Assassin's Creed Rogue Reviews
[W]hile it sets its sails to head into uncharted waters for the series narratively, the game's journey back into the established trail more often makes the title feel like a familiar journey than an exciting new venture. By flipping things around into the eyes of the enemy, Rogue presents us with a new perspective on a centuries-long conflict — the problem is that everything else we've seen before.
Ultimately Assassin’s Creed Rogue doesn’t add much to the table but it does polish some of the thing from Black Flag. If you enjoyed Black Flag you will enjoy this game. I haven’t played Unity so I can’t compare but this game is one worth picking up.
Refined gameplay, some fun new toys and a cool Templar twist are enough to make Rogue the equal of Black Flag. In fact, some fans might even prefer it. Though familiar game mechanics and locations create a strong sense of deja-vu, there's enough good stuff here that this final chapter of the American trilogy doesn't feel like a cash-in. It won't change the minds of those bored of the series, but it should please the many who aren't.
Those who yearn for a return to Black Flag's sandbox will take comfort knowing this is "more of the same," as the clichéd review expression goes. But, Rogue's systems do nothing to move Assassin's Creed forward, leaving it fittingly stuck in the past like the last-generation consoles it graces. Anyone who expects more will be disappointed. Anyone who just wants another open-world adventure replete with sailing, exploration, and killing might find comfort in its familiar ways.
The glue holding it all together as more than just a stale repurpose of the previous games is the story.
Assassin's Creed Rogue is more of the same, and resembles a Black Flag expansion more than an entirely new game. Still, despite its familiar gameplay tropes, it succeeds in concluding the series' American saga via a very interesting storyline.
Assassin's Creed Rogue offers one of the most ambitious and compelling stories in the franchise, but is still saddled with the same stale gameplay of the last couple games.
'Assassin's Creed: Rogue' is an adequate, if familiar, conclusion of the latest chapter of 'Assassin's Creed'. It adds enough to qualify as a full-fledged release and features a decent storyline. The bugs are tolerable and certainly not as distracting as its big brother 'Unity'. Gameplay wise it's perfect for anyone enthralled by the seafaring focus of 'Black Flag.' For anyone who hasn't tossed out their last-gen consoles quite yet, it's among the best 'Assassin's Creeds' to be found in that generation.
Assassin's Creed Rogue can be just as enthralling as its predecessors, but it sometimes feels dated and inconsequential.
While Assassin's Creed Rogue isn't the technical mess Unity seems to be, it's an uninspired title that seems to check the box of "get a last gen title out the door". There are some good elements here, but nothing that actually innovates or pushes forward. The game is a decent Creed game, and another great pirate game, but it's ultimately just more of the same.
If you can tolerate the aging hardware, pick it up to experience a flawed but interesting footnote on Black Flag's tested formula.
Aside from a few visual bugs and the odd agile guard that hasn't yet worked out how to climb down a ladder, players can spend many unhindered hours doing what Templars do best in Assassin's Creed Rogue.
The emails you can rifle through at Abstergo Entertainment tease a potentially exciting future for the series—Russia, Brazil, China, Japan—but unless it can get over its current identity crisis, the best we can hope for from the future of Assassin's Creed is more near-hits.
For anyone not yet fatigued by Assassin's Creed's relentless release schedule, Rogue is a fine game in the series, but for those who had their fill of looting and plundering the high seas in Black Flag, this could be one to miss.
Assassin's Creed: Rogue is certainly my favorite of the last generation of Assassin's Creed games and arguably the best of them all. It brings so many new things to the table, relying wholeheartedly on the mainstays of previous titles. It's got the best aspects of everything, a larger world to explore, and you still get to be a pirate. What's not to love?
It's finally happened: Ubisoft broke Assassin's Creed.
With a story hampered by familiar mechanics, 'Assassin's Creed Rogue' is a worthwhile adventure for only the most devoted of fans.
If you were not a fan of the previous titles in the franchise Rogue will not convert, but if you are a fan Rogue is a must buy. Make no mistake about it Assassin's Creed Rogue is the Assassin's Creed game of 2014.
With Assassin's Creed: Rogue Ubisoft have delivered the equivalent of Revelations. They've concluded a story arc and a group of characters have been consigned for good to the history books. Within that conclusion the best bits have been retained, the worst bits thrown away and a couple of new things added just to keep things spicy (grenade launcher anyone?). We have a charismatic lead (he isn't Ezio but then, who is?), a taut storyline with a twist and a fun set of missions which don't overstay their welcome. It's a fine end then, before the new beginning which is already available. Rogue may seem an odd release but it is a worthwhile one that any Assassin completionist will want to play and won't regret doing.