Homefront: The Revolution Reviews
Homefront: The Revolution could have been something better with its weapon customization and unique environments, but it fails on the technical front.
Time waits for no man (or game in this case) although perhaps Dambusters wished it had stopped off for a ciggie break or two in the road to release. Homefront 2 isn't the finished article you see. NPCs walk into walls. Animations are janky. Everything's got an incomplete vibe, like Dambusters downed tools at lunch and disappeared down the pub for a not-so-swift pint. It's not beyond hope though, extensive patching could salvage a decent game out of this. My fear is that the damage is already well and truly done.
Homefront isn't really a terrible game, and if you're a diehard fan of Red Dawn or Far Cry, I'm sure you'll find something here for you.
Homefront: The Revolution is ultimately plagued by far too many performance issues than should be considered acceptable. While the game shows promising flashes, it falls in the shadow of its predecessor by failing to create a memorable tale of an occupied America.
Homefront: The Revolution's development history is a troubled one, filled with financial issues, switching of studios, and team shake-ups. Considering this was a sequel already built on a faulty foundation, the signs did not bode well for this entry in the series. And indeed, the end product isn't a good one. The trouble with it is that it's not an entirely bad one either. For all the numerous faults, both on the creative and technical side, there's a good game hiding somewhere inside; a good game that simply can't overcome all the negatives weighing it down.
Homefront: The Revolution started with troubled development and has obviously suffered greatly with changing teams, developers, and ultimately publishers throughout it's lifetime, an issue encountered by a great many games over the past few years. In amongst a largely broken and unoptimised game I was still able to find some fun, albeit it shortlived.
The quests in the last third of the game are definitely the pick of the lot, although it's paired with being the most technically poor.
This was probably the most heartbreaking game I ever had to review because I know this game went through so much developmental hell to get released and it really does feel like they tried, but sadly, the end product is just too broken to recommend
Jarring storylines, silent protagonists, and actual glitches that freeze the game.
Homefront: The Revolution is barely optimized enough, designed well enough, QA tested enough or balanced well-enough from a gameplay perspective to even be declared finished.
Despite the negative press around it, I came to Homefront- The Revolution with an open mind and fully prepared to not let review bias affect my impressions. Unfortunately, it appears that the complaints were valid; the game is spectacularly broken in a way that very few games can get away with and offers very little redeeming features to justify playing through it.
Homefront's few smart concepts are crushed under the weight of constant glitches and other problems
Homefront may look pretty, but it's a monotonous and confused slog.
As you can see from this review, video game journalism isn't all fun and games. Sometimes my job is to play bad games so you don't have to. Homefront: The Revolution is one of those games.
Homefront: The Revolution feels like it's arriving a decade late and under-dressed, and although it reaches for the heights, it never approaches them.
There's no reason a story that imagines the United States seized by a foreign military power should be this uninteresting
Homefront: The Revolution is a mediocre FPS that squanders an intriguing concept, but worst of all the game is not fun to play and overwrought with repetition.
With its open-world environment and emphasis on crafting, this is an interesting sequel, marred by glitches and frame rate issues
Homefront: The Revolution has plenty of potential with its unique setting and premise, but its completely let down by dated design, unengaging combat, a boring story, and performance problems to boot.
There was potential here, but it is lost in a sea of technical issues that are nearly impossible to look past.