QUBE: Director's Cut Reviews
No masterpiece, but captivating
The Director's cut of QUBE is the best version of the game, and a good time to replay it, solely for the added story content.
The music and voice acting is great and the puzzles clever. Glitches in the physics and difficulties in working camera angles and timing elements into puzzle solving definitely detracts from the experience though.
Q.U.B.E. Director’s Cut may have its flaws but they don’t stand in the way of a game with well-designed challenges and a simple but compelling narrative. Each puzzle solved gives the player a unique feeling of satisfaction and an incentive to stride forward.
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Toxic Games' influences are clear, and in a way Q.U.B.E. Director's Cut can be seen as a weird expansion to Portal, if eyes are squinting. A little glitchy at times, and not the most fulfilling puzzle adventure, but fairly solid and it does have fleeting moments of originality. One thing missing that was a key component to the success of Portal is charm and wit; this game can be very dull because of how sterile and desolate the setting is and how dry the story can be. There's not much in terms of levity or heart, making it ultimately feel forgettable.
Q.U.B.E: Director's Cut is too flawed to recommend, and its audience will have already grabbed it at a fraction of the Wii U eShop price in a Steam sale or similar.
An enjoyable game with some great ideas, unfortunately marred by some unforgivable glitches and gameplay physics that don't give it that final polish needed to keep up with the big boys.
QUBE isn't going to be remembered as a modern classic, perhaps not remembered at all, but for a first person puzzle game it's just decent enough to be worth checking out.