Homefront: The Revolution Reviews
Though its world has some great aesthetic devices and a cool concept, ultimately all of Homefront: The Revolution's elements feel repetitive, unpolished, or downright unnecessary. Over the length of its campaign it fails to deliver a satisfying - or even fully functional - shooter experience.
Homefront: The Revolution boasts solid gameplay and impressive level design, but tonally it's a disaster.
Homefront: The Revolution is a mediocre FPS that squanders an intriguing concept, but worst of all the game is not fun to play and overwrought with repetition.
Homefront: The Revolution feels slapdash, and after the initial fun of learning its systems, drab repetition reveals obvious exploits.
An interesting change of pace for a first person shooter that has some nice ideas and mechanics, but can't quite get everything to sing.
The co-op action can be fun, but the rest of the game is just as dull and miserable as life in occupied America is portrayed.
Homefront's few smart concepts are crushed under the weight of constant glitches and other problems
Homefront: The Revolution is doing little more than checking off boxes
Despite its ambitious premise, Homefront's efforts to reclaim Philadelphia are sabotaged by technical issues, faulty mechanics, and predictable storytelling.
I could call the game bad for all its faults, but it doesn't even feel fair to call the game bad. It is a traditional game, featuring all the things typical games of its type feature. Glitches aside, there's little here that would convince me to tell you not to play it. I didn't enjoy most of my time with it, but I wasn't miserable either.
Homefront may look pretty, but it's a monotonous and confused slog.
Homefront: The Revolution is a very ambitious game that has all the ingredients of a blockbuster, but somehow doesn't quite feel fully-baked. The single-player game has aspects that are interesting and challenging, but unfortunately it's let down by average gunplay and flawed AI. Add to that a multiplayer mode that's fun, but limited in scope, and you have a game that falls short of its considerable potential.
As you can see from this review, video game journalism isn't all fun and games. Sometimes my job is to play bad games so you don't have to. Homefront: The Revolution is one of those games.
Expectations may not have been through the roof to begin with, but it's difficult to walk away from Homefront: The Revolution without feeling disappointed. There are some genuinely enjoyable bursts of gameplay to be found, but for each one you'll need to wade through a sludge of repetitive mission designs and annoying bugs.
If it wasn't for the bugs and the awful graphical optimization, Homefront: The Revolution certainly would deserve more and it's one of the rare cases in which a sequel is better than the predecessor.
Review in Italian | Read full review
While Homefront: The Revolution had potential to be great, its mediocre gameplay, lackluster story and myriad of technical issues make it one of the biggest disappointments of the generation.
Homefront: The Revolution feels like it's arriving a decade late and under-dressed, and although it reaches for the heights, it never approaches them.
While full of potential with a robust weapons system, Homefront: The Revolution falters in its execution with widespread technical glitches and repetitive missions that make this one hard to recommend.
Not the disaster many had anticipated, but also fundamentally flawed.
There is simply not a lot to like about Homefront: The Revolution. It is hard to divorce this game from the development hell it has been through, which is even acknowledged at the opening of the credits. Having gone from THQ, to Crytek, to now Deep Silver, this was a game plagued by development teams that stopped working before it was finished. Despite all of their work, the game does nothing worthwhile, and isn't something I would recommend to anyone.
