Magicka: Wizard Wars Reviews

Magicka: Wizard Wars is ranked in the 37th percentile of games scored on OpenCritic.
8 / 10.0
Jul 16, 2014

Even with its slight setbacks in the areas of community development and inadequate in game tutorials, Magicka: Wizard Wars is an enchanting title. With a small download size and accessible game play I highly recommend that everybody give this title a spin. In a world filled with HoNs, LoLs and DOTAs, Magicka is a refreshing change of pace that might just have you clicking that matchmaking button over and over again.

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IGN
Top Critic
6.4 / 10.0
May 5, 2015

Spellcasting in Magicka: Wizard Wars is good fun, but it's not a perfect fit with MOBA-style multiplayer.

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76 / 100
May 7, 2015

A great combat system is restrained by thoughtless multiplayer mode design.

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7 / 10.0
May 10, 2015

Despite its irksome shortcomings, Magicka: Wizard Wars succeeds in amply entertaining the frugal among us… at least until your next paycheque hits.

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Unscored
May 11, 2015

Wizard Wars is a smart piece of design and worthy of far more attention than you probably imagine a free-to-play multiplayer spin-off deserves.

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GameSpot
Top Critic
6 / 10
May 12, 2015

Magicka: Wizard Wars does a lot of things right, but there is too little under the cowl.

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6 / 10.0
May 13, 2015

The game is plenty fun if you have a few minutes to kill, but this isn't going to replace any number of other MOBAs that are already on the market.

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8.5 / 10.0
May 19, 2015

I think that the game does a great job at bringing in action-oriented PvP, so you will surely like this game. It's a nice introduction to the MOBA world if you've never played one, but it also offers enough for hardcore MOBA players too.

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May 23, 2015

I saw this game was free and thought yeah, ill give it a try. So I downloaded it and spent the first 5 minutes being shown through the main menu. After playing games for 20 years, I kinda know what sort of things are included in a menu.

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Cubed3
Top Critic
5 / 10
Jun 17, 2015

For a free game, Magicka: Wizard Wars isn't bad, although it requires a great deal of time to rise to the middle tiers of players, and rising to the top is impossible without a substantial investment of both time and money. There is little reason to play Magicka: Wizard Wars over other games in the genre, and the dominating nature of the in-game store severely hinders the experience, rendering this as being "free" only on a technicality. Whether Arrowhead Games Studios is aware that Wizard Wars isn't really much fun when nothing is bought from the store, is a matter up for debate.

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