Sunless Sea Reviews

Sunless Sea is ranked in the 86th percentile of games scored on OpenCritic.
8 / 10.0
Feb 10, 2015

It's a rich, story-driven game of moving from island to island like some sort of Lovecraftian Odysseus. It's engaging, but loads of screens to push through and lackluster combat detract from the experience

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8 / 10
Feb 10, 2015

The action may not be up to quite the same standards as the writing, but the bizarre world of the Underzee is more interesting to explore than almost any other recent game world.

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10 / 10
Feb 9, 2015

Sunless Sea does demand a lot from its captains, though. Patience, mainly. It's a slow, deliberate game, where a journey across the map can take an age, and where secrets are unfurled without haste. But the sea offers up a veritable bounty of rewards, and absolutely the best writing in any video game since, well, as long as I can remember.

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9 / 10.0
Feb 8, 2015

There are still many mysteries of the Unterzee that I have yet to discover, and maybe I never will see everything there is to see. But that just makes Sunless Sea even more exciting for me. The realm of possibilities seems endless, and every time I set sail I find something new. The sea is calling to me. Perhaps it's calling to you, too.

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Feb 8, 2015

Indeed, one of the best things about Sunless Sea, apart from its beautifully crafted elder-horror stories, fantastically drawn artwork and generally creepy atmosphere, is the feeling that the decisions you make within the game are shaping the narrative, and that by playing, you are writing yourself into that story.

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Unscored
Feb 7, 2015
► WTF Is... - Sunless Sea ? video thumbnail
Unscored
Feb 6, 2015

Look, Sunless Sea isn't for everyone. It requires patience, and it requires no small amount of imagination. For those who have those qualities, or are prepared to try and acquire them, I would say that Sunless Sea is an uncommonly rewarding roleplaying game, and an essential one.

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10 / 10
Feb 5, 2015

'The sacred river ran, through caverns measureless to man, down to a sunless sea,' reads Coleridge's poem, Kubla Khan, from which the game takes its name and setting. It already knows that you will take up the challenge and bravely attempt to measure these caverns. The better question, and the one that Sunless Sea asks in countless ways is: how?

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