The Wolf Among Us: Episode 5 - Cry Wolf Reviews
Cry Wolf, Telltale's fifth and final episode of The Wolf Among Us: Season One, hits all the right notes.
Overall, The Wolf Among Us has been an amazing experience. While the gameplay and layout are nearly identical to The Walking Dead; the tone, story, and artwork take The Wolf Among Us out of its predecessor's shadow and give it a permanent place at its side as a prime example of expert storytelling in gaming- with the side effect of the two games being cursed to forever being mentioned in tandem. I know I already said this up top, but if you haven't already started playing The Wolf Among Us (or The Walking Dead for that matter) you need to get on it ASAP.
Overall, it was a fun ending to a great series. Its ending isn't satisfying at first, but it grows on you as you think about it. This is the sort of ending that has you talking with your friends for days about it. Everyone is going to look at the ending in a totally different way. But what's the true ending? What really happened? Where are the answers to all the questions you have? If you ask Telltale about it, they'll only say one thing: "These Lips Are Sealed."
Though it's still too early to tell just yet on the prospects of what we can expect for Season Two of The Wolf Among Us, the concluding episode of the first season brings out the absolute best that the series has had to offer across five episodes, and thankfully shows that the case for The Wolf Among Us hasn't been closed just yet.
The Wolf Among Us Episode 5 delivers a stellar conclusion to the adventures of Bigby Wolf. There are great conflicts in terms of dialog and combat, so players will be solicited in all sorts of ways. It also displays Bigby in all his big bad wolf glory and leaves a fair amount of possibilities for a likely second season of series.
Cry Wolf has succeeded in doing what seemed like a difficult task, in taking the amazing journey that has been The Wolf Among Us and delivering a conclusion that lives up to the lofty standards set by the episodes that came before. Telltale have weaved a tale that is as emotional as it is engrossing, as complex as it is beautiful, and have done themselves, gamers and the Fables franchise a great service in their telling of this tale.
The Wolf Among Us Episode 5: Cry Wolf is a fantastic finale, and some of the best work Telltale has ever done.
I don't want more Wolf Among Us -- I need more. It delivers a tone unlike anything Telltale has given us before, and really shows us how they've matured as a studio. The series has also influenced me to read Fables, the source material for Bigby's adventure, just so I can pass the time and hold out hope for a season two. If you're listening, Telltale, find a way.
Telltale's greatest accomplishment is delivering a worthwhile entry into the Fables cannon, keeping true to the ideals without taking any liberties whatsoever. Even though many fans will already know how the characters end up, The Wolf Among Us manages to be gripping from start to finish – there's just no real weak point, and Cry Wolf is a fittingly great ending to a fantastic series.
The Walking Dead showed that mainstream audiences had long overlooked what classic adventure games had to offer; The Wolf Among Us proves that the best from Telltale is yet to come.
Overall, I found the journey into Fabletown a delight; filled with memorable characters built on a solid mechanical foundation, and while I believe there more to be done with the formula, it's the finest Telltale has made so far and well worth experiencing.
The Wolf Among Us: Episode 5 - Cry Wolf is an exceptionally well-done and satisfying conclusion to Telltale's fairy tale mystery series, overcoming the flaws of prior episodes to deliver a gripping experience from beginning to end.
It's not just a great, surprisingly insightful game. It's also true to the literary genre that inspired it and Bill Willingham's Fables comics. The moments of reflection that Cry Wolf offers aren't just in regards to Bigby. The very real issues of invisible, disenfranchised people and the inability or simple lack of interest that administrations have in protecting them is central to the game. That's why I'm left feeling uncomfortable, but desperately wishing for a second season.
It is sad to think that with the Fables comics ending, the game presumably not being the runaway critical and commercial hit The Walking Dead was and Telltale having so much on their plate right now that The Wolf Among Us could be the last we see of Bigby Wolf. The season may have had down moments but it was never bad and certainly the story was never less than gripping - often the worst moments was just when there wasn't enough of it. Overall I'd give the season around an 8.5, but this last episode was an utterly superb way to finish it off.
Cry Wolf serves as a satisfying conclusion to The Wolf Among Us, delivering on all the promise that previous episodes held. Telltale's original characters and plot fit perfectly into Bill Willingham's brilliant world, and every Fables fan will be satisfied with this expansion of the series' lore.
Some might feel uncomfortable with the slightly ambiguous ending to Cry Wolf, but to me it felt perfectly in tune with the overall tone of the series. Morality and Fabletown society in The Wolf Among Us is never a clear cut thing at any point in the series, and I worried that tying it all up in one neat fifth episode might prove too much even for the accomplished writing team of this game.
The Wolf Among Us ends on a high: a masterful conclusion that delivers massive revelations, ties up loose ends and even delivers some profoundly satisfying catharsis without losing touch with Willingham's bittersweet gritty universe. Most of the choices we've feel impactful and important, whether big or small, while Cry Wolf saves some of its biggest for last. "Dealspwn will remember that." Bring on Season 2.
'Cry Wolf' does an excellent job of concluding and capping a powerful season. (I don't know if there will be a second, but I would like one.) It also managed to instill a much greater desire to replay the whole thing than I was expecting. Even after the last episode's thrilling almost rampage, this was the first time I felt the full weight of playing as Bigby, and I don't know that the character would be proud of the choices I made. That's a good thing for the game, and Telltale must be tremendously proud of what this initially questionable series has achieved.
Cry Wolf is the perfect finisher to end the fantastic series. The ending did not only leave me perfectly satisfied but had me replay the prior episodes to look for clues and answers. As a series The Wolf Among Us is defiantly in my favorites list. I would recommend all gamers, not just adventure game fans to try the game, it converted me and will hopefully convert you too. I just hope somehow in the future Telltale comes back and gives us a season two or even a spinoff in the same universe.
One final interaction with Nerissa takes place, and the conversation is left up for interpretation, perhaps suggesting that Telltale will be releasing a second season of The Wolf Among Us. Although unconfirmed, this seems highly likely with the closing of Cry Wolf.