that it implies, though it has a good challenge.
We live in an age of endless possibilities, especially when it comes to possibilities that don't better civilization in any mountable way or save the planet from its inevitable ghoul-faced doom. You can be a cat or a duck or a goat or a rock in a videogame! You can be all kinds of things! You can be bread. I can be bread. I can be destructive. I am destructive. I am bread.
Sure Bread has a personality. I am Bread proves that perfectly.
I am Bread is a hilariously absurd game that offers great fun in short bursts, although the title does suffer by never being more than a gimmick game as it lacks overall longevity.
So the appeal of I Am Bread is down to how much of a desire you have to laugh at your own efforts – especially since the game grades your progress through every level (and it's tough to grade higher than a 'D'). If that's your speed, you'll have a ball. If you feel like the game is laughing at you, you'll probably become incredibly frustrated in a matter of minutes. Go make some toast. Depending on how you responded to the above paragraphs you'll know how that sentiment is meant.
I Am Bread is a sandwich short of a picnic, but it's the quirkiness that makes it fun. An awkward control scheme, repetition and frame-rate issues suck some of that fun away, but if you're up for a few laughs then you could do a lot worse than going on a quest to become toast.
Amidst the recent spate of so-called simulators, I Am Bread manages to stand out as one of the more ludicrous creations. The controls are relatively easy to grasp and once you're done with the main missions, the extra modes put a different twist on proceedings, but as always with these games, it's really at its best when you can share the nonsense with others.
The best bread simulator ever made, and despite the rampant silliness there's some inspired gameplay mechanics and level design baked in.
The joy of I Am Bread is the frustration that you have to go through to get to its goals . The wacky control scheme and the uncooperativeness of it all is a planned design, as well as the driving point for the game. Much like Bossa Studios' Surgeon Simulator, which is more about the complication of trying to perform surgery with individually assigned buttons for fingers, I Am Bread is lighter version of that same concept where it's not quite as frustrating, but still nonetheless a chore to play through.
The game's system is simply un-fun, its controls are unfair, and it's premise, though novel, un-engaging.