We Happy Few Reviews
We Happy Few: The question becomes, how much joy can the player take?
Unfocused in both its plot and gameplay, We Happy Fews completely misses the mark and does a huge disservice by spreading old stigmas associated with mental health issues.
Review in Portuguese | Read full review
We Happy Few is a game that promises to be one hell of a good story drive ride from start to finish, but what we got was something that is so full of bugs and crash issues that it completely ruin the experience. Frankly We Happy Few needed to spend more time in development than it does being played. When something like this starts on Kickstarter, sometimes it just need to stay there. We Happy Few’s story is a highlight and should be an animated film more than a less-then-playable video game.
We Happy Few is a bad indie game masquerading as an AAA title. It’s not worth your time, nor your money. Avoid at all costs.
We Happy Few is, above all, a disorganized game with no identity. It was inspired by great games, but fell into a limbo of bad executions and left the fact that it's nothing more than a copy clear as day. The game had a huge potential to become a classic but threw that all away.
Review in Portuguese | Read full review
At the end of the day, We Happy Few neither succeeds as a survival game nor as a plot driven adventure game.
It is undeniable that We Happy Few is one of the biggest disappointments of this year. Its flaws go far beyond simple technical problems, and completely destroy the experience the game attempts to build. This is unacceptable when we take into account the fact that the game was launched at full price in its basic version, a price equivalent to that of a blockbuster from studios like Activision.
Review in Portuguese | Read full review
We Happy Few is a case of quantity over quality. A by-the-numbers venture whose game world seems to have been populated by a script rather than being handcrafted. Despite moments of what could only be described as brilliance, We Happy Few is full of fetch quests, boring busy-work and some of the most baffling design decisions in the history of video games. Oh, and it's broken as shit too. Happy? Not really, no.
It calls up any real experience of anxiety lickety split. But the threat's easy to escape and even easier to forget. The difference between a great idea and a great story is subtle, but important.
While We Happy Few's story contains some genuinely wonderful twists and turns once it gets going, it's dragged down by frustrating survival systems, shoddy combat, and an empty world.
We Happy Few's borderline broken systems and unremarkable quest design make it an unentertaining slog through an intriguing world.
A joyless and confused mix of BioShock, Fallout, and Rust that wastes its intriguing setting on repetitive action and tedious survival mechanics.
If you can afford to play all of the great games coming this year as well as indie titles, you should also play We Happy Few in order to understand how games should not be. Experiencing this title will give you a clear understanding of the distinction that exists between a masterpiece and a disasterous product.
Review in Persian | Read full review
We Happy Few could've been a great or at least interesting experience but fails to meet any of the promise.
There's no doubt a ton of positive elements to We Happy Few, but it seems like a fantastic world clouded over by overzealousness on the part of Compulsion Games. While they should be lauded for their hand in crafting a world that I wanted to dissect every inch of, too much of the game feels like filler for its own good. Perhaps with a little Joy, We Happy Few could be more palatable to modern audiences.
We're not saying that We Happy Few is all style and no substance, but have you seen how bloody stylish it is?
As it stands, the game’s early comparisons to BioShock were far too kind, and I would not recommend We Happy Few to anyone.
After being revealed to a reasonable amount of fanfare, it's fair to say that We Happy Few is one of the year's biggest disappointments. Though there's a lot of the BioShock fingerprint evident here, this lineage isn't ever lived up to. The story, characters and the character of the world itself are positively to die for and exist as the game's few triumphs. It's a beautiful disaster of a game and was perhaps too ambitious for a developer so green as bugs, frustrating A.I. and a slipshod procedural generation robs We Happy Few of any chance it had to be great.
There's a brilliant game that mixes peril with colourful exploration inside We Happy Few, but it's buried under flawed systems and bugs