Tachyon Project Reviews
Tachyon Project does not reinvent the wheel for twin stick shooters, but it does add some creative new tread that allows it to feel familiar yet fresh at the same time. There are plenty of modes, challenges and customisations to try out, so fans of the genre should have plenty to keep them busy throughout their time with it.
Overall, Tachyon Project is a surprisingly good twin-stick shooter. I think it’s got plenty to offer for fans of the genre with its health/time gimmick, a somewhat interesting story, lots of customisation, mission types and enemy variety. It’s got a lot going for it, including the cheap price. Yes, the battle arenas may be a little boring and taking damage from enemies as they spawn are obvious flaws, but they’re not enough to stop me from recommending it.
Even with as many twin-stick shooters there already are on the Switch Tachyon Project manages to distinguish itself both with its story mode structure and its level of challenge. For the most part this is a great thing for shooter fans but if you tend to only dabble perhaps you may find yourself in over your head after a few levels. Throw in the many upgrade combinations you can choose to play with to refine your ship’s style to suit your preferences and it is a great addition to any shooting fans’ Switch library.
As far as replay value, Tachyon Project is pretty standard. You can get through the entire Story Mode in two to three hours, but there is also a Challenge Mode to keep you playing. Here you can find several different options, such as Endless Challenge. Your progress here can be shared to leaderboards, for the more competitively-minded gamer. You can also go back an play levels in Story Mode to unlock Weapons and Perks, if you’re so inclined. But, unless you’re truly obsessed, you probably won’t spend more than five hours on the game. That said, I was very satisfied with my time with Tachyon Project. It was different enough to hook me, drew me in with the story, and left me desperately wanting a sequel. I can’t think of higher praise for a game than that. If you have $9.99 to spend, Tachyon Project is a great game for both Steam and XBox One.
If you're looking for a fast-paced twin-stick action release on Nintendo Switch, then you should check out Tachyon Project. [OpenCritic note: Tracey separately reviewed the Switch (75%) and Wii-U (80%) versions. Their scores have been averaged.]
Tachyon Project seems to take a lot of inspiration from Geometry Wars but puts its own spin on things. Taking cues from one of the best twin stick shooters ever made, isn't a bad thing in the slightest.
If you're a fan of the Geometry Wars games or other abstract dual-stick arcade shooters that take place in a rectangular playing field, you'll feel right at home here. It's not the most imaginative game I've played, but it definitely earns its keep with fun twists on an old, favorite concept. If you're looking for that itch on the go, Tachyon Project will get the job done.
Tachyon Project is a fine dual stick shooter. For some it might be a little light on content, but for any high score junkie it is a title I'd recommend as I have been having a great deal of fun with it.
Tachyon Project isn't a remarkable shooter, but it's well-designed on several levels. There's no multiplayer to speak here, but with a decent campaign, lots of customization, and New Game+/Endless modes, you'll be perfectly fine going at it solo.
Tachyon Project does enough things to make itself stand out against the bigger names in the genre and be competent, but falls short on doing much else to really rise above and beyond the kings of the category.
With ID@Xbox implementing new titles into the Xbox One library, Tachyon Project may be in over its head, but it is a fun title that provides some hours of entertainment. It won't keep you playing for hours on end, but what you will play will be fun and exciting. Its colourful, flashy gameplay along with the catchy beats that play in the background makes for a well crafted game, but the co-op and challenge modes lack slightly in comparison so once you've completed the story, it won't be long before you move on. It stands at a reasonable price for what it is so it's certainly worth a look if you're a fan of dual stick shooters or quick and easy games. The occasional difficulty spike feels a bit off-putting at times, but nonetheless, this is a title that helps to bolster the quality of ID@Xbox as it continues to provide us with new games.
Tachyon Project does enough to get noticed in the sea of modern twin-stick shooters thanks to its inventive setup, but there's still something missing that means it never hits the heights of the very best in the genre. For what it is, and what it costs, you'll get more than enough out of it.
On one level Tachyon Project is quite a cruel game, making old writers with slowing reflexes question their gaming abilities. More importantly, though, it's enjoyable and represents the work of a development team committed to producing a quality download title. From solid mechanics and smart gameplay to online leaderboards and neat touches like stat tracking, it immediately sets its stall as a game worth investing in.Though there are a few flaws and the difficulty level makes it a game for those with fast thumbs, Tachyon Project is well worth consideration on Wii U. For fast-paced twin-stick shooting action there aren't many better options on the eShop.
A fine twin-stick shooter, Tachyon Project is good, solid entertainment that's worth whiling away a few hours with. Pew pew, and so forth.
Describing Tachyon Project as derivative is not intended to be dismissive.
A lot of the time, you can't afford to take a single hit as you'll either die instantly, or be left with so little time that you can't possibly finish the level anyway
Tachyon Project is a twin-stick shooter with a few major differences that affect things in a positive way. Enjoyable and thrilling while it lasts but also all too short and a shade too easy for those with any sort of skill in the genre, it's one that will surely hit the spot to while away an afternoon. Just don't expect it to last all that much longer than that.
This is why the implementation of the short mission waves and story could have been handled with more grace. If you can stick with it though, there is always a reason to turn back. Playing a few rounds never gets old!.
[H]aving played many dual-stick shooters in the past, there is nothing really here that stands out as excellent. Just average.
Tachyon Project presents some interesting ideas, and certainly has its moments, but is ultimately marred by its own design choices.