Wasteland 2: Director's Cut Reviews
InXile's classical RPG translates beautifully to console, and should be picked up by RPG fans – even those neck deep in that other big post-apocalyptic title.
The game places trust in the moral, philosophical, and intellectual response of the audience.
Wasteland 2: Director's Cut is the perfect game for someone who's played it all and seen it all - it's a nostalgic trip down memory lane. It's rough around the edges and some of its mechanics seem dated, but... that's the whole point. It's an old school roleplaying that isn't afraid to just throw you into the fray, and although it may not be a perfect game, it's definitely good enough to recommend to any fan of Western RPG's and tactical shooters alike. Considering the budget price point, you get so much bang for the buck that there's really no reason not to get it and see for yourself if you'd make a good Desert Ranger.
Wasteland 2: Director's Cut is an old-school roleplaying game full of strategic combat, multiple quests, replayability and an intriguing post-apocalyptic world full of great writing and dark humour. While not for everyone, if you're craving a hardcore RPG, this is a definite recommendation.
The varied and meaningful skill tree system is the best part of Wasteland 2, as it pushes you to create a very defined set of characters. Assigning skill points is consequential, and while that level of permanence is not felt in the narratives decision making, the combat and unique factions you come across will be enough to push you forward. Wasteland 2 is a great CRPG ported to consoles, and while you may find some technical hiccups, the overall experience is well worth it.
All in all, it is a fun, complex, comprehensive RPG, even on the PS4, warts and all- just know what you are getting into, and scale your expectations accordingly.
Wasteland 2: Director's Cut is a great game, but it's not for everyone due to its steep learning curve
A rough gem that is not only a great game in its own right but also acts as the perfect hype generator for Fallout 4.
Wasteland 2: Director's Cut is a sprawling adventure, and it never fails to be engaging and the game world is an interesting place to be. The combat can get samey and the range of enemies is not massively varied but the required strategy and different approaches to fights kept us coming back for more. The sense of accomplishment when you take out a superior force by the clever use of cover is very gratifying, and helps to increase the game's longevity. We've put a good number of hours into this over the course of this review and can honestly say that we've barely scratched the surface. If you have even a slight interest in post-apocalyptic games, we don't think you'll be disappointed here.
In the end, Wasteland 2 is good, it's fun, and there is a ton of content. But it's not that different, or newly 'cut', than it was a year ago.
Wasteland 2 is an excellent game, but at the same time does nothing particularly new or ground-breaking within the RPG genre. It's easy to see why PC gamers have become so enamoured with it, yet it's hard to imagine Wasteland garnering the same appeal on consoles. Despite inXile's valiant effort in bringing the game to PlayStation 4 and Xbox One, it never feels quite at home.
Put plainly, there is nothing quite like Wasteland 2 on consoles. Unforgiving, incredibly deep, and expertly written, inXile has built something that defies the conventional standard. Cleanly mapped to a console controller, Wasteland 2 is a must-have for any RPG fan.
An old school computer role-playing game is a rare sight on consoles, but this unofficial predecessor to Fallout is more than just a nostalgia-fuelled curio.
Wasteland 2: Director's Cut is a fantastic retro-styled CRPG with many modern upgrades. Sure, it has a few bugs and takes a while before it becomes truly interesting and fun, but that's par for the course for games with 50+ hours of gameplay. Despite some flaws, it's still a great game that offers a real challenge and isn't hindered by coddling. Fans of stat-heavy RPGs will surely love it's post-apocalyptic goodness!
Proof that big thinking PC-based RPGs can totally work on pads, and how not to implement the weighty interfaces that come alongside them - but trudge through this and there's much to love.
Director's Cut is the right term for this release; Fargo and the crew at InXile have combed through both the finer details and the high-level ones of Wasteland 2, fixing, tweaking, and adding to take it from great to excellent.
While echoes of the original release pacing problems remain, the Director's Cut does much to add variety to the experience with new features such as perks, quirks, and precision aiming. It's likely not enough to warrant a replay if you've already finished it, but if this is your first foray into inXile's bleak vision of the future, this is the best place to start off.
Wasteland 2 makes a strong case for the revival of a long dormant style of videogame design.
Wasteland 2 Director's Cut is, at the minute, somewhat of a disappointment for consoles. The wonder and sense of exploration it was attempting is severely diminished because the controls, and the bugs make it hard to enjoy. Hopefully this can be fixed in future releases, but at the time of writing, Wasteland 2 is just shy of being really worth playing.
Wasteland 2: Directors Cut brings the series to consoles for the first time with the definitive version that proves classic style gameplay still has some life in this rapidly evolving genre.